Pojo's Yu-Gi-Oh Card of the Day
Number - MRD-080
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date Reviewed - 01.22.03
This card works best in a Gravity Bind/Messenger of
Peace Control deck. With an Army of Dream Clowns
and Crass Clowns, your opponent won't be able to put
enough Monsters on the field and you can simply attack
directly. One of the best thing is, your opponent
won't be able to use any flip effect Monsters as you
can simply bounce or destroy them before they could be
flipped. Now all you need it to protect your Clowns
from Mass Removal cards like Raigeki/Dark Hole/Mirror
Force and you have a pretty good control deck. You
would probably run some Magic Jammers and maybe
Prohibition to protect them. Don't let your opponent
get Jinzo out though or everything can go downhill
Wednesday - Dream Clown
My favorite monster in the
game. I love that fact that is fits so perfectly in my
current Gravity Bind deck. The 1200 ATK is good for
destroying Axe-less White Magical Hat as well as
Hayabusa Knight. +100 DEF and it would of been
perfect. It's sad to see a spent Dream Clown being
destroyed by an Axe-less Hayabusa Knight.
If you think one Dream
Clown is great, try two of 'em. This allows you to
destroy a monster each and every turn (For as long as
they survive). Here's how it works:
Turn One: Play Dream
Clown A in ATK mode.
Turn Two: Use Dream Clown A's effect, play Dream Clown
B in ATK mode.
Turn Three: Change Dream Clown A to ATK mode. Use
Dream Clown B's effect.
And so on. Throw
Gravity Bind (Or Messenger of Peace [MoP] if need be)
and Prohibition in the mix, and you're in control of
While your Dream
Clown(s) are destroying monster(s), you can Axe a
Hayabusa Knight/White Magical hat and take the game.
Though, Axe isn't completely necessary.
Besides Gravity Bind
(Or MoP) decks, Dream Clown is somewhat weak. 1200 ATK
won't stand up to the Lvl. 4's, and neither will 900
DEF. Chances are you'll never get to use the effect.
But in GB (MoP) type
of decks, Dream Clown is the best Lvl. 3 you could ask
for. This is something I can tell you from tons of
playtesting. As well as many great tournament placings
(Currently on a streak of 6-0).
Wednesday - Dream Clown
This (short) week, we're looking at underappreciated
monster killers. The first one is Dream Clown. Friday
we'll review a certain common card from Pharaoh's
Servant (wait and see).
After seeing SomeGuy's Dream Clown deck on Pojo, I
decided to boot up a similar deck for a tourney on
Saturday. Boy was I impressed. Considering that I
totally suck at this game, I went 12-4 with it (10-0
before the semi-finals >.<, the 4 losses were mainly
drawing no GB/MoP, even though I ran 5 combined =/).
Once I got 2 Dream Clowns down under the safety of GB/MoP,
they controlled the field. It was quite impressive.
Beatdown decks? Locked down. Stall decks? Locked down.
Defensive decks? Locked down. I didn't get the chance
to face an Exodia deck, but that would have probably
got killed as well.
I tweaked it, adding in 2 of Friday's card (you'll see
what it is), and I'm hoping for 1st place on Saturday!
OK, back to the review...
Under the protection of Messenger of Peace or Gravity
Bind, this guy is a BEAST. Literally. Get 2 down in
alternating positions (i.e. one in Attack and one in
Defense), and whatever monster your opponent puts down
won't last very long =/ This will more often than not
give you an open field, meaning your Hayabusas and
White Magical Hats will have a clear path to your
opponent's LP. If you manage to get a Gravity Bind,
Imperial Order, and 2 Dream Clowns out, they'd better
hope to get Jinzo, or the game's over =/ Don't take
this guy lightly, he'll wipe that smirk off your face.
I have been converted to the clown side, and I don't
know if I can go back :/
Score: 3.5 (without Gravity Bind/Messenger of Peace,
he's toast, but combine him with either, and he's a
force to be reckoned with)