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					Pojo's Yu-Gi-Oh! Card of the DayDaily Since 2002!
 
						
						
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							Gem-Night Zirconia- #HA07-EN018
 
							Card RatingsTraditional: 1.35
 Advanced: 
							2.50
 
							Ratings are based on a 1 to 5 scale 
							1 being the worst. 
							3 is average. 
							5 is the highest rating.
 
 Date Reviewed - May 17, 2013
 
							
							Back to the main COTD 
							Page 
							 |    
                        
                          |  Dark
 Paladin
 | Thursday 
 Gem-Knight Zirconia.  As stated before, Gem Knights 
							may have received more support than anybody in 
							Hidden Arsenal 7.  This is a powerful enough Fusion 
							Monster, at Level 8, Earth attribute (not bad), Rock 
							(also not bad, but not good, either) with 2900 
							attack and 2500 defense.  Normally, you wouldn't 
							play a high attack, high level, non effect Monster, 
							even if it's a Fusion.  Though Black Skull Dragon 
							(or Masked Beast even to prove a point) saw play 
							once upon a time in a very different Yugioh World. 
							 Gem Knights may actually put one in the extra Deck 
							though.  They have many a arsenal of Gem Fusions to 
							choose from, ala Elemental Heroes, and most of them 
							have moderate to sub par attack and/or defense, and 
							bizarre, less than helpful, irrelevant effects.  Zirconia 
							is effect less but has an incredible attack, which 
							is important to the Gem theme.
 
 Ratings:
 
 Traditional:  1.25/5
 Advanced:   2.75/5
 Art:  4/5
 |  
                          | Miguel | Wow....a fusion monster. Gem-Knight Zirconia is a 
							big ole beastick, nothing more, nothing less. An 
							EARTH/Rock type, needing an Gem-Knight monster and a 
							Rock-type monster are needed to fuse together. 
							Polymerization, Super Polymerization, and Gem Knight 
							Fusion can get that done. Or you can use The 
							Earth-Hex Sealed Fusion, as you can use it as the 
							Rock monster needed and it doubles as Polymerization 
							as well. There's not much to say about Zirconia as 
							it has no real effect, other than its impressive 
							stats of 2900/2500 for ATK and DEF. So it can get 
							over almost every monster and defend against a lot. 
							Zirconia is pretty much the muscleman of the 
							Gem-Knight family, nothing really wrong with that.
							 Traditional: 2Advanced: 2.5
 |  
                          |  Obskera
 | Today we are looking at: 
							Gem-Knight Zirconia He doesn’t have an effect, and 
							he is a fusion monster. That’s cool right? Being 
							level 8 automatically stops the instant fusion 
							shenanigans though. You pretty much needs to run a 
							dedicated Gem Knight deck if you ever want to get 
							him out. They aren’t really Meta right now, but it 
							is a really fun deck to build if you ever want to 
							try something strange.  Overall I can’t really say I 
							love him, but in Gem knights you normally use him. Advanced: 2/5 (Only in Gem 
							Knight extra) Traditional: 1/5 |  
                          |  momiwant
 cake
 | Welcome to another review!! Today we are 
							reviewing a new Gem-Knight fusion monster from the 
							Hidden Arsenal 7 set.  Gem-Knight ZirconiaLevel 8
 Attribute: Earth
 Types: Rock/ Fusion
 1 "Gem-Knight" monster + 1 Rock-Type monster
 ATK/ 2900 DEF/ 2500
 So at first glance this card looks really bad. It 
							is a fusion monster with no effect but has nice 
							attack and defense stats. Even though this card 
							looks bad it can actually come in handy in a 
							Gem-Knight deck. It isn’t an effect monster so it 
							can’t be targeted with Fiendish Chain and it can 
							also be special summoned with Daigusto Emeral. This 
							monster is also one of the easiest Gem-Knight fusion 
							monsters to summon because it can be created using a 
							Gem-Knight and Rock-Type monster. Both of these 
							fusion materials are pretty common in Gem-Knight 
							decks because a lot of the Gem-Knights are also rock 
							monsters. This monster may look pretty bad to most 
							people but in a Gem-Knight deck this card can 
							actually be pretty useful. It’s a nice beater that 
							isn’t too hard to summon.  Advanced: 2.5/5-Definitely a nice option in Gem-Knight decks. It 
							would be nice if this monster had an effect but it 
							still is pretty decent.
 Traditional: 1/5-I don’t think Gem-knights would be too great here 
							and this monster probably wouldn’t be able to do 
							much in this format.
 Art: 4/5
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