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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Cyber Twin Dragon
- #
SDCR-EN037

"Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. This card can make a second attack during each Battle Phase.

Card Ratings
Traditional: 3.25
Advanced: 3.75 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed:
March 17, 2014

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Leo
Kearon

Cyber Twin Dragon
LIGHT/Machine/Fusion/Effect/Level 8/2800/2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. This card can make a second attack during each Battle Phase.
 
Happy St. Patrick’s Day!
 
Starting off this week we have Cyber Twin Dragon. Statwise Cyber Twin Dragon is a LIGHT/Machine so it fits in nicely with the rest of the Cyber Dragon Archetype with 2800 ATK solid for a level 8 and 2100 DEF not the best for a level 8 but could be worse. Being a Fusion monster you need two Cyber Dragons in order to Fusion Summon him and with the amount of new cards that can become Cyber Dragon while on the field or Graveyard he is easier to get out that ever before.
 
Effectwise, for one thing it has the annoying condition that it can only be fusion summoned with the materials mentioned on the card. However as already mentioned there are a lot of new cards that can become Cyber Dragon so there shouldn’t really be a problem.
 
Cyber Twin Dragon’s main effect is that he can attack twice during the Battle Phase. A simple but powerful effect, we all have used cards like Power Bond or Limiter Removal to double this card’s attack and perform OTKs. There isn’t much else to say about it really.
 
Overall, a great and powerful fusion with more monsters now to help get it out, it still remains probably the best Cyber Fusion.
 
Traditional: 4/5
Advanced:  4/5


Baneful

Cyber Twin Dragon
 
Two heads are better than one.  But sometimes they are better than three.  I find this better than Cyber End Dragon because it can inflict up to 5600 damage (way more with stat boosters like equips, Power Bond or Limiter Removal) or it can destroy two monsters in battle with one card.
 
With the banning of Future Fusion, this card has seen much less play.  But with numerous easy-to-summon Cyber Dragon clones, bringing out this card on the field becomes much easier.  Fusion summoning is still often a -1 or -2 because you have to watch out for removal, but when the circumstances are right, this can can either turn the balance in your favor or win you games.
 
Traditional: 2.5 (Okay)
Advanced: 3.5 (Very Good)


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