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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Predaplant Moray Nepenthes

- #INOV-EN007

This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK.

Card Rating
Advanced: 2.30 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: Jan. 10, 2017

Back to the main COTD Page

 

RCG

Predaplant Moray Nepenthes

 

As discussed yesterday, one of the main abilities of Predaplants is to take advantage of monsters with debilitating counters on them that were given by other Predaplants. They fall in line with the Alien archetype, but are much more flexible. Unfortunately Predaplant Moray Nepenthes does not match the more potent effects of his successors.

 

Moray is limited by his own effect in that realistically the most ATK he can expect to gain is around 600 ATK (if you’re lucky). So being a 2200 ATK beater that occasionally gets to suck up opponent monsters and gain lifepoints is hardly worth mentioning. This isn’t to mention that destroying monsters by battle isn’t really beneficial to the Predaplant theme. Other monsters (not yet released in the TCG) make much better use out of opponent monsters with counters on them. Like stealing them, destroying them, tributing them or even using them as fusion material. Killing them in battle and gaining life points is pretty much a waste, no matter what the monster is that you took!

 

I’m not a fan of monsters that go against the grain of the archetype, and this is a prime example of that. Moray does nothing for the Predaplant theme, and while he can be used outside of his own archetype, I can’t imagine he’ll be useful any time soon. 1600 ATK is wading in waters far too shallow.

 

Advanced: 1.5/5

Future Potential: 1.5/5


Kingof
Lullaby

Hello Pojo Fans,
 
Predaplant Moray Nepenthes has potential to grow into a very strong Level 4.
 
Plant and DARK support to help it along, PMN has a better version of Sword Hunter's effect. Destroy and then attach the destroyed monster to PMN. But, instead of 200ATK boost, you can boost your LP equal to the destroyed monsters ATK once you destroy it. It gains 200ATK per Predator Counter on the field, but alone it is a decent 1600ATK monster with potential to gain you back some LP.
 
I see one issue though with this monster's effect: “destroy”. Any monster that gets an effect off destruction will activate, then it can activate again when it is destroyed via PMR's effect. While monsters that must hit the grave won't be a worry for this card, there are monsters that could pose a problem. Despite that, this monster is a decent monster and could really help the Plant archetype by itself.
 
Could be a fun little card. You should get at least one use out of the effect.
 
Advanced-3/5
Art-2.5/5
 
Until Next Time


Warlockblitz
YouTube

Predaplant Moray Nepenthes is a Level 4 Dark Plant-type monster with 1600 Atk and 1000 Def. The stats are good for a Level 4 monster. Since its first effect is to add 200 Atk points per Predator Counter on the field, that Atk score can go from good to great. The problem arose when I noticed that this monster couldn't generate its own counters. It has some other decent effects, but again only really manageable with Predator Counters on the field. 
 
If Moray Nepenthes destroys a monster by battle, it can suck it up as an equip. There's no limit to the number of monsters that can be equipped to it, so this can effectively remove problem monsters from the field and grave. The last effect is somewhat counter intuitive because it destroys a targeted equipped monster just to gain Life Points equal to the destroyed monster's original Atk. Gaining Life Points doesn't win games. Destroying an opponent's monster with an effect usually results in an effect for them. If this effect burned the opponent, then this predator might have had some teeth. As it is, it's just not worth the pot it broke out of. 
 
Score: 2/5
Art: 3/5
 
-WarlockBlitz


Dark

Paladin

Tuesday
 
Continuing this week of Predaplant cards, we look at Moray Nepenthes today.  This is a Dark, Plant (did I mention I prefer my Plants Earth yet, even if Dark may be 'appropriate' given Predatory nature of these cards) with 1600 attack and 1000 defense, and Level 4.  1600 attack is meh on its own for Level 4, but in combo, for instance, with yesterday's card, it gains 200 attack per Predatory counter on the Field.  So even just having one out gives this card a much more respectable 1800 attack.  You can equip a Monster this card destroys in Battle to this card (note can, so if, for whatever reason, you chose not to, just pointing out it's not mandatory) Once a turn, you can Target and destroy a Monster equipped to this card (via its own effect) and gain Lifepoints equal to the attack of the card destroyed.  I actually like this.  Lifepoint gain, while not the most efficient strategy in Yugioh, can work, and even if you just get a boost say once (even maybe 1000 Lifeponts) that could be big.  This card, much like yesterday, is decent.  Not great, but not awful either.
 
Rating:  2.75/5 
Art:  4/5


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