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Dark Paladin's Yu-Gi-Oh! Dimension
Tactical Evolution--Cards of Interest
06.05.07

Hello again to Pojo and Yugioh fans one and all! Today, I come before you with a partial spoiler of the next set after Force of the Breaker, which is supposed to be called "Tactical Evolution" and shortened to TAEV on the cards. This set isn't due out until mid to late August, and I give my disclaimer, these are Japanese names, and they, as well as effects, could change at anytime.

Two other important things worth pointing out. *First, some effect monsters in this set seem to have the word "Dual" on them where the word "effect" should be, as they are considered, Normal and Effect monsters. Any "Dual" monster will be noted as such. *Secondly, this set seems to have 80 cards, not 60...at least that's what all three spoilers I checked out said.

First, the sneak preview card is going to be a card called Gemini Summoner.

Gemini Summoner--TAEV-EN000
Water-Spellcaster
Level 4
1500 attack 0 defense

Effect: Once per turn, during your Opponent's Battle Phase, you can pay 500 Lifepoints to Normal Summon one Monster from your Hand. If you activate this effect, you cannot Special Summon during this turn.

TAEV-JP001

Alien Soldier
Earth-Reptile
Level 4
1900 atk 800 def

No effect, but one of the sickest pictures on a common ever. Just noting a 1900 attack monster, even though there are better ones available.

TAEV-JP003

Guard of Dark Realm-Range
Dark-Fiend
Level 4
100 atk 2100 def

Again, no effect, but it is a Dark World monster, and it is non tribute with enough defense to withstand a Cyber Dragon.

TAEV-JP006

Ultimate Gem God Rainbow Dragon (Ultra Rare) Light-Dragon Level 10 4000 atk 0 def

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when there are 7 "Gem Beast" cards with different names on your side of the Field and/or in your Graveyard.
During the turn this card is Special Summoned, you cannot activate any of the following effects.

*Send all "Gem Beasts" monsters you control to the Graveyard. This card gains 1000 atk for each card sent to the Graveyard this way. This effect can be used during either player's turn.

*By removing from play all "Gem Beast" monsters in your Graveyard, return all cards on the field to their owner's Deck(s).

TAEV-JP012

Necro Guardna
Dark-Warrior
Level 3
600 atk 1300 def

Activate by removing this card in your Graveyard from play. Negate the attack of one of your opponent's monsters.

TAEV-JP013 (Ultra Rare)

Venominaga, Deity of Venomous Serpents
Dark-Reptile
Level 10
0 atk 0 def

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by "Descent of Snake God" or its own effect.
This card gains 500 atk for each Reptile-Type monster in your Graveyard. As long as this card is face-up on the Field, it cannot be targeted by the effects of Effect monsters, Magic, or Trap cards, and is unaffected by them. When this card is destroyed and sent to the Graveyard by battle, it can be Special Summoned by removing one Reptile-type card from your Graveyard from play, except this card.
When this card inflicts Battle Damage to your opponent, place one "Hyper Venom Counter" on this card. If there are three "Hyper Venom Counters" on this card, you win the Duel.

Damn...I say again DAMN! Difficult to summon like wh0a, immune to nearly everything, and can win you the duel if he survives long enough to deal damage to your opponent three times. Damn...

TAEV-JP019

Hell Kaiser Dragon (Ultra Rare)
Fire-Dragon
Level 6
2400 atk 1500 def

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. When this card is face-up on the Field, by Summoning this card a second time, treat it as a Normal Summon. This card becomes an Effect monster and can attack twice in the same Battle Phase.

I'm not sure what the hell this whole "summoning a second time" thing means. It seems simple enough. I think it means you can the same card a second time, I'm just not sure how...we'll see later I guess.

TAEV-JP020

Rippling Alissa (Super Rare)
Water-Aqua
Level 4
1500 atk 500 def

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. When this card is face-up on the Field, by Summoning this card a second time, treat it as a Normal Summon. This card becomes an Effect monster and gains the following effect:

*When this card destroys an opponent's monster and sends it to the Graveyard, your opponent randomly discards one card from their hand.

TAEV-JP021

Flute Player of Fortune (Super Rare)
Wind-Fairy
Level 4
1500 atk 500 def

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is face-up on the Field, by Summoning this card a second time, and treating it as a Normal Summon, this card is now treated as an Effect monster with the following effect:

*When this card destroyed an opponent's monster as a result of battle, and sent it to the Graveyard, Draw one card from your Deck.

TAEV-JP022

Valuable Armor (Rare)
Earth-Insect
Level 5
2350 atk 1000 atk

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is face-up on the Field, by summoning this card a second time, and treating that as a Normal Summon, this card can attack each of your opponent's monsters once each per turn.

TAEV-JP023

Gigas Gogre
Earth-Rock
Level 4
1500 atk 500 def

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is face-up on the Field, by summoning this card a second time, and treating that as a Normal Summon, this card becomes an Effect monster whose effect becomes "This card's original atk becomes 2100."

TAEV-JP025

Devil's Summoner
Dark-Spellcaster
Level 6
2400 atk 2000 def

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is face-up on the Field, by summoning this card a second time, and treating that as a Normal Summon, this card beocomes an Effect monster with the following effect:

*Special Summon one Fiend-type monster from your Hand or Graveyard.
Use only once per turn. When this card is removed from the Field, destroy all Fiend-type monsters Special Summoned by this effect.

TAEV-JP026

Incandescent King Pyron
Fire-Pyro
Level 5
1500 atk 500 def

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is face-up on the Field, by summoning this card a second time, and treating that as a Normal summon, this card becomes an effect monster with the following effect:

*Inflict 1000 points of damage to your opponent. This effect can only be used once per turn.

TAEV-JP027 (Rare)

Shadow Diver
Dark-Fiend
Level 4
1500 atk 500 def

(Dual)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is face-up on the Field, by summoning this card a second time, and treating that as a Normal summon, this card becomes an effect monster with the following effect:

*Select one face-up Level 4 or lower Dark monster on your side of the Field. During this turn, the selectd monster can attack your opponet directly. This effect can only be used once per turn.

TAEV-JP029

Gravity Ball
Dark-Fiend
Level 3
1100 atk 700 def

Flip: Switch the position of all face-up monsters on your opponent's side of the Field.

TAEV-JP030

Illusion Cricket
Earth-Insect
Level 2
300 atk 1000 def

Flip: Return one monster in defense position to the Deck of its owner.

TAEV-JP031

Fortune Teller of Crystal
Water-Spellcaster
Level 1
100 atk 100 def

Flip: Look at the top two cards of your Deck. Select one, and add it to your Hand. Place the other on the bottom of your Deck.

TAEV-JP032

Neo Space Conductor (Rare)
Light-Warrior
Level 4
1800 atk 800 def

Discard this card from your Hand to the Graveyard to add 1 (Neo Space) from your Deck or Graveyard to your Hand.

TAEV-JP033

Frost and Flame Twin Dragon
Water-Dragon
Level 6
2300 atk 2000 def

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing two Water and one Fire monsters in your Graveyard from play. Discard one card from your Hand to destroy one monster on the Field. This effect can only be used once per turn.

TAEV-JP034

Desert Twister
Wind-Fiend
Level 6
2300 atk 2000 def

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing two Wind and one Earth monsters from your Graveyard from play. Discard one card from your Hand to destroy one Magic or Trap card on the Field.

TAEV-JP035

Offering of Ritual
Dark-Fiend
Level 1
300 atk 300 def

When you Special Summon a Dark Ritual Monster, you can tribute this card alone for the Ritual Summon.

TAEV-JP036

Razor Lizard
Earth-Reptile
Level 3
1500 atk 300 def

When this card attacks a face-up monster while there is another Reptile-type monster on your side of the field besides this card, damage calculation is not done, and the monster is destroyed.

TAEV-JP039

Zombie Master
Dark-Zombie
Level 4
1800 atk 0 def

When this card is face-up on the Field, you can send one monster from your Hand to the Graveyard to Special Summon one Level 4 or lower Zombie-type monster from your Graveyard. This effect can only be used once per turn.

TAEV-JP043

Elemental Hero Magma Neos (Ultra Rare)
Fire-Warrior
Level 9
3000 atk 2500 def

Fusion: E-Hero Neos + Neo Spacian Flare Scarab + Neo Spacian Grand Mole

This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the Field to the Deck.
(You do not use Polymerization). This card gains 400 atk for each card on the Field. This card returns to the Fusion Deck during the End Phase. When this card is returned to the Fusion Deck this way, return all cards on the Field to the respective owners' hands.

TAEV-JP045

Hope of Five (Rare)
Normal Magic

Select five "E-Hero" cards in your Graveyard and shuffle them into your Deck. Afterwards, draw two cards from your Deck. When this card is activated when you have no cards in your hand and on your Field, draw three cards instead.

TAEV-JP056

Dual Summon (Rare)
Normal Magic

You can Normal Summon twice this turn.

TAEV-JP057

Master Summoner's Skill (Rare)
Normal Magic

Select one Level 5 or higher Normal Monster from your Deck and add it to your Hand.

TAEV-JP058

Snare Device (Rare)
Normal Magic

Both players select one monster they control and switch control of them. If the controller of this card controls a face-up Normal monster, he/she must select it.

TAEV-JP076/77

Magic Capture (Rare) Trap Capture (Rare) Continuous Trap

When you activate a Magic (Trap) card, discard one card from your Hand.
When the activated Magic (Trap) card is sent to the Graveyard, the card returns to your Hand instead.

TAEV-JP078

Gift Card
Normal Trap

Your opponent gains 3000 Lifepoints.

Nope, didn't make that up...

TAEV-JP079

Gift of Greed
Normal Trap

Your opponent draws two cards from their Deck.

Didn't make that up either.

Well, that's it, I hope you found this useful, and enjoyed it...it took a long time to find and compile all of this, but I'm sure you all are glad to know what's coming up! That does it for today, so feel free to e-mail me with anything @ tsearcy@lssu.edu On another note, the Create a Card Contest is over in a little under two weeks, but you can still enter!

You stay classy, Planet Earth :)

~Dark Paladin~
 


 


 


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