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Lang's School of Duel Corner
Stun Deck
December 20, 2008

    

                The deck I decided to discuss  is the stun deck. Some of you readers may not be aware of what this deck is, or what it’s goal is. The deck simply shuts every deck type down. All of the decks out in meta right now will create a large amount of monsters on the field with big attacks, and/or cards that destroys stuff on the field.

 

Monster Lineup

3|Sjcs|Doomcaliber Knight

3|Yg02|Thunder King Rai-Oh

3|Lodt|Fossil Dyna Pachycephalo

2|Lon|Kycoo the Ghost Destroyer

3|Eoj|Banisher of the Radiance

2|Pgd|King Tiger Wanghu

1|Tp2|Morphing Jar

 

                Like I said, the monsters in this deck can really cause problems for your opponent. Thunder King is in there to stop stuff like Stratos, Sangan, and Reinforcement Of The Army. He obviously will stop a special summon when you need it, so he is a staple in the deck. The meta right now is packed with special summoning monsters, so that is the reason for Fossil Dyna. Kycoo controls your opponents graveyard, as well as stopping them from playing stuff like D.D Crow, or removing for Dark Armed Dragon’s effect. Banisher is in there to simply factor the graveyard out of the duel. King Tiger Wanghu is pretty hot in here. He will kill so many monsters that your opponent summons, it’s not even funny. This guy will kill a Malicious, Lumina, Test Tiger plus more right off the bat. He get’s even better with what else is in the deck, but I will get back to him later. Morphing Jar is a big part of this deck. Putting your combo cards on the board and then refilling your hand is amazing and most times will be game ending. The last monster that I have in here is Doomcaliber Knight. Obviously he is very hard to obtain, but if you have a chance to get ahold of him, I highly suggest that you do so. The Knight pretty much says no to your opponents monsters.
 

It  will be so hard for your opponent to get around any of the monsters that are in this build. My monster lineup is picked to make sure it doesn’t get hit by my Knights. All of my monsters are continous effects for the most part, so Doomcaliber will only affect your opponent.  If you can’t get ahold of Knights you can use stuff like Breaker The Magical Warrior or Exiled Force. You could even make it more of a  light theme by using stuff like Honest and Garoth. It’s really just  preference. Because of the different abilities of each of the monsters in here, your opponent will be stuck to just summoning regularly. Synchro summoning will be shut down, as well as stuff in the graveyard and special summoning.

 

Spell Lineup

 

3|Sjc|Shrink

3|Wc08|Burden of the Mighty

2|Pgd|Book of Moon

1|Ioc|Smashing Ground

1|Lob|Fissure

1|Mrl|Mystical Space Typhoon

 

                The spell lineup is pretty basic. Shrink is there to get over any threats your opponent may have on the board. Book Of Moon also does the same thing, but also can help stop synchro summoning. Smashing Ground and Fissure also will get rid of any threats your opponent may have on the board. The big card that really makes this deck amazing is Burden Of The Mighty. Like I stated, with my monster lineup, your opponent will only be able to get one monster on the board(Most of the time). Now mix any of my big attack monsters with burden, and that will equal victory. Having Burden and Wanghu will make your victory that much sweeter. Your opponent can summon Stratos, Lyla, and every Gladiator Beast beater. The ones I names plus more will fall to the Wanghu/Burden combo. Burden will help you win the one on one battles guaranteed. It’s not like anyone is playing tributes right now either, so there is less threats you have to worry about.

 

Trap Lineup

 

3|Mrd|Solemn Judgment

3|Gx04|Dark Bribe

3|Lod|Royal Oppression

2|Wc08|Dimensional Prison

1|Mrd|Mirror Force

1|Lon|Torrential Tribute

1|5ds1|Scrap-Iron Scarecrow

 

                The trap lineup is pretty basic as well. Once you get your combo pieces on the board, you obviously have to protect it, hence why Solemn and Bribe is here. Oppression gives you even more protection from potential threats. Force and Torrential are of course staples in every deck, so these should be obvious. My tech card in here is Scrap Iron Scarecrow. This card is so brutal. It is in here to stall the game until you get your combos in place, and will keep your shut down monsters on the board. At times, your opponent may get through your combos, so Scarecrow will give you time to rebuild your field.

 

Conclusion

 

                This deck runs so well, and has very few flaws. The deck can have trouble against Crush Card Virus, but then again, what deck doesn’t? I suppose you may have trouble against other stall like decks, but these deck types aren’t being played right now, so you don’t have to worry. In my testing, the deck is stellar against all meta decks. It takes a lot of thinking. It’s hard to know when to activate a certain card, but with testing and practice, you will figure this out. If you are on a budget, or simply don’t want to get specific cards, you can switch things up and it will still be effective.

 


 


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