Beasts are currently not competitive, according
to many people. But, I believe they do have a
place in the current state of Yu-Gi-Oh. When
Crystal Beasts are destroyed, it's not a -1, so
Sakuretsu Armor and Mirror Force do little
damage to the deck. After the crystallization of
several monsters, you must decide of what to do
with them. No deck type is as supported as
Crystal Beasts, in my opinion.
Frequently Asked Questions and Answers
How do I build up speed for the crystallization?
Crystal Beast Sapphire Pegasus is a staple and
speeds the deck immensely. Crystal Beacon speeds
the deck immensely, also. Especially, when the
two cards are used together. Crystal Blessing
can be used late game to build up the
crystallization you had lost.
What do I do with the crystallization?
Use a Rare Value or two. Use two or three
Crystal Abundance. Use a few Ancient Cities to
control the duel.
How do you use Ancient City?
Ancient City is hard to destroy, because of it's
effect. It's not the main idea of the deck
either. I wouldn't recommend using three of them
for speed or Terraformings. You will draw them
at the right time and they will help you out if
you use two.
That's most important card of the deck. Use two
or three of them. Build up speed and burst it on
the opponent. Give them no mercy!
Rank the Crystal Beasts?
Pegasus - So much speed.
Mammoth - Good beatstick. Helpful sometimes.
Tiger - Good beatstick.
Carbuncle - Good swarmer, but weak.
Tortoise - Okay defense.
Eagle - Situational effect ; weak.
Amthyest Cat - Don't bother
How does the Cat Engine work?
You use Rescue Cat to search out 2 Amthyest Cat.
The cats get destroyed to your advantage. The
problem with that is that the Amthyest Cats are
not so good cards and if you draw them before
Rescue Cat, it ruins the combo. It's a 50/50
risky combo and it's not worth it.
Rank the support?
Crystal Abundance - This is Chaos reincarnated.
This wins games!
Ancient City - Helps you out in many situations.
Hard to get rid of!
Rare Value - Pot of Greed for Crystal Beasts.
Crystal Beacon - Can add a lot of speed.
Crystal Blessing - Recover your losses.
Crystal Raigeki - Just use Sakuretsu Armor.
Don't waste your time, here.
Crystal Promise - A good card at certain times.
Gem Flash Energy - Direct Damage, not bad. But
takes up room.
Seismic Crasher/Dweller of the Deep - Dont use
What are the weaknesses of Crystal Beasts?
Being out-swarmed monster-wise and having the
magic and trap zones clogged. I would suggest
not to use too many continuous magic and trap
cards. Cards to protect life points from direct
attacks and cards that clear the opponent's
monster zones are recommended.
What do you think of the new Crystal Beast in
It has 4000 ATK. Attack points don't matter that
much in the current metagame. It requires 7
Crystal Beasts to Special Summon from field and
graveyard. A bit hard to summon, especially
early game. It has an effect to boost it's ATK,
but ATK doesn't matter that much. It has another
effect to return all cards back to the deck, but
thats no good either. And you can't activate an
effect the turn you summon this. This is a
mediocre card and I warn you to use this with
How are they against Gadgets?
Magical. I love when Green Gadget runs into
Mammoth or Turtle. I love when their monster
destruction doesn't even faze me. But, watch out
for their face downs, though.
How are they against Monarchs?
Fine. Just pray that they don't have Mobius.
Side 3 Pulling the Rugs if you must.
Build the deck?
Lustrous Lamentations (40)
2 Cyber Dragon
3 Sapphire Pegasus
3 Topaz Tiger
3 Amber Mammoth
2 Emerald Tortoise
1 Ruby Carbuncle
1 Morphing Jar
1 Spirit Reaper
1 D.D. Warrior Lady
2 Ancient City
3 Crystal Abundance
2 Rare Value
2 Smashing Ground
1 Crystal Blessing
1 Crystal Beacon
1 Snatch Steal
1 Mystical Space Typhoon
1 Nobleman of Crossout
1 Lightning Vortex
1 Ring of Destruction
1 Torrential Tribute
1 Call of the Haunted
3 Des Wombat
3 Pulling the Rug
3 Dust Tornado
3 Cursed Seal of the Forbidden Spell
2 Mobius the Frost Monarch
1 Emergency Provisions
Waboku protects your life points and helps a
lot. The Crystal Beast cards, you should know
how they work. Lightning Vortex is to clear
swarming. Morphing Jar is to add speed and draw
power. And the rest explains itself.
The side deck is great. Des Wombat is to negate
Direct Damage. Pulling the Rug is to stop Manju,
Gadgets, and Monarchs. Dust Tornadoes and
Mobiuses can add the magic and trap destruction
this deck lacks. Cursed Seal of the Forbidden
Spell is good against Demise Decks, Field Spell
Decks, Final Countdown, ect. Emergency
Provisions turns the Crystal Beasts into healing
This shouldn't do too bad in a tournament.
EMAIL = Newlightink@aol.com
AIM - Newlightink