During your Main Phase, you can return this card
from the field to its owner's hand. During either
player's Damage Step, when a face-up LIGHT monster
you control battles, you can send this card from
your hand to the Graveyard to have that monster gain
ATK equal to the ATK of the opponent's monster it is
battling, until the End Phase.
Secret Rare/Ghost Rare
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 05.05.08
Opening the week, we begin to look
at some new cards from the next set Light of
Destruction.Will the powerful new Light Attribute
monsters be able to take down things like Dark Armed
To properly discuss, I'll have to do something bold,
daring, and incredible...something I haven't done in
nearly 3 months...write an article...(look for that
later in the week.)
Anyway, we look at a Secret
Rare/Ghost Rare today, Honest.Honest is a Level 4 Fariy monster with a mere
1100 attack, yet a respectably impressive 1900
defense.As for the effect, during either player's
Damage Step, if a Light monster you control battles,
you can send Honest from your Hand to your
Afterward, your selected Light
monster gains an attack strength equal to the attack
strength of the monster battling it.It's nice Tech for Light decks, and
Fairies...Counter Fairies, and all the other goodies
we will be upcomingly reviewing from the new set.
4/5For reasons listed above.
With another week of CotDs, comes
new cards to review. I have no idea how this is
supposed to be released, so my ratings might be a
little off. But this card ROCKS! A sakuretsu armor
in the hand? Absolutely! I don't really get the
effect that returns it to your hand as you would
almost never play it, but it makes it that much
better because it can! this is an absolute must for
EVERY light deck. So maybe, just maybe, the light
can conquer darkness. And for a weird coincidence, I
just saw 'The Seeker' last night, which is a lot
better then the comercials make it look.
This week we start off with the
cover card from the new set Light of Destruction,
Honest. One of the better cards to come along in
awhile in terms of card design, if features the
nifty effect to give one of your Light Attrribute
monsters a suprise pseudo Limiter Removal until the
end of the Battle Phase. It can be very useful in
decks such as Lightsworn, Batterman, and dedicated
Light / Freed variants. However, I feel it would be
most effective in a much slower format where
monsters were destroyed in battle more often then
they were swept off the field via Dark Armed /
Darklord Zerato / Judgement Dragon. But if you were
lucky enough to pull or trade for 3 of these this
past weekend, give it a shot.
This is what Riryoku should have been all along.
The fact that it only works with Lights is
irrelevant; it's a Damage Step trick that's
damn-near guaranteed to be a 1 for 1, your Honest
for their monster you shouldn't have been able to
beat in battle. It's funny that Metagame just
covered this; this card is going to be a neat little
battle trick for the Light-type.
Being able to poke for 1100 and bounce it is nice
too, though it does give away your strategy.
I'd rather just let it sit in my hand and drop it
for its effect when the time is right.
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