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This Space
For Rent

Heavy Hitters
By GeneralZorpa
July 3, 2013

Say Hello To My Little Friend!

If there is one thing we have learned in Yu-Gi-Oh! It is that might is right. A game can be completely turned around by the summon of a monster that has higher attack points than all the monsters in your opponents deck. Unfortunately this also meant that effective countermeasures were created to counter these amazing cards and since it took so many cards to get them to the field we kinda stopped playing them. Players got lazy, instead choosing to easily XYZ and Synchro Summon answers from their decks with smaller monsters. Well, I say it is time to build a deck with so many behemoths in it that we can't help but win. So bring on the Heavy Hitters and let's destroy some lifepoints!

Heavy Hitters

Monsters-18

3x Malefic Cyber End Dragon
3x Beast King Barbaros
3x Beast Machine King Barbaros Ur
3x Fusilier Dragon the Dual-Mode Beast
3x Brotherhood of the Fire Fist-Bear
2x Malefic Stardust Dragon
1x Brotherhood of the Fire Fist-Gorilla

Spells-19

3x Mystical Space Typhoon

3x Mausoleum of the Emperor
3x Fire Formation-Tenki
2x Terraforming
2x Forbidden Chalice
2x Axe of Fools
1x Heavy Storm
1x Dark Hole
1x Monster Reborn
1x Limiter Removal

Traps-3

3x Skill Drain

Extra-15

3x Cyber End Dragon
2x Stardust Dragon
2x Hieratic Sun Dragon Overlord of Heliopolis
1x Brotherhood of the Fire Fist-Tiger King
2x Maestroke the Symphony Djinn
1x Neo Galaxy Eyes Photon Dragon
1x Number 39: Utopia
1x Number C39: Utopia Ray
1x Photon Papilloperative
1x Mecha Phantom Beast Dracossack

Side-15

3x Threatening Roar
3x Necrovalley
3x Macro Cosmos
3x Dimensional Fissure
3x Forbidden Dress

I Prefer the Thompson

This deck is wicked! There are just no two ways about it. Malefic Cyber End Dragon, Beast Machine King Barbaros Ur and to a lesser extent Beast King Barbaros and Fusilier Dragon the Dual-Mode Beast can completely dominate the field when they are summoned. Usually it would take a few cards from your opponent to deal with them, and a few of the most popular ways can actually backfire as they are so easy to summon you can just make more since your deck is full of them. Just a few attacks from these powerful guys and you can win easily.

Axe of Fools, Skill Drain and Forbidden Chalice serve two roles. The first is to negate your own monster effects. Skill Drain does this during the attack declaration or in response to a monster effect. Chalice is for the damage step and in response to an activation. Axe is for effects you need negated ASAP. For example, Fossil Dyna Pachycephalo and Jowgen the Spiritualist all shut this deck down hard. Axe of fools negates their effect effectively and allows your summons and if you use it on your own guys you can often alpha strike an opponent with a 1000 ATK boost.

Bear and Gorilla are there to round out the Beast Warrior line-up as well as tobe problem solvers for Special Summon negation as well as drawing fire from your big guys. They can also bash heads well enough on their own merits with relatively high ATK stats.

I chose Mausoleum of the Emperor because it allows me to make surprise summons of both Barbaros and Babaros Ur as well as Fusilier when my opponent thinks they are safe. It of course also allows me to Summon Malefic monsters because it is a Field Spell.

By no means is this an end-all be-all list for this deck. Many variations can be made, but I feel this is the most consistent and fun version that can really amuse/destroy opponents.

As far as matchups, I have looked at the decks that were in the European Champs and have decided that Spellbooks, Constellars, Dragons, Evilswarm and Mermail are the decks to beat. Spellbooks and Dragons are the hardest for the deck to beat, so I side decked mostly against them.

Evilswarm are the easiest to beat as my effect negation and the fact that I can Normal Summon Barbaros to beat over it gave me no great pause. Bahamut is more of a pain, as beating my own monsters is a tough proposition.

Constellars are harder, as M7 and Pleiades can bounce my guys, but Cyber End can usually put them back in their place as they expend too many resources to beat just a one summon monster.

Mermail are tough, as they are fast and can deal with my monsters well enough by discarding Marksman. Side decked Threatening Roar and Macro Cosmos often dealt with them as they cannot recover from the pressure of my attacks.

Spellbooks are my hardest matchup, as they can use Jowgen to stop my summons and get crazy advantage, whereas I earn mine by attacking. Banishing all their spells seems good but I haven't found a way around them yet with this deck.

Dragons are also stopped by my side deck and since most of my guys are bigger, I see Big Eye a lot, but effect negation seems to keep him in check. Same deal with Dracossack, they just can't beat my guys without effects.

Well I hope you guys liked my article on this deck. Its loads of fun to play and can actually win too! If you have any ideas, questions or comments please email me at alarbios@live.com

Thanx for reading!
GZ

 

 

 


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