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Dark Paladin's Yu-Gi-Oh! Dimension
Shadow of Infinity--Cards of Interest

12.29.05

Hello again to Pojo and Yugioh fans one and all! Today I come to you to talk about some of the more interesting cards of Shadow of Infinity and although this has been touched on by others, I still hope you may find it useful. Keep in mind the text and/or names of cards may not be exact as of yet.

SOI-JP023

Saber Beetle
Earth/Insect/6/2400/600

When this card attack a monster in defense mode, and the attack strength is higher than the defense strength, do battle damages to opponent equal to the difference.

This is the Insect answer to the Dinosuar Dark Driceratops. It isn't special or anything, but Insects don't have much to play with as of now.

SOI-JP024

Devildozer
Earth/Insect/8/2800/2600

This card cannot be Normal Summon. This card cannot be special summon other than by removing 2 Insect sub-type monsters from your Graveyard.
When this card does battle damages to opponent, send the top card from opponent's deck to Graveyard.

This guy is sort of like Dark Necrofear, just removing two Insects and no Snatch Steal. However, the discarding from the deck thing is nifty.

SOI-JP033

Divine Dragon - Excelion
Light/Dragon/5/1500/900

When this card is Normal Summoned, for each [Divine Dragon - Excelion] in your Graveyard,you get one of the following effect. You cannot get the same effect more than once.

- Increase this card's attack strength by 1000.

- When this card destroy an opponent's monster, this card can attack once more in continuous

- When this card destroy an opponent's monster and send it to Graveyard, do damage to opponent equal to the attack strength of the destroyed monster.

This card isn't horrible, but it has two drawbacks immediately. First, it requires a tribute, and secondly, you need at least one in the graveyard to successfully utilize this card. Furthermore, it can only use an effect once. Sadly, it is one of the better cards of the set.

SOI-JP035

King of the End - Demise
Dark/Demon - Ritual/8/2400/2000

Descended by [End of the World]. You must sacrifice cards from your hand and/or field with total levels of 8. Pay 2000 lifepoints, destroy all cards on the field except this card.

Rituals aren't really my thing, but this could be a new CED type just with double the cost. It also, however, doesn't deal damage to the opponent, so use carefully.

SOI-JP053

Karma Cut
Trap - Normal

Discard a card from your hand. Remove a face-up monster on opponent's field from the game. If there're monsters card with the same name as the removed card in opponent's Graveyard, remove all of those cards from the game.

This isn't horrible, but it could be a new standard tech in decks.

SOI-JP060

Malfunction
Trap - Counter

Pay 500 lifepoints, negate an activation of a Trap card, and return it set.

This is like a mini 7 Tools, but the card isn't destroyed, which is a bad point, but you could at least prep for it...maybe?

The set, sadly, doesn't seem too impressive, but who knows. Just wait and see.

That does it for today, and I hope you enjoyed it! Please feel free to e-mail me about anything @ tsearcy@lssu.edu

You stay classy, Planet Earth :)

~Dark Paladin~

 


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