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 Trading Card Game Tips from fans

 

July 2007
Cyberdark Dragon has potential - Skip Martin

 

I have always been a fan of dragons and how much destruction they can cause. They have non-limited, theme-specific s/t removal and boast decent stats. A personal favorite of mine is Armed Dragon. LV3 can be special summoned on your opponent's turn by Masked Dragon and can level up at the start of your next turn. LV5 and 7 not only have decent stats, they have built-in monster removal. Now on to the Cyberdarks. I haven't really seen them played at tournaments, despite how much potential they have. You just have to look in the right place. Cyberdark Horn, Edge, and Keel work very well with the Masked Dragons and Armed Dragon LV3. Getting a 4 star monster on the field with 2000- 2300 attack points and has to be destroyed by battle twice is no laughing matter. People keep playing Card Trooper in attack position and just leaving it like that, wide open for a Cyberdark to totally smash on it.  I believe that now is the time to unleash the power of Cyberdark Dragon on the unsuspecting metagame. I have some good combos that can allow Cyberdark decks to become useful. The deck should contain lots of Armed Dragons to fill up the graveyard with plenty of dragons that will be utilized later in the game by the Cyberdarks, as well as (for LV 5 and 7) destroy your opponent's monsters. Masked Dragon should also be included to special summon the Armed Dragons easier and to fill up the graveyard with useful monsters for the Cyberdarks,also Twin-Headed Behemoth should be included. 3 copies of each piece of Cyberdark Dragon is a must, as well as Future Fusion, Overload Fusion, Power Bond, Dimension Fusion, and 3 copies each of Dust Tornado and Stamping Destruction (along with the usual s/t removal). Use the large quantity of s/t removal to clear the field for possible threats. Utilize Masked Dragons to summon Armed Dragons and use the level 3 dragons for the Cyberdark pieces while you set up a win with a fusion combo. When you have the proper cards in hand, use Future Fusion to dump the Cyberdark pieces in the graveyard and follow it up with Overload Fusion to get Cyberdark Dragon out right away. If you have Dimension Fusion (or the equivalent) in your hand or on the field, then use it to get the pieces on the field and use Power Bond to special summon another Cyberdark Dragon and you will only lose 1000 life points at the end of the turn.
 
I hope you will use the ideas I had in this article to build a highly competitive Cyberdark Dragon Deck. I would also like you to email me the decks you create and tell me how it did and what ideas you have to utilize the Cyberdark Dragons more efficiently. I can be reached at finalfantasy450@yahoo.com. I appreciate your feedback.

 


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