Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Mechanical Mayhem: Cyber End Dragon
By SiphonX
August 13, 2005

 

Very few Fusion Monsters exist in the current Trading Card Game that have enough strength to bring down Black Luster Soldier – Envoy of the Beginning.  That’s why there was such a hubbub surrounding the release of Cyber End Dragon, especially since its release coincided with the re-release of the catalyst through which Cyber End Dragon is most easily summoned, Cyber-Stein.  Cyber-Stein by itself is an excellent method to reducing the opponent to rubble, but add a piercing Machine with 4000 attack points, and you’ve got yourself an easy way to “serve your opponent like breakfast at Denny’s”*.

 

Cyber End Dragon is a ten-star LIGHT/Machine with 4000 ATK and 2800 DEF and an ability to deal piercing damage.  Although it is the first Fusion between three Monsters, there are options to summoning it other than a Fusion Summon (which, by the way, can only be done through three copies of Cyber Dragon).  By use of Summoner of Illusions or Cyber-Stein, it can be summoned rather easily.  You could also perform the invariably more rentsy maneuver, by using Metamorphosis on a Koitsu (most easily summoned through Mother Grizzly).  Regardless of how you manage to summon Cyber End Dragon, it is indeed a powerhouse to behold.

 

The real secret to Cyber End Dragon is its type, Machine.  Although the Machine deck has lost significant support, Limiter Removal will indeed make a comeback, as it is the key to unlocking Cyber-End Dragon’s supreme strength.  Cyber End Dragon completely annihilates Sheep tokens, as well as most defending Monsters.  If you do run into bumps in the road along the way to pure destruction, one can also pack a Cannon Soldier, a key to dishing out those last few points of damage (and a Machine to boot).  With the insane speed commonly associated with and the structural support from the Machine theme, a deck surrounding this combo could theoretically take tournaments – even large ones.

 

Although the primary idea is to draw into Cyber-Stein and either Megamorph or Limiter Removal, clearing the field is much more difficult.  With Cyber-Stein being unrestricted and the same to follow with Megamorph and Limiter Removal, it’s just much harder to get rid of the opponent’s field.  Sure, there’s Ginat Trunade and Nobleman of Crossout to help, but sometimes, that just isn’t enough.  You can’t always rely on cards with costs, such as Tribute to the Doomed, because often times, you won’t have a hand at the very end.  So we’re forced to search for cards, and that is exactly what we’ll do.

 

“To search is to win” applies to the fullest extent within this deck.  Multiple copies of Toon Table of Contents, Reinforcement of the Army (to search for Exiled Force) and Last Will to go with them work very well.  All of these Monsters can fit snugly under Last Will’s requirements, which is extremely beneficial to this deck.  Even Cyber-Stein, the deck’s pinnacle, works integrally with these cards to provide a field clearance backbone so as to allow Cyber End Dragon to get through.  With the additional three copies each of Megamorph and Limiter Removal, it should be easy to secure a win within the first few turns.

 

5 Monsters:

1 Toon Cannon Soldier

1 Exiled Force

3 Cyber-Stein

 

34 Spells:

1 Pot of Greed

1 Graceful Charity

1 Card Destruction

3 Reload

3 Toon Table of Contents

2 Reinforcement of the Army

2 Nobleman of Crossout

3 Tribute to the Doomed

1 Heavy Storm

1 Mystical Space Typhoon

3 Giant Trunade

1 Premature Burial

3 Mind Control

3 Last Will

3 Limiter Removal

3 Megamorph

 

1 Trap:

1 Ring of Destruction

 

For the most part, I tried to include as much field disruption as possible, thoroughly focusing on the Monsters rather than the Spells and Traps.  Nobleman of Crossout, Tribute to the Doomed, Mind Control (the biggest and most under-estimated card in this deck), and Exiled Force are the big ones.  No Spell Reproductions were necessary, as I felt it diminished the chances of the deck’s overall success.  Of course, the only Trap necessary was the big one, Ring of Destruction (which works intrinsically with the deck).

 

Frog Blast the Ventcore!

 

Yeah, strategy time.  This is the absolute only viable deck on the market that you want to go second.  Sure, your opponent has the chance to Delinquent Duo you, but that’s much better than getting smacked in the face for over 3000 points of damage and not being able to use Cyber-Stein’s effect.  Remember to use Giant Trunade before you summon or do pretty much anything else.  Book of Moon screws over even the best of us.  However, there is an exception to this general rule…

 

If at first you fail, RELOAD!  This deck takes a total of four cards to effectively annihilate the opponent, which may not seem like much, but trust me, it is.  The combination works by thinning the deck at exorbitant rates and then drawing everything else and everything you need.  Don’t get discouraged if you see that you don’t have every part to the combo, for sometimes, the opponent doesn’t have anything to stop you.  Always remember that as long as their Monster isn’t a self-replacer and has less than 1400 DEF (the amount equal to a Limiter’d Cyber-Stein), you can always beat them down with your nasty summoner.

 

If the opponent catches on to the Trample and summons a Berserk Gorilla, bring forth instead Cyber End Dragon’s brother, Cyber Twin Dragon.  This 2800 attacker has the ability to perform two attacks in one Battle Phase, regardless if it didn’t destroy a Monster beforehand.  Don’t be afraid to rely on Ring of Destruction.  Once you deal some damage with a Megamorph on top of your Cyber End Dragon, its statistics will drop to 2000, and as long as the opponent is in Ringrange**, you have no problem putting them to scrap.

 

All in all, Cyber End Dragon is an excellent card to use, provided that it is allotted its own special deck.  Even outside of its intended use, Cyber End (and Cyber Twin) Dragon can deal a hefty load of damage in one turn.  (Plus, they have really cool pics.)  With the use of Cyber-Stein, Cyber End Dragon can see a home in a tournament-worthy and effective deck, “but you don’t have to take my word for it”***.

 

Love me?  Hate me?  Want to find more about me?  You can contact SiphonX at cpecharka@msn.com

 

Until next time, Big Brother is watching…

 

~SiphonX~

 

* Pojo.com is not affiliated in any way with Denny’s ® Restaurants.  Witty quote property of Ross Nappi.

 

** Witty Life Point euphemism also property of Ross Nappi.  So what if I can’t synthesize my own sayings?

 

*** Hey, wasn’t that from Reading Rainbow?  No, that was a Levar Burton original from Star Trek.


Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.