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 Trading Card Game Tips from fans

 

May 2008

Deck Fix 19- Dark Gravekeepers

Hey, my name is Keith and I've been trying to build an aggro Gravekeeper's Deck for some time. Since the Gravekeeper's are natural swarmers, I want to build to that strength. Here's what I've got so far.
Total: 40
Monsters: 17
Mobius The Frost Monarch
Gravekeeper's Chief
Gravekeeper's Commandant x2
Gravekeeper's Spy x3
Gravekeeper's Spear Soldier x3
Gravekeeper's Assailent x3
Mystic Tomato x2
Sangan
Morphing Jar
Spells: 12
Necrovalley x3
Gold Sarcophagus
Shrink x2
Smashing Ground
Book of Moon x2
Enemy Controller
Nobleman of Crossout
Mystical Space Thyphoon
Traps: 11
Rite of Spirit x3
Magician's Circle x2
Solemn Judgment x2
Mirror Force
Dust Tornado x2
Magic Cylinder
Roughly half of my duels with this deck have seen all three Necrovalley's AND both of my Commandant's hiding in the bottom half of my deck, almost crippling the deck. The other half saw Necrovalley out within the first few turns and my being able to keep a steady stream of 2000 atk beatsticks on my opponents. I have bursts of amazing speed with this deck, but not consistantly, and it's during those slow spots that I'm picked apart. What would you do to give my deck some consistant speed and power?
 
Hey Keith, thanks for sending in the decklist. I love Gravekeeper's....the only thing I like more is the expression on the face that has to play against them. I've been tinkering around with this build, and I was going to unleash it at SJC St. Louis this weekend, but I figure that I'd share it with everyone. Here's my changes and final decklist:
 
Removed:
-1 Mobius the Frost Monarch
-1 Gravekeeper's Chief
-1 Gravekeeper's Spear Soldier
-1 Gravekeeper's Assailant
-1 Sangan
-2 Shrink
-1 Smashing Ground
-2 Book of Moon
-1 Enemy Controller
-1 Nobleman of Crossout
-3 Rite of Spirit
-2 Magician's Circle
-2 Dust Tornado
-1 Magic Cylinder
 
Added:
+1 Gravekeeper's Commandant
+3 Goldd, Wu-Lord of Dark World
+3 Sillva, Warlord of Dark World
+2 Broww, Huntsman of Dark World
+3 Royal Tribute
+3 Dark World Lightning
+3 Dark World Dealings
+1 Card Destruction
+1 Heavy Storm
+1 Solemn Judgement
+1 Mind Crush
+1 Trap Dustshoot
+1 Torrential Tribute

 
Dark Gravekeepers: 42 cards
 
Monsters: 19
 
Gravekeeper's Commandant x3
Gravekeeper's Spy x3
Gavekeeper's Assailant x2
Gravekeeper's Spear Soldier x2
Goldd, Wu-Lord of Dark World x3
Sillva, Warlord of Dark World x3
Morphing Jar
Broww, Huntsman of Dark World x2
 
Spells: 16
 
Necrovalley x3
Royal Tribute x3
Dark World Lightning x3
Dark World Dealings x3
Card Destruction
Heavy Storm
Mystical Space Typhoon
Gold Sarcophagus
 
Traps: 7
 
Solemn Judgement x3
Mind Crush
Trap Dustshoot
Mirror Force
Torrential Tribute
 
Probably one of the coolest things about this deck is that it is fast, consistent, and anti-meta. With a good hand, you can flush their hand, swarm the field, and set up for your next turn in 2 cards. Royal Tribute 100% wrecks all of the big name decks because it allows for a free look into their hand after you dump their cards. Dark World monsters still get their effect when you play Royal Tribute, which is even cooler since Necrovalley will negate anything your opponent tries to play.
 
Questions/Comments/Decklists can be sent to PDtamer02@hotmail.com
 
PDtamer03

 

 


 


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