Yu Yu Hakusho
Pojo's Yu-Gi-Oh Card of the Day
Koa'Ki Meiru Beetle
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 11.16.09
Back to the main COTD
Koa'Ki Meiru Beetle ...
sucks, sucks, sucks.
I've said it before, and i'll keep saying it. I hate
Koa'ki Meirus. There are only a very small few that
are passable, and this ain't one of them. He's got a
good attack and defense for a 4 star monster. But
that's it. His effect? - lame. Switching special
summoned lights and darks into DEF mode? ... yeah,
its SOMETHING, but not much at all. It doesnt
destroy them as some other Koa'ki Meirus can do. It
doesn't knock out their effects ... nadda. If u want
that strong attack on a 4 star insect monster - go
with Insect Knight. At least it doesnt carry that
stupid maintenance cost.
N o V a
We continue the Stardust Overdrive series with
the sneak preview promo card, Koa'ki Meiru Beetle.
Quite the insect too, 1900 attack, 1500 defense and
when a Light or Dark monster is Special Summoned in
attack position, its changed to defense position.
This is good cause it slows down Vayu Turbo decks
among other various decks. There really isn't much
else to say about this card, considering that
Lightsworns use Lumina, Wulf and Judgment Dragon to
special summon and well Dark based decks special
summon like theres no tomorrow so you can tell
Beetle will have an effect on both decks. A major
effect? Hardly. You're better off using Thunder King
Xu, Lightsworn Sage
Koa'ki Meiru Beetle
Here we have Koa'ki Meiru beetle, today's card of
During each of your End Phases, destroy this card
unless you send 1 "Iron Core of Koa'ki Meiru" from
your Hand to the Graveyard or reveal 1 Insect-Type
Monster in your hand. When a LIGHT or DARK monster
is Special Summoned in face-up Attack Position,
change the Summoned monster to Defense Position.
There is one word that can sum up this card very
well: Broken! Oh you thought I meant the good
broken? No I meant the transmission in your car goes
out and explodes kind of broken. The I dropped my
mom's china on the floor broken. In other words, not
matter what the situation, having this thing around
is just misfortune. Its effect and attributes are
just no good. You should probably avoid this card if
you can. It really produces no combos or advantage.
I guess it will turn JD to defense before he wipes
your whole field.
Traditional 1/5, Advanced Casual 1/5, Advanced