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							This SpaceFor Rent
 
 
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                      Dark 
					Maltos's 
						Dueling DomeIndustrial Speculation
 August 17, 2006
 
					In the early hours of the morning a supposed ‘Confirmed’ ban 
					list for Japan appeared today on our very forums. As we all 
					know, our own ban list has been rescheduled to coincide with 
					the release of the OCG one, and last format our list was a 
					direct copy of the OCG one, thanks to Konami’s insistence on 
					a unified Yugioh game on a global scale. Bearing this in 
					mind, it’s highly probable that this list will be our own. 
					If this list does go through and finds its way to our own, 
					we could be in for some hurt. We’re working in hypothetical 
					s here people. These are the differences :
 
 NEWLY FORBIDDEN CARDS (0 copy per deck):
 Chaos Sorcerer
 Snatch Steal
 Temple of Kings (Not Out Yet)
 Thousand-Eyes Restrict
 Tsukuyomi
 
 NEWLY LIMITED CARDS (1 copy per deck):
 Future Fusion
 Gravity Bind
 Green Forest Baboon (Not Out Yet)
 Magician of Faith
 Nobleman of Crossout
 Ring of Destruction
 Spirit Reaper
 Ultimate Offering
 Victory Dragon (Not Out Yet)
 
 NEWLY SEMI-LIMITED CARDS (2 copies per deck):
 Exiled Force
 Giant Trunade
 Reckless Greed
 Wall of Revealing Light
 
 Most noticeably is the ban of Chaos sorcerer. Now I’m sure 
					there’s a lot of people jumping up and down on there chairs 
					now that the pesky Sorcerer is out of the way, but lets 
					think about it people, outright banned? Comparatively to his 
					Envoy counter parts, he was nothing. Barely a spec on the 
					radar. Certainly by other cards standards he was very good, 
					a great monster, with a removal engine. But I personally 
					feel that a restriction would have done almost as much as a 
					ban anyway, without the loss of a very cool card. With only 
					one Chaos monster to fuel the deck, there would be less 
					reason to run constant Dark and Lights, and it would give 
					the decks more room to breathe. Still, as it stands, at 
					least now a card will be considered outside of its Light and 
					Dark benefits.
 
 The next noticeable ban is that of Snatch Steal. Actually, a 
					move I quite agree with personally. Snatch Steal had been a 
					great card in its time, but had been balanced by the sheer 
					presence of all the other cards around it. When those kicked 
					the bucket Snatch Steal’s dominance was greatly exemplified. 
					With it you could steal the opponents best monster from 
					them, and there was virtually nothing they could do. Sure 
					there were counters, but I scarcely ever was able to use 
					them. Snatch essentially said remove their last defense and 
					hit for game.
 
 The banning of thousand eyes restrict was neither here nor 
					there. Since it’s initial restriction its play has been 
					severely hindered , and has hardly ever been used 
					effectively since.
 
 Tsukuyomi was one that really surprised me. Sure it’d been 
					used to recycle a few MoF’s ( a point I’ll reiterate on 
					later), and it could nail the Monarchs fairly easily, but 
					that’s part of what made it so good. It defined the meta 
					without breaking it. A card was considered for it being 
					Tsuky- proof, a trait which most cards used up until now 
					were. Asides from this it was the use of a summon to flip a 
					monster over. At restriction, not very powerful at all. 
					This, along with many other moves by Konami in the list, 
					including the banning of Chaos sorcerer , deeply hinder any 
					prospect a spell caster deck had for any competitive 
					success, which really gets me down.
 
 The limitation of Future fusion was an obvious attempt to 
					stop the Chimeratech OTK. Another stab at Konami at fixing a 
					problem by losing the support for the card instead of the 
					problem outright. Future fusion has been considered the best 
					recent attempt at making something unplayable playable. 
					Fusions finally had a chance, but now its been cut short for 
					the sake of Chimeratech. A card that will reconcile this 
					small dent in the OTK destruction by replacing the fallen 
					Future fusions with Magical Merchants, and come out 
					unshaved. This is like shooting the accomplice, and letting 
					the crook off Scott free.
 
 Gravity bind’s restriction is another nail in the coffin for 
					the seldom seen Burn deck, joining its old pal Level limit 
					Area B on the list. Coincidentally, this also kills any 
					competitive Uria deck ideas I’ve ever had, but like you care 
					anyway. Did Gravity bind merit restriction? Well I guess 
					that’s just a matter of opinion, some would say no, and 
					others yes. Frankly, I can see both sides of the argument.
 
 Ultimate offering’s restriction is there for Gadgets in 
					Japan, a problem we’ll soon be facing in the West with the 
					up and coming Machine structure if the rumour are to be 
					believed. Since its never been used here anyway, it won’t 
					phase us much, and is a nice bit o hindsight for what the 
					future may hold, so a smooth move on their part.
 
 Nobleman of Crossout and Magician of Faith have found their 
					way back on the restriction list, and arguably rightly so. 
					These two are almost intertwined with each other now. Both 
					at 2 at the same time, both at 1. Nobleman counters Faith, 
					Faith retrieves Nobleman. Its sweet really. Magician of 
					Faiths departure also hinders the Apprentice Swap / Spell 
					caster decks ready to up rise, which sucks too.
 
 Spirit Reaper has also found his way here, and its about 
					time. Lets face it, he’s been a nuisance for a while now, 
					and it’s about time he hit the hey. Invincible, annoying and 
					takes a crd from your hand on occasion. He’s as good as any 
					other card out there right now, restrict him.
 
 Now , as with all ban lists, we normally get a few cards 
					back for what we lost. In this case this results in one, 
					Ring of Destruction. Everyone loves this card, its sweet, 
					and deadly. Its also the best counter to the next deck type 
					to form a CC status, but I’ll go into that later. Ring 
					deserves to have some play again, although you could argue 
					its frankly too powerful to be back. I understand the 
					reasoning, but WOOT !! Ring’s back !!!
 
 The Semi limiting, as always is less spectacular , but not 
					negligible. For intance, EXILED FORCE AT 2 !! The best news 
					I’ve heard all week. Exiled is a great monster, and didn’ 
					merit restriction. You exchange a summon for there’s. 
					Infinately more fair than any Smashing Ground or the like, 
					where you are then free to pursue with the onslaught. Still, 
					the only problem arises when you see that with 
					Reinforcements still at 2, Exiled and the DD’s could be a 
					massive power search, just like in the old Regressive format 
					days.
 
 Wal of revealing light doesn’t matter in my eyes, nor does 
					Reckless Greed. Giant Trunade is quite interesting though. A 
					great card like this merits restriction easily, but at 2 it 
					hardly puts a dent into the problems it can cause, with most 
					decks never running more than 2 anyway.
 
 So, if indeed this is the list we’ll receive what’s set to 
					change? Well, the most noticeable change will be the advent 
					of the machine subtype. The title of this article acts as a 
					very clever one, with a devious double meaning. On one hand 
					it refers to the rumous coming out of the Konami industry, 
					and Yugioh industry in general. On the other it refers to 
					the way the meta will switch in the upcoming months.
 
 This list does little in the way of stopping the Cyber Stein 
					Revolution, with the only half way decent defense being Ring 
					of Destruction. Even then its cutting it close. Stein will 
					hit us like a bar of steel, in a machine deck uprising 
					that’s inevitable, along with his pal Chimeratech over 
					dragon. This is a note that should be added to my Cotd for 
					today. Chimeratech will rule the format , mark my words. 
					Along with Stein, we’ll be seeing a huge cyber dragon fusion 
					uprising, and there could be little we can do. We’ve already 
					seen their success in this format, let alone in this 
					supposed one.
 
 If you give in to the rumours, the future is perfectly 
					clear. Cyber Dragon is finding its way into a tin soon, 
					Gadgets are hitting the shelves in a starter deck. Cyber End 
					dragon is a promo in a new toy out, and is potentially in a 
					3rd edition of the Master Collection Series. Reflect bounder 
					is semi limited, and then we have Jinzo again, proving for 
					an all powerful combination of a Machine deck that is near 
					impossible to beat. Bear in mind that the entire OTK combo 
					for Chimeratech comes in one 60 card set, and we’re in for 
					some Dark Ages here people. Slowly, machines have got more 
					and more support in one form of another, and now we’ve got a 
					battle on our hands if these rumours are to be believed, a 
					battle against the cold, hard steel shell of the new wave of 
					CC, as powerful as Chaos, except un restricted. Expect not 
					only Cyber Stein’s value to exponentially exceed any other 
					rare card ever printed, but for duels to last at most 5 
					turns either way. Oh yeah, and just wait for Magic Cylinder 
					to make it’s triumphant return.
 
 Have a good one guys, if the rumours are to be believed it 
					could be your last few good ones for a while to come…..
 
 
 Dark__Maltos@msn.com
 
 Have a good one guys
 
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