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DM7FGD's Look Into the Future

Article # 28 – Deadly.. Marshmallows?!

For today’s article, I’ve decided to review a couple of Japanese Promo cards (so their English times of release are unknown). We begin the article with a look at Death Vorustagulf… 

Death Vorustagulf

Earth/Dragon – Level 6 – 2200/1700

Effect: When this Monster destroys an opponent’s Monster in Battle, and that Monster goes to the Graveyard, do 500 damage to your opponent. Whenever a player plays a Normal or Instant Magic card, increase this Monster’s ATK strength by 200 for the remainder of the turn.

Death Vorustagulf was released in Japanese as a Secret Rare promo with the first printings of the DM6 game.

Death V’s quite an interesting Monster. Right off the bat, you may notice something and think “Whoa. This guy could be used with Gearfried and Eruma (Elma) for an infinite ATK combo..” Well, unfortunately for some, it can’t. Death V’s Effect works only for Normal and/or Instant Magic cards. It does not work with Equipment Magic cards. Still, though, that Effect could be pretty useful, since 2200 ATK alone isn’t exactly too great for a Level 6 Monster.

Plus, with its Effect of doing an extra 500 damage each time it destroys an opponent’s Monster, any little power-up it can get means all the more damage being done to the opponent. With this Monster, there are pretty much no worries when attacking a Monster, whether it be face down or face up. If the opponent sets a face down Monster while you have Death V, Death V’s free to attack it without worry, because even if it were to be something like a Cyber Pod, you’d still be doing 500 damage to the opponent. Better than nothing.

Another example: Opponent has a face up Critter on the Field. Death V attacks it. 1200 damage is done, Critter is sent to the Graveyard. Anther 500 damage goes through from Death V’s Effect, then Critter’s owner searches their deck for a Monster from Critter’s Effect. Total damage: 1700. That Effect could be very useful in some situations. It’s sort of like a Cannon Soldier-like Effect, only it actually must attack and destroy Monsters. If you can equip some Trample-giving Magic card onto Death V, such as Big Bang Shot, then it’d certainly be a Monster to watch out for.

Death V’s a pretty fun Monster to play, yet usually pretty hard to utilize. If this Monster could work with Equipment Magic Cards, it’d certainly be considered to be a pretty great Monster card. It’d be extremely fun to use and easier to utilize, and would give it more combo possibilities. But unfortunately, that’s not the case. It’s a fun card to use, though, certainly.

Death V can fit into some Dragon Decks, some Earth-based Decks, and some Burner Decks.

Overall, I’d rate Death Vorustagulf a 6.5 / 10. For the second card of today’s article, let’s take a look at… Marshmallow.

 

Marshmallow

Light/Angel – Level 3 – 300/500

Effect: This Monster cannot be Destroyed by Battle. (Damage calculated normally) If this Monster is attacked while face-down, do 1000 damage to your opponent after damage calculation. 

Marshmallow is from the Japanese Premium Pack 6, which was just pre-released specially at a recent Japanese “Jump Fiesta ‘04” convention on December 20th and 21st. Premium Pack 6 will be “officially” released on March 11th.

Right away when looking at Marshmallow, you see a nice comparison to Spirit Reaper. Which one is the better Monster? Well, let’s find out...

Marshmallow

- Can’t be destroyed in Battle.

- Does 1000 damage if attacked while face-down.

- Stats of 300/500; Can be searched by Witch, Critter, or Shining Angel.

- Good in Light Decks, Angel Decks, Chaos Decks, Defensive/Stall Decks, Burner Decks.

Spirit Reaper

- Can’t be destroyed in Battle.

- Destroyed when targeted by an opponent’s card Effect. (Con)

- When it completes a direct attack, opponent discards a card.

- Stats of 300/200 (Con, stuck in attack mode after using its direct attack Effect); Can be searched by Witch, Critter, Pyramid Turtle, and Tomato.

- Good in Dark Decks, Zombie Decks, Chaos Decks, Hand Destruction Decks, Defensive/Stall Decks.

All in all, it basically wields down to preference here.. Marshmallow does have a couple advantages, though, as it’s not destroyed when targeted by an Effect, and it doesn’t have to be stuck in ATK mode after using its Effect, since its Effect goes off when it’s being attacked while face-down. For me, the better Monster is Marshmallow, but it’s up to personal preference on that one, and depends on what kinds of Decks you’re running.

Marshmallow’s first Effect is obvious in how it can be useful, as it cannot be destroyed in battle. Its second Effect is what makes it even more of a menace, because if your opponent decides to attack your face-down Monster, and it turns out to be Marshmallow, your opponent will be in for a nice surprising 1000 damage, and find hat Marshmallow will still remain on the Field.

And since Marshmallow has 300 more DEF points than Spirit Reaper, Trample Monsters won’t be so much of a threat to it, though they certainly still will be, as they’re always something to watch out for.

Not to mention that Marshmallow also has Marshmallow Glasses to work with, which is a Continuous Magic Card also released in PP6, that as long as it and Marshmallow remain face-up on the Field, your opponent can only select your Marshmallow as the target of an attack.

Overall, Marshmallow is certainly a very nice Monster card. I’d give it an overall rating of 7.9 / 10.

Hmm... I haven’t given a Deck example since my 24th article, so I guess it’s time for another one. Here’s a rather different Burner Deck example using the 2 cards featured in today’s article. If you wanted to play this Deck, you could switch around some of the cards from the Side Deck to make it a bit more competitive.

Monsters: 15

1x Lava Golem
1x Death Vorustagulf
2x Cannon Soldier
2x Marshmallow
2x Stealth Bird
1x Sphere Bomb (Article #19)
1x Bowgunian (Article # 7)
1x White Magician Pikeru (E-mail me or check Edo’s YGO Page (308 set) for Effect)
1x Black Forest Witch
1x Critter
1x Cyber / Fiber Pod
1x Killer Snake 

Magic Cards: 17

3x Cyclone
2x Scapegoat
1x Book of the Moon
1x Thunderbolt
1x Dark Hole
1x Harpy Feather Sweep
1x Heavy Storm
1x Pot of Greed
1x Angel’s Gift
1x Raise Dead
1x Early Burial
1x Change of Heart
1x Theft (Snatch Steal)
1x Apostle of Obliteration 

Trap Cards: 8

1x Imperial Order
1x Sixth Sense
1x Destruction Ring
1x Mirror Force
1x Magic Cylinder
1x Emissary of Harmony (Waboku)
1x Polite Intruding Trio
1x Torture Wheel 

Total: 40

Side Deck: 15

1x Executioner Makyura (Article # 11)
1x Metamol Pod
1x Skull-Faced Ladybug (Same as White Magician Pikeru. >From 307 set)
1x Sphere Bomb
1x Bowgunian
1x Mirage of Nightmares
1x Tough Choice
1x Mystery Wok (Article # 27)
1x Toxin Tubes (Poison of the Old Man)
2x Tidal Wave
1x Sixth Sense
1x Emissary of Harmony
1x Drain Shield (Same as Pikeru)
1x Metal Reflect Slime (Article # 12)

And that’ll do it for today’s article. You can e-mail me with any questions and/or comments at dm7fgd32@hotmail.com

Until next time…

~DM7~

 

 

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