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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
After this card resolves, each time your opponent adds a card(s) from their Deck or Graveyard to their hand this turn, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Mar. 18, 2015
Back to the main COTD
This card is the perfect card to use against Decks
that can search their Deck numerous times per turn
and in many ways is able to be as entirely effective
as Maxx “C” but sometimes even more so.
Any Deck that is “Meta” or “Tier” can add cards to
their hand reliably, and this is why Shared Ride
like Mondays card of Mind Crush is seeing so much
As many may suspect, the Deck that this card
performs best against is Nekroz as they can
effectively search for a needed card in their Deck
and add it to their hand. Here Shared Ride is quite
likely to plus more consistently.
Against anything else it is at the very least able
to ensure that it breaks even and may prevent them
from adding more cards to their hand, although
against Qliphort, this seems to be less the case
This is a fantastic card for the Side Deck and a
common sight in many.
Rating: 4.25. If you are playing Nekroz, strongly
expect this card to be Sided against you.
Hello Pojo Fans,
Shared Ride is a card that works like "Maxx C". A
Quick-Play instead of an Effect Monster, Shared Ride
allows you a draw for each card that is added to
your opponents hand from their deck or graveyard
during the turn this card is activated.
Like "Maxx C", this card is great at giving you hand
advantage while punishing your opponent. This card
works best against a deck that does a lot of
searching and adding from the deck or graveyard.
Qliphorts come to mind when I think of Shared
Ride. A chained Shared Ride can prevent your
opponent from going all-out. If your opponent was
going to add a bunch of cards to their hand this
turn, they may be less incline to do so if they know
they can't finish you and are against giving you
free cards. This card should always be a 1-for-1 at
the least, with the power of becoming much more.
Potentially devastating if combined with "Maxx C",
Shared Ride has a place in the format in the Side
Deck of most players.
Art-4/5- Sangan wants to get off immediately
Until Next Time
Shared Ride isn't really Tech, it's more of a
possibly useful card against one or two certain
specific Decks. Tech should be useful in any
Deck against any other Deck...Shared Ride is not.
This was also a fairly recent review, and it wasn't
very good or useful then. It's still not that
great to be honest. This card had a lot of
hype because of the potential to Draw a lot of
cards. Quickplay Magic cards are good.
Being dependent on what your opponent does usually
is not, and here, it definitely is not. There
are two huge problems with this card. First,
either one, your opponent could simply not activate
any of the criteria for you to Draw of this card,
keeping in mind you need to Draw two cards to gain
any advantage from this, and if your opponent
doesn't do anything, it's just a -1. Or
second, they're going to do what they do, or
business as usual, and break the hell out of it,
giving you mass advantage card wise. But
likely the more cards you get from this, the closer
you are to losing the Duel...that turn.
2/5 at best
Shared Ride isn’t quite as old as other cards
this week, but it has also become very popular with
the rise of Nekroz. Essentially a Maxx “C” for
searching, this card allows you to either stop
Nekroz from doing all of their searching or
accumulate draws as they continue to set up. Either
situation is good for you.
Unlike Mind Crush, though, Shared Ride is really
only good against Nekroz, as it’s the only one that
thrives off of searching multiple times per turn.
Decks like Qliphort and Satellarknight can get by
with a single search, and most other Decks are in
the same boat (if they search at all). You’ll
generally find Shared Ride in Nekroz Decks to combat
the mirror while also accelerating your own game
(and because Nekroz only really needs to worry about
the mirror and Qliphort), but in most other cases
you will usually see Mind Crush in other Decks.
Regardless, Shared Ride is still a solid card. Much
like Maxx “C” before it, it’ll drop in and out of
use as the meta demands.