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Dungeon Dice Masters Talk
DUNGEON DICE MONSTERS
JAPANESE STARTER BOX CHECK LIST (Spoiler)
by Michael C
05.24.05  

DUNGEON DICE MONSTERS
JAPANESE CHECK LIST

Spoiler List For your reference, the Monster statistics are written as follows: HP/Attack/Defense
The Crests are:
A = Attack
D = Defence
V = Movement
M = Magic
T = Trap

STARTER BOX

TWIN-HEADED DRAGON
Level 1
Invincible
20/10/10
Tunneling
0: When this Monster is Summoned, add 1 Crest of your choice to your Crest Pool.

KNIGHT OF TWIN SWORDS
Level 2
Warrior
30/20/10
V x 1: Move 2 spaces. (This Monster cannot Move normally during this turn.)
A x 2: Multiple attacks. (Target must be against 1 Monster.)

BLAST LIZARD
Level 2
Beast
20/10/10
M x 3: Destroy a Level 1 Monster. In order to destroy a Level 2 or higher Monster, you must spend 1 additional Magic Crest for each additional level.

GATOR DRAGON
Level 2
Dragon
30/10/10
D x 1: Prevent 10 damage. This effect can only be used when attacked by an enemy Monster.

STRIKE NINJA
Level 3
Warrior
20/20/10
V x 1: Move 3 spaces. (This Monster cannot move normally during this turn.)
T x 3: For 1 turn, this Monster cannot be targeted by Attacks, Effects, or Items. (During this time, other Monsters can move through the [Swift Black Ninja].)

THUNDER BALL
Level 3
Magic
30/10/10
M x 3: Move this Monster in a straight line, and if it encounters a Monster or Item, destroy it and this Monster stops. If this Monster doesn't encounter a Monster or Item, it continues moving until blocked.

MAGICIAN DRAGON
Level 3
Dragon
40/20/10
T x 3: Exchange an enemy Monster's Defence Strength with this Monster's Defence Strength.
M x 3: Destroy a Monster or Item within 3 spaces.

ORGOTH THE RELENTLESS
Level 4
Warrior
50/30/20
M x 3: Increase this Monster's Attack Strength by 10.

CROCOZAURUS
Level 4
Beast
50/30/20
A x 1: Increase this Monster's Attack Strength by 10 for each Attack Crest. (This effect can be used up to 3 times per turn.)

MIGHTY MAGE
Level 4
Magic
50/30/20
M x 1: Can attack an enemy up to 2 spaces away. 1: When this Monster is Summoned, you may move up to 2 of your Dimensions. (They must still connect to your Dungeon.)

BOOSTER 1

DARKFIRE DRAGON
Level 1
Dragon
20/20/10
0: When this Monster is Summoned, add 1 Movement Crest to your Crest Pool.
M x 1: For 1 turn, this Monster can Fly.

BATTLE WARRIOR
Level 1
Warrior
20/20/10
0: When this Monster is Summoned, add 1 Attack Crest to your Crest Pool.
0: Can attack a Flying Monster.


SILVER FANG
Level 1
Beast
10/10/10
0: When this Monster is Summoned, add 1 Magic Crest to your Crest Pool.

MYSTICAL ELF
Level 1
Magic
20/10/20
0: When this Monster is Summoned, remove 1 damage counter from each of your Monsters in the Dungeon.

THE 13TH GRAVE
Level 2
Invincible
10/0/10
Tunneling
M x 2: Put 1 damage counter on 1 of your opponent's Monsters and this Monster.

DRAGON ZOMBIE
Level 2
Invincible
30/10/10
Tunneling
M x 1: For 1 turn, this Monster can Fly.

MEDICAL KIT
Level 2
Item
You may remove 2 damage counters from the Monster that Moves over the [Medical Kit]. Afterward, the [Medical Kit] is destroyed.

DARK ASSAILANT
Level 3
Invincible
20/10/20
M x 2: Move an Item in the Dungeon up to 2 spaces.
T x 3: Negate the effect of 1 Item in the Dungeon for 1 turn.

LANDMINE
Level 2
Item
Put 2 damage counters on the Monster that Moves over the [Landmine]. Afterward, the [Landmine] is destroyed.

MYSTIC HORSEMAN
Level 3 Beast
40/20/10
M x 1: Increase this Monster's Attack Strength by 10 for each damage counter on it.

GAIA THE FIERCE KNIGHT
Level 4
Warrior
40/40/20
0: Can attack Flying Monsters.

BLUE EYES WHITE DRAGON
Level 4
Dragon
50/40/30
Flying

BOOSTER 2

KARBONALA WARRIOR
Level 1
Warrior
10/10/10
0: Increase the Attack Strength of all Warrior Type Monsters in the Dungeon by 10.

JELLYFISH
Level 1
Beast
10/10/10
0: Increase the Defence Strength of all Beast Type Monsters in the Dungeon by 10.

PARROT DRAGON
Level 1
Dragon
10/10/10
Flying
0: Increase the Defence Strength of all Dragon Type Monsters in the Dungeon by 10.

HIDDEN THIEF
Level 1
Item
When a Monster moves over the [Hidden Thief], destroy 1 Trap Crest it its player's Crest Pool.

KILLER NEEDLE
Level 1
Beast
10/10/10
0: Can attack Flying Monsters.





ARMED NINJA
Level 1
Warrior
10/10/10
M x 1: For 1 turn, this Monster can Fly.

BEAVER WARRIOR
Level 1
Beast
10/10/10

ENERGY DISC
Level 1
Item
A Monster that moves over the [Power Up Zone] must stop on it. That Monster's Attack Strength is increased by 20. That Monster cannot move during that turn. Afterward, the [Power Up Zone] is destroyed.

ROCK OGRE GROTTO
Level 1
Magic
10/10/10
0: Increase the Defence Strength of all Magic Type Monsters in the Dungeon by 10.

DARK CHIMERA
Level 2
Magic
10/10/10
Flying
M x 2: Destroy 1 Magic Crest in your opponent's Crest Pool.

ANATSU
Level 2
Warrior
20/20/10
T x 3: When an opponent's Monster's ability is activated, seal away that ability.

WINGED DRAGON GUARDIAN OF THE FORTRESS
Level 2
Dragon
10/10/10
Flying
0: While this Monster is in the Dungeon, all Monster lose Tunneling.

NEGOKAL
Level 2
Beast
10/10/10
M x 2: Destroy 1 Trap Crest in your opponent's Crest Pool.


FERAL IMP
Level 2
Magic
10/10/10
0: While this Monster is in the Dungeon, all Monster lose Flying.

CRAWLING DRAGON
Level 2
Dragon
30/10/10
M x 4: Put 1 Earth Counter in the Dungeon. A Die cannot be placed where there is an Earth Counter.

GIANT SOLDIER OF STONE
Level 2
Magic
20/10/30
M x 2: Remove 1 Earth Counter from the Dungeon.

YARANZO
Level 2
Invincible
20/10/10
0: Exchange any 3 Crests in your Crest Pool for 1 Crest of your choice.

BULL DEMON
Level 2
Beast
20/20/20

GYAKUTENNO MEGAMI
Level 3
Warrior
20/20/30
M x 4: Sacrifice the [Goddess of Opposites]. If you failed to Dimension this turn, roll the dice again.

MAKYANON
Level 3
Magic
30/20/20
T x 4: Exchange an enemy Monster's Attack Strength with this Monster's Attack Strength.

CURSE OF DRAGON
Level 3
Dragon
20/20/20
Flying

BEAUTIFUL HEADHUNTRESS
Level 3
Warrior
20/10/10

SUMMONED SKULL
Level 4
Magic
40/40/20

BLACK SKULL DRAGON
Level 4
Dragon
40/40/40
Flying

RED EYES BLACK DRAGON
Level 4
Dragon
30/40/20
Flying

BOOSTER 3

MOUNTAIN WARRIOR
Level 1
Beast
20/10/10

ROACH
Level 1
Beast
10/10/20
0: Can attack Flying Monsters.

MAN-EATER BUG
Level 1 Beast
10/10/10

MUSHROOM MAN
Level 1
Beast
10/10/10

MAMMOTH GRAVEYARD
Level 1
Beast
10/10/10
Tunneling
0: Increase the Attack Strength of all Beast Type Monsters in the Dungeon by 10.

CYBER STEIN
Level 1
Beast
20/10/20

CRASS CLOWN
Level 1
Magic
10/10/10

SHROUDED MAGICIAN TAO
Level 1
Magic
10/10/10

DANCING ELF
Level 1
Warrior
20/20/10

RED ARCHERY GIRL
Level 1
Warrior
10/10/10

HATCHLING DRAGON
Level 1
Dragon
10/10/10
0: Increase the Attack Strength of all Dragon Type Monsters in the Dungeon by 10.

SWORDSWOMAN KANAN
Level 2
Warrior
20/20/10

DARK ARMOR ZOMBIE
Level 2
Invincible
10/20/10
0: While this Monster is in the Dungeon, all Monsters cannot move. At the end of the turn, put 1 damage counter on this Monster.

GRAVITY ORB
Level 2
Item
All Monsters require twice as many Movement Crests to move. When this Item is dimensioned, activate it.


BLACKLAND FIRE DRAGON
Level 2
Dragon
20/20/20

SHADOW GHOUL
Level 2
Invincible
30/10/10
0: Increase this Monster's attack strength by 10 for each of your Monsters that are destroyed.

HERCULES BEETLE
Level 2
Beast
20/10/30

URABY
Level 2
Beast
20/20/10

MEGASONIC EYE
Level 2
Magic
10/10/10
0: When this Monster is Dimensioned, add 1 Crest of your choice to your Crest Pool. Your opponent adds 2 Crests of 1 type the he or she chooses to his or her Crest Pool.

AKIHIRON
Level 3
Beast
30/20/20
M x 1: Can attack an enemy up to 2 spaces away. After activating this effect, put 1 damage counter on [Cactus].

SLOT MACHINE
Level 3
Magic
30/20/20

METEOR DRAGON
Level 3
Dragon
30/30/30
Flying



ILLUSIONIST FACELESS MAGE
Level 3
Magic
10/20/30

DARK MAGICIAN
Level 4
Magic
30/40/20

SANGA OF THE THUNDER
Level 4
Magic
30/30/30
T x 3: Change an effect that targets Sanga of the Thunder to another of your Monsters.

BOOSTER 4

GAZELLE THE KING OF MYTHICAL BEASTS
Level 1
Beast
20/10/20
M x 2: Increase the attack strength of all other Beast Type Monster by 10.

RELINQUISHED
Level 1
Magic
10/0/0
M x 10: Sacrifice [Sacrifice]. Permanently gain control of 1 of your opponent's Monsters. That Monster is moved to the spot where [Sacrifice] was sacrificed.

BABY DRAGON
Level 1
Dragon
10/10/10
Flying
0: The Monster does not receive modifiers to its attack and defence strengths during Battle.

KURIBOH
Level 1
Magic
10/10/10
T x 6: Switch this Monster with 1 of your other Monsters.





TIME WIZARD
Level 1
Magic
10/0/10
0: When this Monster is Dimensioned, destroy the Monster in the Dungeon with the lowest attack strength. If there are 2 or more, choose the target.

THOUSAND DRAGON
Level 2
Dragon
20/30/20
0: When Dimensioned, you must pay 3 Crests or sacrifice this Monster.

CELTIC GUARDIAN
Level 2
Warrior
10/20/10
A x 1: Increase this Monster's attack strength by 10 for each Attack Crest. (You can only use this once per turn.)
A x 1: Increase this Monster's defence strength by 10 for each Defence Crest. (You can only use this once per turn.)

CATAPULT TURTLE
Level 2
Beast
20/10/30
M x 3: When this Monster is Dimensioned, destroy 1 Monster in the Dungeon with Flying.

HARPY LADY
Level 2
Beast
20/10/10
Flying
M x 3: When this Monster is Dimensioned, destroy 1 Monster in the Dungeon with Tunneling.

WINGED ILLUSION BEAST - CHIMERA
Level 2
Beast
20/20/10
Tunneling
T x 2: For 1 turn, this Monster can Fly.

DARK MAGICIAN GIRL
Level 2
Magic
20/20/20
2: Add a Magic Crest to your Crest Pool.

BUSTER BLADER
Level 3
Warrior
30/40/10
0: Cannot be the target of attacks or effects from Dragon Type Monsters.

MAGICIAN OF BLACK CHAOS
Level 4
Magic
40/40/30

BLACK LUSTER SOLDIER
Level 4
Warrior
50/40/30

PERFECTLY ULTIMATE GREAT MOTH
Level 4
Beast
50/40/40
Flying

BARREL DRAGON
Level 4
Dragon
40/30/30
M x 4: Sacrifice 1 of your Monsters. Put 2 damage counters on 1 of your opponent's Monsters.

BLUE EYES ULTIMATE DRAGON
Level 4
Dragon
60/50/40
0: Regardless of the number of Movement Crests you use, this Monster can only move 1 space per turn.

BOOSTER 5

ROCKET WARRIOR
Level 1
Warrior
20/20/10
M x 1: For 1 turn, this Monster can Fly. M x 1: For 1 turn, this Monster can Tunnel.

FLAME SWORDSMAN
Level 2
Warrior
20/20/20


ALPHA THE MAGNET WARRIOR
Level 2
Warrior
20/20/10
0: While a [Magnet Warrior Gamma] is in the Dungeon, increase this Monster's defence strength by 10.

BETA THE MAGNET WARRIOR
Level 2
Warrior
20/10/20
0: While a [Magnet Warrior Alpha] is in the Dungeon, increase this Monster's attack strength by 10.

GAMMA THE MAGNET WARRIOR
Level 2
Warrior
20/10/20
0: While a [Magnet Warrior Beta] is in the Dungeon, increase this Monster's HP by 10.

HITOTSUME
Level 2
Beast
10/20/10

HARPY'S PET DRAGON
Level 3
Dragon
30/20/20
Flying 0: While a [Harpy Lady] is in the Dungeon, increase this Monster's attack and defence strengths by 20. T x 2: For 1 turn, [Harpy's Pet Dragon] loses Flying.

ARCHFIEND OF GILFAR
Level 3
Magic
10/30/30
Flying
M x 1: This ability can only be activated when this Monster does damage to an enemy Monster. The Monster that the damage is done to cannot move during your opponent's next turn.
T x 2: For 1 turn, target a Monster to lose Flying.

CANNON SOLDIER
Level 3
Magic
20/10/10
M x 3: Sacrifice 1 Monster other than this one. Destroy 1 enemy Monster.


LEVIATHAN
Level 3
Beast
30/20/20

JINZO
Level 3
Warrior
10/10/10
0: When Dimensioned, destroy all Trap Crests in your opponent's Crest Pool.
M x 2: Destroy all Trap Crests in your opponent's Crest Pool.

JUDGE MAN
Level 3
Warrior
20/40/10
M x 5: This effect can only be used one during your turn. If you failed to Dimension this turn, roll the dice once more.

MILLENNIUM SHIELD
Level 3
Warrior
10/0/40
0: [Millennium Shield] cannot move.
M x 1: Move [Millennium Shield] 1 space.

FIRE WING PEGASUS
Level 3
Beast
20/30/20
Flying

PENDULUM MACHINE
Level 3
Magic
20/20/30

VALKYRION THE MAGNA WARRIOR
Level 4
Warrior
30/40/40
0: If you have an [Alpha], [Beta] and [Gamma] in the Dungeon, this Monster can be summoned with only 1 Blue (Level 4) Summon Crest.







BOOSTER 6

ALLIGATOR SWORD
Level 1
Beast
10/20/10
Tunneling
0: When Battling, if the attacked enemy Monster is a Warrior Type Monster, increase this Monster's attack strength by 20 for the Battle.

TIGER AXE
Level 1
Beast
10/20/10
0: When Battling, if the attacked enemy Monster is a Magic Type Monster, increase this Monster's attack strength by 20 for the Battle.

LEGENDARY FISHERMAN
Level 1
Warrior
20/10/10
M x 5: Can only be activated when this Monster is Dimensioned. Destroy 1 Beast Monster in the Dungeon.

NUVIA THE WICKED
Level 1
Invincible
10/10/10
Tunneling
M x 3: For 1 turn, all Warrior Type Monsters cannot defend normally.
T x 6: Can only be activated when receiving an attack from an enemy Monster. Negate that attack, and move that Monster 1 space in any direction.

VORSE RAIDER
Level 1
Beast
10/20/10
3: Can attack without using an Attack Crest.
0: When Battling, if the attacked enemy Monster is a Dragon Type Monster, increase this Monster's attack strength by 20 for the Battle.

RYU-RAN
Level 2
Dragon
20/20/10
3: Add 3 Defence Crest to your Crest Pool.




LORD OF D.
Level 2
Magic
10/10/10
6: Sacrifice this Monster. Move 1 of your Dragon Type Monsters to the spot where this Monster was sacrificed.
M x 3: For 1 turn, control an opponent's Dragon Type Monster.

DUNAMES DARK WITCH
Level 2
Magic
20/20/20
M x 3: Permanent increases the defence strength of 1 of your other Monsters by 10.
M x 3: Permanently reduce the attack strength of 1 enemy Monster.

PANTHER WARRIOR
Level 2
Warrior
20/30/10
0: When Battling, if the attacked enemy Monster is a Dragon Type Monster, increase this Monster's attack strength by 20 for the Battle.
M x 2: If this Monster already attacked Normally this turn, this Monster can attack Normally again.

GEARFRIED THE IRON KNIGHT
Level 2
Warrior
10/10/30
T x 3: Can only be activated when your Dungeon Master is attacked. Sacrifice this Monster. Negate that attack against your Dungeon Master.
3: Can defence without using a Defence Crest.

INSECT QUEEN
Level 3
Beast
30/20/30
M x 4: Place 1 Earth Counter on 1 space that is not part of the Dungeon. (It's not a Monster, and occupies 1 space.)
0: Increase this Monster's attack strength by 10 for each of your other Beast Type Monsters in the Dungeon.

THE FIEND MEGACYBER
Level 3
Magic
20/20/20
0: While this Monster is in the Dungeon, Magic Crests that show up on a Dice Roll are doubled.
M x 3: Add 1 Attack Crest to your Crest Pool.


DARK EYES ILLUSIONIST
Level 3
Magic
10/10/10
T x 4: Negate the special effects of an attack that target 1 Monster.
M x 4: For 1 turn, the Type of all Monsters in the Dungeon change to 1 of your choice.

DARK MAGICIAN (PANDORA VERSION)
Level 3
Magic
20/30/20
3: Can attack without an Attack Crest.
M x 6: For 1 turn, Monsters other than this one that have acted can act again. (Move or Normal Attack.)

METEOR BLACK DRAGON
Level 4
Dragon
30/40/10
Flying
M x 1: For 1 turn can move, as it did not have Flying.

EXODIA THE FORBIDDEN ONE
Level 4
Magic
20/20/20
0: While this Monster is in the Dungeon, all Crests on Dice Rolls are doubled.
0: This Monster can only be attacked by Monsters that have Flying or Tunneling.

OBELISK THE TORMENTOR
Level 4
Warrior
60/60/60
0: Requires 3 Movement Crests to Move 1 space.
M x 4: This effect can only be used when Dimensioned. When Dimensioned, put 1 damage counter on each other Monster.

BOOSTER 7

PENGUIN SOLDIER
Level 1
Beast
10/20/20
0: When this Monster is Dimensioned, place 1 Monster adjacent to its Dungeon Master.

BUBONIC VERMIN
Level 1
Beast
10/20/10
2: This effect can be used only once during your turn. Do your Dice Roll again.

FREED THE MATCHLESS GENERAL
Level 2
Warrior
20/20/20
M x 3: Remove 1 damage counter from 1 of your Monsters within 6 spaces of this Monster.

BIG SHIELD GUARDNA
Level 2
Warrior
20/10/40
1: Can defend without a Defence Crest. If this effect is used, this Monster's defence strength is permanently reduced by 10.

SKULL DICE
Level 2
Magic
20/20/10
T x 4: Roll a six-sided die. For 1 turn, reduce the defence strength of 1 pf your opponent's Monsters by 10 times the die roll.

GRACEFUL DICE
Level 2
Magic
20/10/20
M x 4: Roll a six-sided die. For 1 turn, increase the attack strength of 1 of your Monsters by 10 times the die roll.

ZOMBYRA THE DARK
Level 2
Invincible
40/20/10
Tunneling
T x 3: For 1 turn, increase this Monster's attack or defence strength by 20. After activating this effect, put 1 damage counter on this Monster.

AVATAR OF APOPHIS
Level 2
Invincible
10/30/20
Tunneling
T x 1: Can only be activated when an enemy Monster moves by or stops adjacent to this Monster. Put 1 damage counter on that Monster.

GARNECIA ELEPHANTIS
Level 3
Beast
40/30/20
0: When this Monster has 2 or more damage counters on it, permanently increase this Monster's defence strength by 10.

MILLENNIUM NEANDERTHAL
Level 3
Warrior
40/30/20
0: When this Monster has 2 or more damage counters on it, permanently increase this Monster's attack strength by 10.

THOUSAND EYES RESTRICT
Level 3
Magic
20/0/0
M x 5: Sacrifice [Thousand Eyes Sacrifice]. Gain control of 1 of your opponent's Monsters. That Monster is moved to the spot where [Thousand Eyes Sacrifice] was sacrificed.

DARK RULER HA DES
Level 3
Invincible
20/20/30
T x 3: This effect can only be used once during an opponent's turn. Put 1 damage counter on each of your opponent's Monsters within 4 spaces from this Monster.

TYRANT DRAGON
Level 3
Dragon
30/30/20
Flying
M x 3: For 1 turn, the number of Movement Crests needed to move this Monster 1 space becomes 1.
A x 3: For 1 turn, reduce the defence strength of a Monster this one attacks to 0.

MASKED BEAST DEATH GUARDIUS
Level 4
Beast
30/50/30
D x 2: Can only be activated when this Monster is destroyed. Permanently gain control of 1 of your opponent's Monsters.


DARK NECROFEAR
Level 4
Magic
20/40/20
T x 3: Can only be activated when this Monster is destroyed. Permanently gain control of 1 of your opponent's Monsters.

DARK SAGE
Level 4
Magic
30/30/30
0: When this Monster is Dimensioned, the number of Magic Crests in your Crest Pool becomes 10.

SLIFER THE SKY DRAGON
Level 4
Dragon
60/60/60
Flying
0: Requires 4 Movement Crests to Move 1 space. T x 1: Activate when an enemy Monster is Dimensioned. Put 1 damage counter on the Dimensioned Monster.

This article came from Michael C, one of my fans who email me. Well, he’s not really a fan, but he likes DDM as much as I do. He’s given me permission to post this article. Thanks a lot Michael!

Questions? Email me at DBZreviewer@yahoo.com
See my website: www.freewebs.com/dbcenteral 
(Still need reviewers… except for YuGiOh)

Until next time,
Keep the Dice Rollin’

-TheDungeonMaster








 



 


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