Cyber Eltanin OTK
Monsters - 18
Cyber Eltanin x3
Fusilier Dragon the Dual Mode Beast (or Cyber
Dinosaur against Blackwings)
Helping Robo for Combat x2
X - Head Cannon x3
V - Tiger Jet
Z - Metal Tank x2
Y- Dragon Head x2
W - Winged Catapult x2
Spells - 12
Frontline Base x3
Mystical Space Typhoon
Book of Moon x2
My Body as a Shield
Order to Charge
Traps - 10
Skill Drain x2
Bottomless Trap Hole x2
Although this is a Cyber Eltanin deck I didn't
want him to be the only focus of the deck. Therefore
I didn't make this a mill deck.
In my opinion the best LIGHT Machine monsters
in the current meta-game aside from Cyber Dragon are
Kaiba's (from the original anime) V,W,X,Y, and Z
cards. This is because they are able to swarm the
field through Frontline Base and can automatically
fusion summon w/o polymerization (which in essence
is almost the same as synchro summoning a monster).
The only problem with the V, W, X, Y and Z monsters
is that alone they are almost as useless as normal
monsters. To get around this problem I incorporated
Dark Bribe, Order to Charge and Solidarity into the
deck. Since I put Dark Bribe into the deck I added
Fusilier Dragon the Dual Mode Beast and one Guardian
Guardian Eatos is amazing in this deck. Since
when the V, W, X, Y and Z monsters fusion summon
they are removed from play and since Cyber Elatinin
removes from play light machine monsters from the
graveyard to pull off his effect - Guardian Eatos
can easily be special summoned from the hand.
However I only put one in the deck because I only
own one and otherwise Solidarity won't work. The
best move in the deck is to special summon Cyber
Elatanin then special summon Guardian Eatos and then
normal summon X - Head Cannon for game.
By the way - the 2 Helping Robo for Combat are
there for draw support. I prefer Helping Robo for
Combat in this deck rather than Blue Thunder - T 45
simply because he allows you to draw and choose
cards you need to pull off some of the effective
combo's in this deck.
I would advise anyone playing this deck to
side deck at least one Cyber Dinosaur for Blackwings.
Since Blackwing players constantly special summon
monsters from their hand and swarm the field Cyber
Dinosaur's effect shouldn't be hard to pull off -
plus he isn't affected by Skill Drain.
I would note to anyone playing this deck that
the biggest problem right now for machine decks is
Magnetic Muskeeto (I'm not sure I spelled it right).
Anyway he has a flip effect that destroys all
machine monsters on the field. Skill Drain and
Solemn Judgment can stop this but it is not enough.
Expect your opponent to side deck at least two
Magnetic Muskeeto's against this deck.
Until next time this is Mark signing off.