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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Hushed Psychic Cleric
#EXVC-EN027 

When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it.

Card Ratings
Advanced: 2.90 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
Sept. 2, 2015

Back to the main COTD Page

 

Baneful

I'm generally not a fan of monsters with discard effects because they require 2 cards.  The monster itself and the card you're getting rid of to activate its effect.  Yes, you get back the monster you got rid of, but only after this card dies (which makes it a slow effect to begin with).  What you're left with is a 2100 defender, basically a Battle Footballer.  The new Kozmo monsters are psychic-type and this card could trigger Kozmotown's effect, but honestly, I think they're totally fine on their own with the banishing and Special Summoning.
 
1.5/5


Dark

Paladin

This isn't a new card (although not looked at in 4 plus years) but Hushed Psychic Cleric does fit the Kozmo theme rather nicely.  We have a Level 3, Earth attributed, Psychic monster, with 0 attack but a nice 2100 defense.  Now, once a turn, you can send a card from your Hand to your Graveyard, to remove a a Psychic monster from your Graveyard from play.  It may seem like kind of a big deal to discard a card in able to do this, but it allows you to remove pretty much whatever you want...at least as long as you're holding it and willing to discard it.  When this card goes from the Field to the Graveyard, (again, in no specific manner), Special Summon any one monster that was removed from play by this cards effect.  I like it, and that could be huge in the Deck, as by now, you should get the point as to how big the removal factor is for Kozmo cards.
 
Ratings:  4/5 
Art:  4/5

Warlockblitz

Hushed Psychic Cleric is a decent monster. Obviously, we are reviewing this monster this week because of its utility in the Kozmo deck. However, I don't think it's necessary. Anyway, the stats are Level 3 Earth Psychic monster with 0 Atk and 2100 Def. I already dislike the Earth aspect. Kozmos like everything to be Light. Even Dark would be better for Chaos food. The 0 Atk isn't an issue because when it's Normal or Flip Summoned it puts itself in Defense Position with that hefty 2100 Def. Psychic makes sense. So far this is underwhelming.

There is essentially only one effect but it is slow. Ideally, you want to set this and have your opponent's weak monster run into this. Then on your turn activate it. Once per turn, go nuts and banish 1 Psychic type monster from your graveyard. Then, if this card goes from the field to the graveyard, Special Summon 1 of the Psychic monsters removed by this effect. Fortunately, this effect is mandatory and can't miss any timing. Unfortunately, you have to discard a card from your Hand before you can banish anything.

There are some shenanigans with this and Emergency Teleport and Kozmotown, but I don't see the need. There are faster ways to special summon from the graveyard, and there are better targets for Emergency Teleport. If you can Special Summon a tuner, I suppose you can Synchro Summon something with this and Special Summon the banished monster, but I still feel that would be a very situational combo.
 
Score: 2/5 Just run Gold Sarcophagus if you want to banish something so badly.
Art: 4/5 Looks great.

Snodin

While not an official Kozmo card, Hushed Psychic Cleric is one monster worth having in the Kozmo deck. He has a pretty good 2100 DEF, and no matter how you summon him, he's going to DEF mose immediately. (Special summons can still put him in attack mode, but why would you want that??)

Once per turn, you can send one card from your hand to the Grave, then select one Psychic in the Grave to remove it from play. Ah! Sensing a theme here, are we? And when he himself his the Grave, you can choose to grab a Psychic monster you banished from Cleric's effect and special summon it to the field.

This works on two levels: one, you get to set yourself up for a Psychic-themed comeback. Two, you can use this with Kozmotown to get the banished Psychic back even faster, and without having to sacrifice Cleric that turn. But if you go this route, keep in mind that only Dot and Glinda are manageable, so your resources are thin. ...For now. 

Final Score: 5/5 (Psychic/Kozmo Decks)


DarkWorld
Servant
YouTube

Whats up everyone its CJ here and today the card we have for you is.....

HUSHED PSYCHIC CLERIC

Here we a card that really isnt that great. You have to discard a card from your hand and then you  can remove one psychic monster from play. Now when this card is sent from the field to the grave, you can bring out the monster you banished with this effect.

Its slow for one thing cause you have to wait for your opponent to get rid of it. And the discard hurts. I know physics have support but the Kozmozs are where its at.

Rating 2/5 


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