When Cards Collide
By Ryoga


52: High Walls
Edit 1: Simplified: Now it works!


Last Solution:

Yippie! A puzzle with only one answer! Shame it wasn't too difficult, but that is the way of the world, now isn't it.

1.      Pay 800 Life Points to activate Premature Burial, equipping Sangan (your LP now 800).

2.      Activate Reinforcement of the Army. Add Marauding Captain to your hand.

3.      Normal Summon Marauding Captain.

a.       Use his effect to Special Summon Command Knight.

4.      Pay 500 Life Points to activate the effect of Ultimate Offering.

5.      Tribute Sangan and Command Knight to Tribute Summon Dark Magician of Chaos.

a.       Use DmoC’s effect toad Axe of Despair to your hand.

b.      Use Sangan’s effect to add Inferno to your hand.

6.      Remove Command Knight from the game to Special Summon Inferno.

7.      Activate Axe of Despair, equipping Inferno.

8.      Have Inferno attack Tribe-Infecting Virus to do 1100 + 1000 – 1600 = 500 damage.

a.       Inferno’s effect deals 1500 damage as well (his LP now 2000).

9.      Have Dark Magician of Chaos attack Berserk Gorilla and Marauding Captain attack directly to do 2800 + 1200 – 2000 = 2000 damage.

Final Result: Him - 0, You – 300



Problem – Win the Game in One Turn:


            15/10/05: Well, it would have been like that, only, it didn't work. Yes, folks, I've spent more than a year using Ultimate Offering and never actually known how it worked properly. I assumed that it merely gave you the ability to summon an extra monster. However, this is NOT TRUE. The truth is that, when the effect of Ultimate Offering resolves (after you having paid for it), you summon the monster from your hand. As such, this puzzle needed some fixing.
            I hope you still enjoy it, but it isn't as good as it might have been.


Field: (the upper part of the screen are your opponent’s cards)






Blue-Eyes White Dragon (face-up ATK)

Blue-Eyes White Dragon (face-up ATK)

Blue-Eyes White Dragon (face-up ATK)

Master of Oz (face-up ATK)









Big Eye (face-down DEF)

Magician of Faith (face-down DEF)

Magician of Faith (face-down DEF)

Ultimate Offering (face-up)

Call of the Haunted (face-down)





Your Hand:

            Graceful Charity, Soul Release, The Shallow Grave, Premature Burial


Your Life Points:                                900


Your Opponent’s Life Points:            8000


The Last Five Cards of Your Deck Are:

           Tribute to the Doomed, Meteor of Destruction, Dark Scorpion - Chick the Yellow, Airknight Parshath, Makyura the Destructor


Your Graveyard Contains:

            Book of Taiyou, Emergency Provisions, Cannon Soldier, Fiber Jar, Banisher of the Light


Your Opponent’s Graveyard Contains:



You start during your Main Phase 1 having done nothing this turn.

All remaining cards in your Deck have been removed from play.

Your opponent’s Deck does not contain Effect Monsters.

Whenever you draw a card, your solution must account for all possible cards that could be drawn.

Your opponent’s Deck contains 20 cards.


Now that was fun to make! I feel as if I have done something. There damn well better be only one answer/method.

Sorry I took so long to put this up, but now that I am ensconced in university. As such, these will probably be fortnightly, especially when something goes wrong as I never quite get around to fixing it (this was done on the train to Slough).

Ah yes, hello out there to any new readers from Slough. I hope you enjoy these. And Trotters, I'm coming your way soon enough.

And I don't own any of the Yu-Gi-Oh video games, nor have I played any of them containing puzzles. As such, I never copy them. I just happen to independently come up with similar ideas.


Share and enjoy,





Name # Type Other Attribute L A D Rarity ID # Text
Airknight Parshath LOD-062 Fairy Effect LIGHT 5 1900 1400 U 18036057 When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.
Banisher of the Light MRL-078 Fairy Effect LIGHT 3 100 2000 S 61528025 As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play.
Big Eye  MRD-017 Fiend Effect DARK 4 1200 1000 C 16768387 FLIP: See the top 5 cards of your Deck, arrange them in any order desired, and replace them on top of the Deck.
Blue-Eyes White Dragon LOB-001 Dragon   LIGHT 8 3000 2500 U 89631139 This legendary dragon is a powerful engine of destruction. Virtually invincible. Very few have faced this awesome creature and lived to tell the tale.
Book of Taiyou PGD-034 Normal   SPELL       C 38699854 Flip 1 face-down monster on the field into face-up Attack Position.
Call of the Haunted PSV-012 Continuous   TRAP       U 97077563 Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is destroyed or removed from the field, the summoned monster is destroyed. If the summoned monster is destroyed, this card is also destroyed.
Cannon Soldier  MRD-106 Machine Effect DARK 4 1400 1300 R 11384280 (Edited) Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.
Dark Scorpion - Chick the Yellow DCR-026 Warrior Effect DARK 3 1000 1000 C 61587183 When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: - Return 1 card on the field to its owner's hand; - See 1 card on the top of your opponent's Deck. Your opponent does not see the card. Then return it to the top or the bottom of your opponent's Deck.
Emergency Provisions LOD-033 Quick   SPELL       C 53046408 Send Magic or Trap Cards on your side of the field to the Graveyard to increase your Life Points by 1000 points per card. This card is excluded.
Fiber Jar LOD-056 Plant Effect EARTH 3 500 500 U 78206415 FLIP: Both players unite all their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then both players draw 5 cards from their shuffled Decks.
Flaming Eternity BOG-US040 Continuous   SPELL       Sec 28762229 At the start of each player's Standby Phase, inflict 300 damage to that player for each card that player has on the field. This card may not be removed from the field by the effect of a card owned by your opponent.
Graceful Charity SDP-040 Normal   SPELL       S 79571449 Draw 3 cards from your Deck, then discard any 2 cards from your hand.
Magician of Faith  MRD-036 Spellcaster Effect LIGHT 1 300 400 R 31560081 (Edited) FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand.
Makyura the Destructor DB1-EN169 Warrior Effect DARK 4 1600 1200 S 21593977 During the turn this card is sent to the Graveyard, the owner of this card can activate Trap Card(s) from his/her hand.
Master of Oz SOD-EN035 Beast Fusion EARTH 9 4200 3700 R 27134689 "Big Koala" + "Des Kangaroo"
Meteor of Destruction FET-EN041 Continuous   SPELL       R 33767325 Inflict 1000 points of damage to your opponent's Life Points. You cannot activate this card if your opponent's Life Points are 3000 or less.
Premature Burial PSV-037 Equip   SPELL       U 70828412 Pay 800 Life Points. Select 1 Monster Card from your Graveyard, Special Summon it to the field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed.
Soul Release  MRD-058 Normal   SPELL       C 05758500 (Edited) Select up to 5 cards from either you or your opponent's Graveyard(s) and remove them from play.
The Shallow Grave PSV-036 Normal   SPELL       R 43434803 Each player takes 1 Monster Card from his/her respective Graveyards and Special Summons them on the field in face-down Defense Position.
Tribute to The Doomed  MRD-057 Normal   SPELL       S 79759861 Discard 1 card from your hand to the Graveyard to destroy 1 Monster Card on the field (regardless of its position).
Ultimate Offering SDY-050 Continuous   TRAP       C 80604091 A the cost of 500 Life Points, a player is allowed an extra Normal Summon or Set.
Wingweaver PSV-096 Fairy   LIGHT 7 2750 2400 C 31447217 A six-winged fairy who prays for peace and hope.