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					ShineSoldier on 
					YuGiOhDeck Analysis: System Shutdown
 May 1, 2006
 
					
					Advantage is important, that’s a fact. Advantage through 
					card effects is nice. An even better way of gaining 
					advantage is to get it through battle: All monsters you 
					destroy with one of your monsters in battle are 1-for-0’s in 
					your favor, and that’s the best type of advantage you can 
					get: Decreasing your opponent’s amount of resources without 
					using any of your own. What fascinated me, was the ability 
					of a small group of monsters to return monsters they 
					destroyed in battle to the top of the owner’s deck. With 
					this ability, you won’t only generate advantage, but you’ll 
					also let your opponent draw the same monster over and over 
					again, meaning that he/she can’t get new resources to get 
					rid of your monsters. 
					
					  
					There aren’t many monsters in the game 
					with this kind of effect. Actually, I can only count three 
					of them that are actually playable: Mystical Knight of 
					Jackal, Winged Sage Falcos and Mystic Swordsman LV6. The 
					Mystical Knight can return any monster it destroys to the 
					top of your opponent’s deck. A great effect. Winged Sage 
					Falcos can do the exact same thing, only with a small 
					drawback added. The monster that Winged Sage Falcos destroys 
					has to be in attack mode, which could form a problem. Then 
					there is Mystic Swordsman LV6, who requires the destroyed 
					monster to be in face-down defense position.
 
					
					As you can see already, the last two monsters don’t work 
					well together. The first one has to destroy an attack mode 
					monster, while the second one needs the monster to be in 
					defense mode. That’s why we have to make a choice: Are we 
					going to include Falcos or the Mystic Swordsman in this 
					deck?  
					
					  
					
					I’m going to create this deck by using Mystical Knight of 
					Jackal and Winged Sage Falcos, so no Mystic Swordsman. This 
					is because the Mystic Swordsman requires its own deck to 
					work in. It needs to be summoned through the effect of 
					Mystic Swordsman LV4 in order to attack in the turn he’s 
					summoned, because if he’s not, he’ll be turned face-down 
					first. The drawback that Falcos has is easily cured. Final 
					Attack Orders is the perfect cure for this. Even if you 
					attack a defense position monster, it’s still going to be 
					switched into attack mode as soon as it’s flipped face-up by 
					the attack. 
					
					  
					
					
					System Shutdown (40) 
					
					
					  
					
					Monsters: 18 
					
					3 Mystical Knight of Jackal 
					
					3 Mirage Dragon 
					
					3 Spirit Reaper 
					
					2 Winged Sage Falcos 
					
					2 Gravekeeper’s Spy 
					
					2 Magician of Faith 
					
					1 Kaiser Seahorse 
					
					1 Breaker the Magical Warrior 
					
					1 Sangan 
					
					  
					
					Spells: 12 
					1 
					Confiscation
					1 
					Heavy Storm
					
					1 Mystical Space Typhoon 
					
					1 Graceful Charity 
					
					1 Premature Burial 
					
					2 Rush Recklessly 
					
					1 Snatch Steal 
					
					1 Scapegoat 
					
					1 Swords of Revealing Light 
					
					2 The Shallow Grave 
					
					  
					
					Traps: 10 
					3 
					Blast with Chain
					
					1 Mirror Force 
					
					1 Call of the Haunted 
					
					1 Solemn Judgment 
					
					2 Dust Tornado 
					
					2 Final Attack Orders 
					
					
					  
					Deck Summary
					
					This deck is obviously focused on returning monsters to the 
					opponent’s deck by destroying them with either Mystical 
					Knight of Jackal or Winged Sage Falcos. Even though the 
					Mystical Knight is a two-tribute monster, I still chose to 
					add him three times. I did that, because he’s absolutely 
					necessary in this deck. Two copies of him is just too less 
					to let this deck work properly. In order to ease the way of 
					summoning him, I also added two copies of Gravekeeper’s Spy 
					and one of Kaiser Seahorse. They both make the Mystical 
					Knight a lot more easier to summon. I also included 
					Premature Burial, Call of the Haunted and two copies of The 
					Shallow Grave. This might sound like a bad idea, but if you 
					think about it, it makes sense. All of those cards can bring 
					monsters from the Graveyard back to the field so that you 
					can tribute them for the Mystical Knight, or you could bring 
					the Mystical Knight back himself. The Shallow Grave also 
					lets your opponent Special Summon a monster, that’s true, 
					but this deck can take advantage out of that situation very 
					easily. If you were able to bring out the Mystical Knight 
					during that same turn, you could take out the opponent’s 
					monster with it, and in case you think you won’t have a 
					problem dealing with it multiple times, then you could 
					choose to return it to your opponent’s deck and begin your 
					lock. 
					
					  
					
					I’ll explain the strategy behind this deck now. 
					
					The focus of this deck is to bring out Mystical Knight of 
					Jackal and Winged Sage Falcos. As soon as you get one of 
					them out, you´ll need to support them by using cards like 
					Final Attack Orders, Blast with Chain and Rush Recklessly. 
					All of them work amazingly well with Winged Sage Falcos. His 
					attack is boosted so he can take out any monster that tries 
					to attack him and then, if your opponent is going to play 
					defensively, you play Final Attack Orders to get the lock 
					going. Mystical Knight of Jackal is harder to bring out, but 
					needs less support than the Winged Sage Falcos. He already 
					boasts a wonderful 2700 ATK points, so he can take out 
					almost anything he wants to. Plus, he can return defense 
					mode monsters as well. Obviously, Spell and Trap Cards 
					remain a threat to you, but as soon as your lock gets 
					active, your opponent will have to take you down with the 
					Spell and Traps he/she has left, since the only cards he/she 
					will draw are monsters for the remainder of the duel. This 
					is why there are three copies of Mirage Dragon in this deck. 
					It can negate oftenly played cards like Mirror Force and 
					Sakuretsu Armor. To counter Bottomless Trap Hole, I included 
					two copies of Dust Tornado, but you could also use Solemn 
					Judgment for this. Although, I would recommend saving your 
					Solemn Judgment to counter Spell Cards, since this deck 
					doesn’t run a lot of cards to negate them.  
					
					  
					
					Because there isn’t a lot of protection against Spell Cards, 
					I chose to use three copies of Spirit Reaper. He can serve 
					as tribute fodder for your Mystical Knight, but when you 
					already have that guy out, you can use Spirit Reaper to 
					decrease your opponent’s options even further.  
					
					  
					
					Something you might’ve noticed is the absence of Torrential 
					Tribute. I´ve got a very good reason for that. It´s mass 
					removal, which is good most of the time. But it isn´t in 
					this deck. Sure, Mirror Force is in, but that one only hurts 
					your opponent´s Attack Position monsters. Torrential 
					Tribute clears the entire field of all monsters and that 
					drastically decreases the usefulness of your lockdown 
					strategy. Unlike Mirror Force, this card wipes out all of 
					your opponent’s monsters, which isn´t something that could 
					be called ‘good’ in this deck. That is why I left that 
					‘staple’ Trap Card out. 
					
					  
					Strengths of the ‘System Shutdown’ Deck
					
					One thing that this deck can do extremely well is obviously 
					locking down your opponent. The abilities of this deck to 
					force your opponent into drawing the same card over and over 
					again is not only annoying, but also gamebreaking when used 
					correctly. The fact that your opponent won’t be able to 
					collect new resources to find new ways of taking down your 
					monsters so that he/she can recover from your assault is 
					something that shouldn’t be underestimated. If your opponent 
					isn’t holding any monsters, which is very well possible if 
					you got off some direct attacks with a Spirit Reaper, you 
					can always force your opponent to bring a monster back with 
					The Shallow Grave so that you can still get your lock 
					started. Another card that has great synergy with some other 
					cards in this deck is Blast with Chain. It is often 
					overlooked, but in fact, it’s a very useful card. In this 
					deck, it’s able to boost your Winged Sage Falcos to a 2200 
					ATK monster, which means that he can take out a Cyber Dragon 
					that’s attacking him. If that’s the case, you can return 
					that Cyber Dragon to the top of the opponent’s deck and your 
					lock is placed.  
					
					You see how easy it is to pull this lock? The right cards 
					are all in this deck multiple times so that the odds of 
					drawing them are pretty high. This deck uses a lot of 
					combinations between cards that can hurt your opponent very 
					badly if you just use them correctly. 
					
					  
					Weaknesses of the ‘System Shutdown’ Deck
					
					This deck has a lot of potential, but only when you get the 
					right cards together. Like I said earlier, this deck is 
					pretty combo-orientated, especially Winged Sage Falcos needs 
					a lot of support. If you aren’t able to combine Winged Sage 
					Falcos with some ATK-boosting cards, you’re stuck with a 
					1700 ATK monster that won’t last very long. The same goes 
					for Mirage Dragon. It’s a very good card to include in this 
					deck, because it adds protection to your bigger monsters, 
					but when you’re in a tough situation, this card won’t help 
					you out, since its effect is useful only when your opponent 
					is the one in the tough situation. That’s why this deck can 
					fail when you can’t seem to draw the right support cards. 
					Several things have been done about this, though. Spirit 
					Reaper was added, a card that has one of the best stalling 
					effects ever. It’s able to stick around quite a long time, 
					which might buy you the necessary time to draw the right 
					support cards after all. Gravekeeper’s Spy is a monster with 
					a reliable 2000 DEF. She will keep her stand for a while 
					also. Still, Cyber Dragon forms a main threat to her. I also 
					included Scapegoat, together with Swords of Revealing Light. 
					Both are able to keep your opponent from attacking for a 
					while so that you can still get the necessary support cards.
					
 
					
					As you can see, I tried to cure this problem as well as I 
					could, but at certain times, you just can´t draw any of 
					these cards. The odds of this happening have been decreased, 
					though, but it can still happen.  
					
					  
					Theoretical Dueling Tips
					
					In a duel in which you use this deck, you will most likely 
					want to open with a defender. Spirit Reaper and 
					Graveleeper´s Spy are both reliable cards to open a duel 
					with. Another opening move could be to summon Winged Sage 
					Falcos and back it up with two face-down cards. One 
					of them is either Rush Recklessly or Blast with Chain 
					(preferably Blast with Chain, since it stays on the field 
					after activation) and the other one is Scapegoat. This is a 
					perfect opening move, since you can defend yourself very 
					well. If your opponent throws a big monster at you, play the 
					Blast with Chain. If your opponent activates Smashing 
					Ground, chain Scapegoat so that you’re still defended. If 
					your going second and you make this move, then your opponent 
					doesn’t want to activate Heavy Storm, since you can chain 
					Blast with Chain then to destroy one of his/her cards. Once 
					you brought out a decent defense, you can start planning the 
					arrival of Mystical Knight of Jackal. It would be a good 
					idea to back him up with a Solemn Judgment or a Mirage 
					Dragon to make sure he’s not being destroyed in the very 
					same turn that you brought him out. You can then start with 
					your lock: Use Mystical Knight of Jackal to consistently 
					return opposing monsters to the top of their deck to give 
					your opponent dead draws all the time. The Mirage Dragon 
					will prevent your Mystical Knight from falling prey to 
					in-battle-triggered Trap Cards, that are very popular at the 
					moment, and Solemn Judgment can always serve as solid 
					negation. Even if your opponent manages to destroy your 
					Mystical Knight, you’ve still got 4 revival cards left. Now 
					you might think that The Shallow Grave is a card that isn’t 
					very useful to bring back the Mystical Knight, since he only 
					has a small 1200 DEF, but together with a face-down Final 
					Attack Orders, that might be an even better choice than to 
					bring him back with Premature Burial or Call of the Haunted. 
					Your opponent thinks that he/she will take your monster out 
					in battle, but instead, you activate Final Attack Orders, 
					which switches your Mystical Knight to attack mode as soon 
					as he’s flipped up by the attack. This’ll mean that the 
					opponent’s monster will most likely be destroyed and thus it 
					returns to the top of the opponent’s deck. Again, your lock 
					has been placed.  
					
					  
					
					The best way to duel with this deck would thus be playing 
					calm. Never overextend, unless you’re completely sure of the 
					fact that your lock has been timed well and that your 
					opponent can’t catch you of guard with a Torrential Tribute. 
					Remember that if you’ve got Mirage Dragon out and your 
					opponent has multiple face-down cards and he/she chooses not 
					to activate any of them when you attack, that doesn’t mean 
					that they’re all in-battle-triggered Trap Cards, not at all. 
					Torrential Tribute and Bottomless Trap Hole could be there 
					as well. This is a mistake that is oftenly made, don’t let 
					it catch you off guard. 
					
					  
					Final Words
					
					The Deck List of this deck looked entirely different when I 
					first created it. I chose to use Anti-Spell Fragrance, along 
					with Chiron the Mage to make an end to your opponent Spells 
					so that your lock would be even better than it already was. 
					This was a mistake. Anti-Spell Fragrance is a wonderful 
					card, but only in a deck that is built around it, and only 
					around that one card, not around other cards as well. In 
					this deck, we’ve got mutiple Quick-Play Spells, like 
					Mystical Space Typhoon and Rush Recklessly. The old version 
					of the deck also ran Book of Moon, My Body As a Shield and 
					Enemy Controller to lighten the downsides that Anti-Spell 
					Fragrance has (since it forces you to put down Spell Cards 
					first as well). But still, it slowed the deck itself too 
					much, since you couldn’t use Premature Burial or The Shallow 
					Grave on the turn you drew them, which means that you would 
					have to take the risk of setting them on the field first.
					
 
					
					The Deck List that I use now is far more useful than the 
					older one. It has found ways to deal with bad draws very 
					well and also changed its main focus towards the Mystical 
					Knight instead of Winged Sage Falcos. 
 
					
					I know some of you might think: ‘Why didn’t you include Back 
					to Square One or Phoenix Wing Wind Blast?’ Well, that’s 
					because this deck focuses on returning monsters to the deck 
					by battle, not through the effects of cards. Both 
					Back to Square One and Phoenix Wing Wind Blast are –1 
					disadvantage-cards, while the monsters in this deck all 
					provide you with +1 advantages. So that’s why. 
					
					  
					
					This deck gives you great pleasure during duels and that’s 
					what Yu-Gi-Oh is all about. Winning of course is fun as well 
					and that’s something that this deck can do also. Have fun 
					with this deck and I hope you enjoyed this article. 
					
					  
					
					All of your comments, suggestions, reactions or anything 
					else can be sent to 
					
					ShineSoldier@gmail.com 
					
					  
					
					*One last thing: I’ve got quite a lot positive e-mails about 
					my Card Creations idea, so you can expect such an article in 
					the near future. Since it’s almost finished already, I won’t 
					be able to put in cards that are sent to me now anymore. All 
					cards you send to me will be placed in my second article of 
					that serie – that’s a promise ;) 
					
					  
					
					‘Til next time,  
					
					~ShineSoldier~ |