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Pojo's Yu-Gi-Oh Card of the Day

Top 11 Cards in Return of the Duelist:

#7 High Priestess of Prophecy
- #REDU-EN020 

You can reveal 3 "Spellbook" Spell Cards in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell Card from your hand or Graveyard to target 1 card on the field; destroy that target.

Card Ratings
Traditional: 1.85
Advanced: 3.90 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - August 31, 2012

Back to the main COTD Page

 

Dark

Paladin

Don't get me wrong, I love Dark Magician, as you know, but this cute little Magician makes him all but obsolete.  Level 7, with the identical attack and defense (2500-2100), and able to be Special Summoned by revealing three Spellbook Magic cards in your Hand.  That's a BIT of a price, it would be more fun if you could remove them from play instead.  Once a turn, you can remove a Spellbook Magic card from your Hand to target and destroy one card on the Field.  A potential 1-for-1 every turn is certainly an excellent thing.  The Spellbook Archtype is definitely one I'm working hard to get all the cards for to play and test to see just how competitive they can be.  We'll get around to covering the rest of these cards too, I promise (I think there are others on this list, maybe not)
 
Ratings:
 
4/5 
Art:  5/5


John Rocha

Today’s review is on the Spellbook themes royalty – High Priestess of Prophecy. There is a good reason that all of the card traders at the sneak peak kept trying to get this card off me. Having 3 Spellbook cards in hand is just one way to summon her as she can be normal or special summoned as well. With Monster Reborn, 2 Call of the Haunted, and 3 Spellbook of Life’s, it is easy to retrieve her from the graveyard and use her effect to destroy a card on the field.
 
You can also use Magical Dimension and Magical Exemplar to special summon her, so getting her out and having Spellbooks in the graveyard is not going to be a problem in a Spellbook/Prophecy deck. Then once she uses her effect, you can use Alma Spellbook to get the banished spellbook back to your hand.
 
High Priestess of Prophecy is just one piece to the royal family, but her destruction effect is key to the Prophecy theme.
 
Traditional: 2/5 (Too slow for a deck full of broken cards)
Advanced: 3.5/5

Miguel

Our last card of the week is ranked 7 and I thought it would have been a bit higher. High Priestess is in charge of these Prophecy monsters and it shows. With her ATK and DEF stats matching the Dark Magician, except that instead of DARK, Priestess is a LIGHT/Spellcaster-Type. She uses the Spellbooks that the rest of her Prophecy clan uses.
 
You can reveal 3 Spellbook spell cards in your hand; Special summon this card from this from your hand. Once per turn, you can banish one Spellbook spell card from your hand or graveyard to target 1 card on the field, destroy that target. 
 
Assuming Priestess doesn't get hit with Effect Veiler or some Trap Card effect, your opponent knows that they are about to lose some kind of field presence real quick. You can unload once per turn on your opponent's field by banishing your spellbooks. But the choice comes on how much you need those spellbook cards that are in your hand such as Spellbooks of Life and Power. This card can overpower a lot of cards in the game and her effect is reason enough to try to build a Prophecy deck. 
 
Traditional: 2.5
Advanced: 4.5
Monday: A 1st turn Dark Magician?

Jeff Lang

High Priestess of Prophesy
 
Nice boss monster, easy to summon, and is a controller. Im not sure what to think of these spellbook cards though. Its staple for the deck, but will the deck itself be usable? Will it just be another "coulda been" kind of decks? Id give the new format a few events in, and see how things turn out
 
Trad: 1/5
Adv: 3.5/5(would be 5, deck playability in question)


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