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 Trading Card Game Tips from fans

 

October 2008

 

Chain Material OTK- Chaosmech
 

Hey everyone, Chaosmech back again with another crazy idea.

The other day, I was patrolling yugiohforums.com when the topic came up about Chain Material and the number of questions that had been asked about it. After coming to full understanding of what it does, and seeing a (failed) attempt to create an OTK out of it, I rebuilt the design so that it works as Chain Material is supposed to. Here’s the decklist.

 

Monsters: 18

Catapult Turtle x2

Mother Grizzly x3

Blue Eyes White Dragon x3

Summoned Skull x3

Red-Eyes Black Dragon x3

Dark Magician x2

Buster Blader x2

 

Spells: 19

Fusion Gate x3

Terraforming x3

Dimension Explosion x3

Magical Mallet x3

Reasoning x1

Ancient Rules x3

 

Traps: 3

Chain Material x3

 

Extra Deck: 15

Dark Paladin x3

Black Skull Dragon x3

Blue-Eyes Ultimate Dragon x3

Red Dragon Archfiend x2

Stardust Dragon x2

Thought Ruler Archfiend x2

 

The deck is basically a revamped, legal version of the Magical Scientist OTK, but with much, MUCH bigger monsters. You see, instead of summoning puny 2200 or 2100 ATK 6-star monsters, I’m summoning 4500 12-star monsters!

 

The way it works is this: Chain Material basically lets you Fusion Summon using monsters from your deck as the materials instead of monsters from your hand or field. The catch? The materials are removed from play rather than sent to the graveyard, the Fusion monster(s) die at the end of the turn, and you can’t attack the turn you activate Chain Material. How do you get around it then? Simple: you tribute them off for damage instead of attacking with them.

 

So first turn, set Mother Grizzly and Chain Material. If Grizzly dies in battle, you get Catapult Turtle from your deck. Next turn, you activate Chain Material and Fusion Gate, and let the Fusions fly! Since the materials would be removed from play anyway, Fusion Gate doesn’t harm you, and its multiple-fusion effect is what makes this deck work.

 

So you Fuse the three Blue-Eyes White Dragon in your deck to form Blue-Eyes Ultimate, then tribute it for 2250 damage. Repeat with the three Black Skull Dragon, removing a Summoned Skull and a Red-Eyes B. Dragon each time, and tributing each B. Skull Dragon for 1600 damage. 1600*3=4800+2250=7050. In four monsters, you have accomplished what took Magical Scientist seven monsters and 7000 LP. But you’re not done. No sir. Now you fusion summon Dark Paladin, and with four dragons in the grave (BEUD + 3 B. Skull Dragon), it gains 2000 ATK, putting it at 4900, higher than BEUD. Tribute that bad boy for 2450 damage and game (7050 +2450 = 9500).

 

Alternatively, you can actually Fusion Summon the monsters if you don’t have Catapult Turtle, and then Dimension Explosion them to bring back two RFG monsters, including the Fusion Materials. For example, you can Fusion Summon B. Skull Dragon, and then use Dimension Explosion to bring back Summoned Skull and Red-Eyes B. Dragon, which will stay on the field. In addition, bringing two monsters back from the RFG pile to tribute with Catapult Turtle is more effective than simply tributing the Fusion monster itself.

 

If you really wanted, you could replace the Reasoning with Return from the Different Dimension, as that would give you a pretty good OTK if you had enough monsters removed. It might slow it down a bit, but once your opponent caught on to your game, you might as well.

 

So, what do you think? Genius? Stupid? Somewhere in between? Or maybe you don’t have an opinion on this deck, but want a deck fix. Fine by me. I take any and all comments/suggestions/criticisms/conversations/deck fixes. I’m flexible, and I answer every email I get.

 

Speaking of which, my email is chaosmech@hotmail.com. Feel free to email me.

 

Until next time, this is Chaosmech, saying,

Keep it cool, yo.

 


 


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