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 Trading Card Game Tips from fans

 

November 2007
kinetic soldier's real value- Blowhorn

 

The upcoming shonen jump is going to be completly different from the ones we've recently had. So far in this format, zombies, perfect circle and burn have been the big hitters because they were very consistent and could pull off major combos. But what about the six samurai? They are super awesome since they have many plus 1's, major swarm and big beaters. The only problem is they are inconsistent because they need two on the field to do anything. Until now, the only way to get the effects off are to summon the grandmaster or use premature burial/call of the haunted on a fallen samurai. Now they have so many combos its not even funny (unless you play six samurai). They now have shiens councellor enishi and cunning of the six samurai which is insane. Before atleast you had a chance with kinetic soldier but now they can remove it from play with enishi, destroy it with zanji, or switch that irou/yaichi with a zanji. Be careful out there at the next sjc and pack lots of lightning vortex, torrential and mirror force, you'll need it (If you play s/s, pack 2-3 my body as a shield)
 
If you have any problems or questions email me at soccerboy7@rogers.com

 


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