Alot of questions came up 
								about March 1st banlist as to why Graceful 
								Charity was banned. People came up with theories 
								and problems all at once; 
								What will I draw with? It was too good for Dark 
								World with its new 'Dark 
								World Ealings;' It was completely luck-based!; 
								"It was what the players 
								wanted."
								
								
								At first, it was Dark World everybody thought of 
								right off the bat. With 
								our new 'Dark World Dealings,' Dark World has 
								just gained access to one of 
								the most powerful cards. Drawing a new card 
								while special summoning a 2300 
								beat stick? Not bad at all. Not only does this 
								card not lose you advantage 
								if you discard a Dark World or Night Assailant/Treeborn 
								Frog, but it also 
								cycles your hand. Alot of players ask me to help 
								or fix there Dark world 
								decks when really, the theme is just 
								inconsistent. Alot of times, I lose to 
								Dark World because it swarms me to early because 
								they end up drawing into 
								Graceful Charity, Dark World Lightning and Card 
								Destruction all at the right 
								time. But it HAS to come at the right time. Even 
								though Dark World can win 
								so easily, it takes a lot more work to not lose. 
								I think with 3 new 'Dark 
								World Dealings' for every Dark World deck out 
								there, UDE and Konami decided 
								that Dark World theme was gaining to many 
								possibilities to become more 
								luck-based then it already is. Instead of 
								limiting Dark World Dealings, why 
								not just ban Graceful Charity.
								
								
								After all, that would solve most of the other 
								problems professional players 
								and tournament duelists looked at. Some argue 
								that Graceful Charity is a 
								card of skill. It takes both timing and 
								strategic thinking as to when to 
								activate it. But the fact to the matter is, some 
								duelists don't give it 
								strategically thinking. They win by the term 
								called "over-extending" by 
								playing cards when they don't need to. They have 
								no advantage with a face-up 
								Jinzo on the field, and your opponent has a 
								face-down card to each zone. You 
								play Charity and draw into Goldd, let it special 
								summon and tribute summon 
								for Zaborg the Thunder Monarch for the remaining 
								life points needed to win. 
								See, if you and your opponent had no cards in 
								hand, people would call this 
								luck, not over-extending. Maybe playing Graceful 
								Charity was the good move 
								if you still had a bunch of outs in your deck 
								and you are clearly were on 
								the verge of winning. But some other players 
								might call this unnecessary to 
								activate Graceful Charity if you had 6 cards in 
								your hand. Maybe you had 
								Mystic Swordsman LV2 or D. D. Warrior Lady to 
								take care of what ever was 
								face-down, but no, instead you played Graceful 
								Charity for no reason and won 
								because of it.
								
								
								This type of reckless activation shouldn't 
								reward players like these, it 
								should punish them. Using Charity when it isn't 
								needed is what cheeses off 
								hardcore duelists and professional players the 
								most. I'll admit that I get 
								mad when I lose to someone who made a bad 
								decision and it payed off, but 
								it's because it shouldn't happen in the first 
								place. Nobody should win the 
								duel by luck, but sadly, that can't be stopped. 
								In every single card game 
								besides Yu-Gi-Oh!, there is always luck. Whether 
								the game takes more skill 
								or better deck building, there is always luck 
								that can't be stopped. But 
								with Yu-Gi-Oh!, they promote luck. Letting cards 
								like Ring of Destruction 
								loose in the banlist when it can be easily 
								called the best card in the game 
								right now. Keeping this card and bringing back 
								Snatch Steal isn't the right 
								path to take. Instead of adding more luck into 
								the game, we should be 
								banning these cards to stop "top-decking" and 
								let players think strategies 
								through out the deck rather then "tech" cards 
								that only can be played in 1 
								or 2 because of the staples in every deck.
								
								
								Top 16 is an effort that didn't go un-noticed 
								though. This is amazing! A lot 
								of players lose on the bubble and make the 9th 
								to 16th place. Having 
								traveling to the event or not, it still sucked 
								big time. But Top 16 made 
								all the difference. Allowing players with 2 
								losses under there belt made 
								them want to travel to an event again. Even my 
								brother (Matt Peddle) and 
								Dale/Lazaro Bellido are know flying to Houston! 
								From Canada to the bottom of 
								Houston because not only do they believe they 
								can win the jump,, but they 
								have better odds of making the Top 16 cut-off if 
								luck doesn't go there way. 
								Just like Jae Kim stated in his article, great 
								players are coming back into 
								the game. Known players aren't going to blow off 
								SJC's anymore, but go to 
								extreme lengths just to play in one because of 
								the great odds.
								
								
								UDE and Konami made the right decision of taking 
								out alot of luck into the 
								game. Even with the addition of Snatch Steal and 
								Ring of Destruction's 
								presence still lingers, if improvements like 
								these keep coming, each SJC 
								might just be worth traveling long distances 
								too.
								
								
								As always, thanks for reading,
								Ryan Peddle
								
								E-Mail/MSN me at: imagination436@hotmail.com AIM 
								me at: imageNation436