Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews
Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers
Releases + Spoilers
Booster Sets (Original Series)
LOB |
MRD |
MRL |
PSV
LON |
LOD |
PGD |
MFC
DCR |
IOC |
AST |
SOD
RDS |
FET
Booster Sets (GX Series)
TLM |
CRV |
EEN |
SOI
EOJ |
POTD |
CDIP |
STON
FOTB |
TAEV |
GLAS |
PTDN
LODT
Booster Sets (5D Series)
TDGS |
CSOC |
CRMS |
RBGT
ANPR |
SOVR |
ABPF |
TSHD
STBL |
STOR |
EXVC
Booster Sets (Zexal Series)
GENF |
PHSW |
ORCS |
GAOV
REDU |
ABYR |
CBLZ |
LTGY
NUMH |
JOTL |
SHSP |
LVAL
PRIO
Starter Decks
Yugi |
Kaiba
Joey |
Pegasus
Yugi 2004 |
Kaiba 2004
GX: 2006 |
Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013
Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon
Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler
Tournament Packs:
TP1 /
TP2 /
TP3 /
TP4
TP5 /
TP6 /
TP7 /
TP8
Duelist Packs
Jaden |
Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow
Reprint Sets
Dark Beginnings
1
| 2
Dark Revelations
1 |
2 |
3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7
Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7
Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes
Anime
Episode Guide
Character Bios
GX Character Bios
Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)
Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game
Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman
This Space
For Rent
|
|
Pojo's Yu-Gi-Oh Card of the Day
|
|
Morphing Jar
Ultra Rare
FLIP: Both you and your opponent discard all cards
in your hands and draw 5 cards from your respective
Decks.
Card Number - TP2-001
Card Ratings
Traditional: 4.25
Advanced:
4.50
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 10.31.07 |
Creator
OfThePoint
System |
Wednesday:
Morphing Jar
This card can be the most lopsided card in the
game at times, allowing nearly-dead players to
come back, a player in an even game to break
loose for a big advantage, and a burn deck
player to, well...just freakin' win the game on
the spot.
Jar's draw power has been the debate of it being
banned many times; I'm honestly suprised it's
still just restricted to 1/deck. With 3 Solemn
Judgment and 3 Dark Bribe, your burn deck player
has six ways to protect this if they set their
whole hand and the Jar. Your average deck can
still get away with a big Jar off of a defensive
player by setting Jar and one or two cards, and
if the opponent doesn't attack, setting the rest
of their hand and Jarring next turn.
There's not much else to say. It's broken as
hell if you know what you're doing.
5/5
|
Dark Paladin |
Wednesday
Happy Halloween!
Morphing Jar isn't very scary, but it is a jar that
has a creepy face, or spirit, or something inside.
Morphing Jar is a very solid card, an let's take a
look at a few things.
One--surprise factor. Since most people don't have
one, it's always a surprise to run into such a card,
let alone one with a devastating effect like both
players discard their hands and draw 5 cards.
Two--draw power. You get 5 new cards. What's not to
like about that?
Have you been running low for the last few turns and
wondering where your Mirror Force or BLS is? Just
set Morphing Jar.
Three--raw power. This card can single-handedly end
the duel or turn momentum and control because of
what you may or may not have drawn.
This kind of goes along with the draw power, but
it's equally important...
Morphing Jar also has a couple of downsides
however...
One--OPPONENT draw power. Sure, it's great that you
get 5 new cards, but suppose you get nothing?
Remember, your opponent gets 5 new cards as well,
and they could've gotten something to finish you.
Two--it can backfire. If this is the only card in
your hand and you are depending on the effect to get
back in the duel, what happens if your opponent
brings out NoC?
A very solid card.
Ratings:
Traditional: 3/5 It helps get cards to your
Graveyard, and gives you draw power.
Advanced; 4/5
Art: 4.5/5 |
Lonely Wolf |
October 31st, 2007
Today we review a card that can completely swing a
game in one direction or the other, suddenly! It’s
Morphing Jar! As you may have noticed, most of the
commonly known Jars have very dangerous and
sometimes devastating effects! Morphing Jar,
Morphing Jar #2, Cyber Jar, Fiber Jar, Dice Jar,
etc.
This one makes you discard your hand, and draw a new
one. It isn’t made for every deck. But for OTK
decks, Dark World obviously, burn decks, and other
decks that might burn through their cards quite
quickly for a particular cause will likely find
great use off drawing a new 5 card hand with just
one card.
This card also works great with Pot of Avarice, as
well as many other cards.
Don’t really know what else to say about this one….
it’s rather popular right now, seen in a lot of
decks. Just be careful not to deck yourself!
Traditional: 3.5/5
Advanced: 4/5
Art: 4/5 |
General Zorpa |
Morphing Jar
This is also one of the best cards in the game. It
can turn games around as well as disrupt your
opponent's strategies. Your opponent just spent all
that time searching for Sangan only to see it
discarded, or drew for their flurry of Destiny
Draws. This is the third best of the jars, and the
other two are banned, so this has to be good. There
are very few decks that cannot benefit from this
card, but burn decks benefit the most, as an M-Jar
usually means a game winning blast of burn.
Traditional-5/5
Advanced-5/5 |
|