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 Trading Card Game Tips from fans

 

JULY 2008

Deck Fix: D.D. Monarch - Master of Shadows


Hello, again, everyone. Master of Shadows has another deck fix for you, the first in a long line of them today, so let's get to it, shall we?
 
Hi,
I've been playing yugioh since it ever came out, and I am currently trying to fix my d.d. monarch deck/macro monarch deck, to have a chance at beating some of the lightsworn and D.A.D decks.  I am wondering if you can take a look at my deck and see if there is anything I should add, take out, etc... 

My deck is as follows:

Monsters: 19
1 tribute monsters
    - Raiza the storm monarch (1)
    - Cyber Dragon (1)
    - Caius the shadow monarch (1)
    - Mobius the frost monarch (1)
non-tribute monster
    - Kycoo the ghost destroyer (2)
    - D.D. scout plane (1)
    - D.D. assailant (1)
    - Exiled force (1)
    - Spirit reaper (1)
    - Gravekeeper's guard (1)
    - Gravekeeper's spy (1)
    - D.D. survivor (3)
    - Old vindictive magician (1)
    - Sniper hunter (1)
    - D.D. warrior lady (1)
    - D.D. warrior (1)
Spells: 13
    - Fissure (1)
    - Different dimension reincarnation (1)
    - Dimensional fissure (3)
    - Mystical space typhoon (1)
    - Heavy storm (1)
    - Reinforcement of the army (1)
    - Brain control (1)
    - Soul exchange (1)
    - Swords of revealing light (1)
    - Scapegoat (1)
    - Lightning vortex (1)
Traps : 8
    - Trap dustshoot (1)
    - Solemn Judgement (1)
    - Macro cosmos (3)
    - Bottomless trap hole (1)
    - Torrential tribute (1)
    - Mirror Force (1)
I will add/add more of the following cards into my deck as soon as I get them :
    - Thestalos the firestorm monarch (2)
    - Cyber dragon (1)
    - Caius the shadow monarch (2)
    - D.D. scout plane (2)
    - Gravekeeper's spy (2)
    - Marshmallon (1)
    - Solemn Judgement (2)
    - Bottomless trap hole (1)

Please tell me if the cards I am planning to add to my deck will be good choices to add to my deck.  Also, I have seen many other people use 2 crystal seer, 2 cyber valley, and 3 allure of darkness in their d.d. monarch deck/macro monarch deck, so please tell me if I should add those cards as well.  Thanks!!!
Let's see what I can do here. As usual, we have to cut some things:
 
- 1 Cyber Dragon
- 2 Kycoo the Ghost Destroyer
- 1 Exiled Force
- 1 D.D. Warrior
- 1 Gravekeeper's Guard
- 1 Gravekeeper's Spy
- 1 Old Vindictive Magician
- 1 Fissure
- 1 Soul Exchange
- 1 Scapegoat
- 1 D.D.R. - Different Dimension Reincarnation
 
I cut 12 cards from this deck. That's a bit lower than usual. I don't have as much room to work with, but that could mean that your deck was just missing a few things. No problem. Cyber Dragon went because you'll almost always have a monster on the field. Kycoo because with Dimensional Fissure and Macro Cosmos, his Graveyard removal (and Graveyard lockdown) effect becomes useless because there often won't be anything for him to remove. Exiled Force went because virtually your entire monster line up can do its job. Gravekeeper's Spy and Guard left because their main purpose is as Tribute bait and field presence and with D.D. Survivor and Scout Plane, that's taken care of. Old Vindictive Magician for the same reason as Exiled Force as well as Fissure (which'll be replaced by something else). Soul Exchange because you have enough Tribute bait. Scapegoat because you'll often find yourself unable to use it because of D.D. Scout Plane and Survivor. D.D.R. - Different Dimension Reincarnation to make room for Return from the Different Dimension, something that should always go in this kind of deck (you never know when you'll need it).
 
Now to add in a few things:
 
+ 2 Caius the Shadow Monarch
+ 2 D.D. Scout Plane
+ 1 D.D. Assailant
+ 2 Cyber Valley
+ 2 Enemy Controller / Book of Moon
+ 1 Reinforcement of the Army
+ 2 Solemn Judgment
+ 1 Return from the Different Dimension
 
12 out, 13 in brings you just above where you started. Caius can remove anything. The extra D.D. Scout Planes to increase your chances of drawing it and therefore increasing your chances of being able to use it. D.D. Assailant for more removal and as something of a defending beatstick. Cyber Valley for a bit of draw power that works nicely with D.D. Scout Plane and D.D. Survivor. Enemy Controller and Book of Moon (whichever you go with) are there as protection against either battle or a Dark Armed Dragon / Gladiator Beast Gyzarus / Judgment Dragon push. Reinforcement of the Army to pull D.D. whatever. Solemn Judgment to help protect you.
 
The reason I didn't put Allure of Darkness in here is that, even though it would fit well in here, it almost doesn't belong in here as you'd end up removing a key monster that would rather be played from your hand like Caius or D.D. Survivor (who won't get his effect by being removed from the hand) or even Snipe Hunter, and you don't want to waste a D.D.R. on the last one (and sometimes not even D.D. Survivor). Allure of Darkness is a good card, but it's not too good for this deck.
 
That's all for now. Comments, etc. can be sent to darkdestructionv30@yahoo.com
 Until next time....

 


 

 


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