When Cards Collide
By Ryoga

21: Home Run!
Edit 2: Still More Things Moved Around


Last Solution:

  1. Flip Summon Magician of Faith to return Twin Swords of Flashing Light Ė Tryce to your hand.
  2. Activate Last Will.
  3. Tribute Summon Zaborg the Thunder Monarch by offering Sangan as a Tribute.

a)      Use Zaborgís effect to destroy Manticore of Darkness.

b)     Use Sanganís effect to place Shining Angel in you hand.

c)      Use Last Willís effect to Special Summon Amazoness Swordswoman to the field in Attack Position.

  1. Pay 500 Life Points to use the effect of Ultimate Offering and Normal Summon Shining Angel (your LP now 200).
  2. Activate Twin Swords of Flashing Light Ė Tryce equipping Shining Angel by discarding Giant Rat.
  3. Activate Axe of Despair equipping Shining Angel.
  4. Have Shining Angel attack Enraged Battle Ox to do 200 damage (his LP now 4900).
  5. Have Shining Angel attack Mad Dog of Darkness, destroying both. Use Shining Angelís effect to Special Summon D. D. Warrior Lady. In response to this, activate Rope of Life by discarding The Warrior Returning Alive to Special Summon Shining Angel and give it an additional 800 ATK points.
  6. Have Shining Angel attack Des Kangaroo, destroying both. Use Shining Angelís effect once more to Special Summon Different Dimension Dragon.
  7. Have Zaborg the Thunder Monarch attack Berserk Gorilla doing 400 damage (your opponentís LP now 4500).
  8. Have the remainder of your monsters attack your opponent directly, doing 300 + 1500 + 1200 + 1500 = 4500 damage.

Final Result: Him - 0, You Ė 200



Problem Ė Win the Game in One Turn:

            Your opponent likes Fire. Heís been using Solar Flare Dragon so much that you are a tad low on life at the moment. Then he went and summed this Kid, the Ultimate Baseball Kid. With DNA Transplant he gets +1000ATK for every face-up monster on the field, that INCLUDES yours. Itís two commons working together to make a card more useful than United We Stand. Break through this massive kid.


Field: (the upper part of the screen are your opponentís cards)



DNA Transplant (face-up)



Night Assailant (face-down DEF)


Ultimate Baseball Kid (face-up ATK)


Blazing Inpachi (face-up ATK)








Sangan (face-down DEF)





Ultimate Offering (face-up)

Destruction Ring (face-down)



Your Hand:
Twin Swords of Flashing Light Ė Tryce, The Warrior Returning Alive, Kaiser Glider, Exchange


Your Life Points:                                 2100  

Your Opponentís Life Points:             4800


Your Deck Contains the Following Cards That You Can Obtain: 
Command Knight, Night Assailant, Marauding Captain


Your Graveyard Contains:
Night Assailant, D. D. Warrior Lady, Mataza the Zapper, Mystic Swordsman LV4


DNA Transplant is Making All Face-Up Monster FIRE Attribute. 

Your Opponent Has Zero Cards in His Hand.   

You start during your Main Phase 1 having done nothing this turn.

In The Following Situations, Your Opponent Will Do the Following:

1.      If you activate Exchange, your opponent will select the monster card in your hand with the highest ATK. Otherwise, he will select the Spell Card with the most words in its card name.

2.      If Night Assailant is flipped face-up and its effect activated, your opponent will target the monster on your side of the field that can still attack that will do the most damage to their Life Points (i.e. If you have Goblin Attack Force and Mataza the Zapper on your side of the field that havenít attacked, he will destroy Mataza as it will do 2600 damage (from two attacks)).


Hopefully you lot can enjoy this one. Itís not as outlandish as some of my other puzzles and doesnít require any great knowledge of deep rules. Just read what is in front of you. Also, I want no one saying that Night Assailant destroyed a monster that canít attack or that has already attacked its maximum number of times.





Name # Type Other Attribute L A D Rarity ID # Text
Blazing Inpachi IOC-061 Pyro   FIRE 4 1850 0 Common 05464695 A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
Command Knight CT1-EN003 Warrior Effect FIRE 4 1200 1900 Secret Rare 10375182 As long as at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, as long as this card remains face-up on the field, increase the ATK of all Warrior-Type monsters by 400 points.
D. D. Warrior Lady DCR-027 Warrior Effect LIGHT 4 1500 1600 Super Rare 07572887 When this card battles another monster, after Damage Calculation you can remove the opponent's monster and this card from play.
DNA Transplant IOC-108 Continuous   TRAP       Common 56769674 Declare 1 Attribute when you activate this card. As long as this card remains face-up on the field, the Attribute of all face-up monsters on the field becomes the one you declared.
Exchange EDS-001 Normal   TRAP       Secret Rare 05556668 (Edited) Both players show their hands to each other and select 1 card from each other's hand. Add the selected card to your hand and you can use it in this Duel. (When the cards are sent to the Graveyard, they are sent to the Graveyard of the original owner.)
Kaiser Glider DCR-051 Dragon Effect LIGHT 6 2400 2200 Ultra Rare 52824910 This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is destroyed and sent to the Graveyard, return 1 monster on the field to its owner's hand.
Marauding Captain LOD-018 Warrior Effect EARTH 3 1200 400 Ultra Rare 02460565 As long as this monster remains face-up on the field, your opponent cannot select another face-up Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand.
Mataza the Zapper IOC-086 Warrior Effect DARK 3 1300 800 Rare 22609617 This monster can attack twice during the same Battle Phase. As long as this card remains face-up on the field, control of this card cannot switch.
Mystic Swordsman LV4 SOD-EN012 Warrior Effect EARTH 4 1900 1600 Ultra Rare 74591968 If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.
Night Assailant AST-080 Fiend Effect DARK 3 200 500 Common 16226786 FLIP: Select 1 monster on your opponent's side of the field and destroy it. When this card is sent directly from your hand to the Graveyard, return 1 Flip Effect Monster from your Graveyard to your hand.
No You Don't! BOG-US009 Counter   TRAP       Nicely Rare ^^_^^_^^ This card may not be chained to by any other card, nor its effects negated for any reason. You may activate this card when your opponent activates a Spell, Trap, or Effect Monster's effect, Summons a Monster, or declares an attack. Negate the effect of the card, the summon, or the attack and destroy the Spell, Trap, or Monster Card. You lose the game at the end of your next End Phase.
Sangan  MRD-069 Fiend Effect DARK 3 1000 600 Rare 26202165 (Edited) When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
The Warrior Returning Alive LOD-030 Normal   SPELL       Rare 95281259 Select 1 Warrior-Type monster in your Graveyard and return it to your hand.
Twin Swords of Flashing Light - Tryce DCR-037 Equip   SPELL       Common 21900719 You must send 1 card from your hand to your Graveyard when you activate this card. A monster equipped with this card decreases its ATK by 500 points. A monster equipped with this card can attack twice during the same Battle Phase.
Ultimate Baseball Kid SOD-EN021 Warrior Effect FIRE 3 500 1000 Common 57934141 Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points.
Ultimate Offering SDY-050 Continuous   TRAP       Common 80604091 A the cost of 500 Life Points, a player is allowed an extra Normal Summon or Set.