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ShineSoldier on YuGiOh
Card Analysis: Blast With Chain

May 1, 2006 

Good day, everyone.
 

Welcome to my first article of my new series of articles: Card Analysis. This series is kinda like the Deck Analysis Series: I’m looking at a certain card (in Deck Analysis, I’m looking at a certain Deck), explain what its strengths are and how you can defend yourself against it. My primary goal that I want to achieve through these articles is to convince you of using certain cards that aren’t used a lot. But I can also do it the other way around: Convince you to not use cards that are used too much – or at least explain why a certain card is overused (and possibly: why it doesn’t deserve being overused).

 

Anyway, today’s card is Blast With Chain, a Trap Card from Legacy of Darkness that was later reprinted in Dark Beginning 2. First of all, let’s take a look at the description of this card.

 

Blast With Chain (Rare)

LOD-088

Trap / Normal

 

“After activation, this card is treated as an Equip Card that increases the ATK of the equipped monster by 500 points. Equip a monster on your side of the field with this card. If this card is destroyed by the effect of another card while it is an Equip Card, select 1 card on the field and destroy it.”

 

Basic Analysis: Blast With Chain

Blast With Chain is a Normal Trap Card. There is no specific restriction for it to be activated, which means that you can activate it at any time, which makes it chainable. When you activate it, it is treated as an Equip Card that can only be equipped to one of your own monsters and increases that monster’s ATK by 500 points. Then we come to the nice part of its effect. When it is destroyed by a card effect while it is an Equip Card, you get to destroy any one card on the field! Talking ‘bout potential advantage!
 

But, the destruction effect is of course not the only good thing about this card. A bonus of 500 ATK points might seem ‘bad’ or ‘not worth the investment’, but that’s not true for sure. The fact that Blast With Chain is a Trap Card allows the user to activate it in response to an opponent’s attack. If you manage to increase one of your monster’s ATK to a certain value so that it’s higher than the ATK of the attacking monster, you basically turned Blast With Chain into a Sakuretsu Armor with a little Life Points damage as bonus. This just one of the many things you could do with this card.
 

The fact that it’s chainable makes this card an even bigger threat for your opponent. As soon as he/she thinks he/she is going to take you down by destroying your last f/d card with Dust Tornado or something like that, you can simply chain Blast With Chain (if you’ve got a face-up monster on your field) to turn that situation into a +1 advantage in your favor.

 

Uses and Combinations: Blast With Chain

This card has a lot of different uses and combinations. Like I said in my Gearfried Articles, this card combines very well with both of them. Of course, this isn’t the only kind of deck in which this card fits. No, not at all. You see, adding 500 ATK points to a monster in your opponent’s (!) turn is devastating, not to say gamebreaking.
 

Assuming you’ve got the right monsters, then you could use this card to gain massive advantages. Let’s take a look at the following scenario:

 

Player A has a Don Zaloog in face-up Attack Position and Blast With Chain face-down.

Player B summons D.D. Survivor to attack Player A’s Don Zaloog. Player A activates Blast   With Chain to increase the ATK of Don Zaloog to 1900. Player B’s D.D. Survivor is destroyed and because Don Zaloog inflicts damage to the opponent’s Life Points, he/she loses another card from his/her hand.

 

This is just one of the many scenario’s that can result into giving you massive advantages. In the above mentioned scenario, you got a +2 advantage (assuming you were Player A). Player B lost a D.D. Survivor and another card out of his/her hand while you didn’t lose a card at all (Blast With Chain remains on the field). If you replace Don Zaloog with Airknight Parshath and D.D. Survivor with Cyber Dragon you’ve got another situation in which you get a +2 advantage over your opponent.

 

How To Defend Yourself Against It: Blast With Chain

Well, since this card doesn’t see a lot of play yet, it doesn’t form a main threat to many players. But if your duelling against someone who uses this card, be careful when attacking monsters like Don Zaloog and/or Airknight Parshath while your opponent has a card face-down. Rush Recklessly is a card with a quite similar effect as Blast With Chain, so be aware of that card as well...Just a side note.
 

The second effect of Blast With Chain, the destruction effect, is something that’s very hard to avoid. A Deck needs S/T removal and most of them use those cards that provide it. My advice is: Don’t think ‘I’m not going to use my S/T Removal, ‘cause there might be a Blast With Chain face-down’. If there happens to be a Blast With Chain face-down, too bad, but if you’re not going to use your S/T Removal out of fear for that one single card, then you could get into far worser situations than the one in which you suffered a –1 disadvantage.

 

Final Words on Blast With Chain

This card definitely has a lot of potential. It works great in decks that rely on monsters that generate advantage through battle damage (Don Zaloog and Airknight Parshath), as well as in standard beatdown/aggro Decks...That’s about all I’ve got to say on this card.

 

 

This is it for my first article on Card Analysis, and I hope you enjoyed it.

If you’ve got an idea of a card you would like to hear my comments on, or if you think a card is used too less/too much, feel free to contact me at ShineSoldier@gmail.com.

Any other kind of mail can also be sent to that address.

 

*One last thing: I’m thinking about creating another serie articles, called Card Creations. It will be a serie in which I’m creating a package of 40 cards that support unsupported themes so that you can see how other people think unsupported themes should be supported... That’s right: ‘Other people’. You, the readers, can send in your own card ideas that support an unsupported Deck Theme so that I can post them in one of the packages (If you’d want to, I can write down the card you made up at the bottom of the article and mention your name with it so that the readers will know who thought it up).
 

The problem is: I’m not sure if many people would like articles like that, so I figured it would be wise to ask about it first. That’s why I would like to ask the following question:

 

“Would you like to see articles that contain made-up cards that support unsupported Deck Themes so that you can see how other people think about those Deck Themes?”

 

If you would like to respond, then please mail your response to ShineSoldier@gmail.com, and if I get a lot of positive mails, I’ll open up that new series. Until then, I’ll continue with my Deck Analysis Series and once in a while I’ll do another Card Analysis Article.

 

‘Til next time,

~ShineSoldier~

 

 


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