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 Trading Card Game Tips from fans

 

February 2007
 

Hi, it is Alex again and I had a great Idea of a gadget/mech deck now that the meta is changing a little bit! I recently broke up my last deck only because the gadgets came out and I wanted to have fun with them. I hope you like it. It also got me to the top 5 in a local tournament, so I think it is pretty good.
 
Wrath of Gadgets!!
 
Monsters - 22
 
Red Gadget -2-
Green Gadget -2-
Yellow Gadget -2-
Cyber Dragon -3-
D. D. Warrior Lady
Cyber Phoenix
Mechanicalchaser
D. D. Assailant
Magician of Faith
Ancient Lamp
Spirit Reaper
Sangan
Cannon Soldier
Gear Golem the Moving Fortress
Treeborn Frog
Breaker the Magical Warrior
Boot-Up Soldier - Dread Dynamo
 
Spells -11
 
Future Fusion -2-
Limiter Removal
Enemy Controller
Book of Taiyou
Premature Burial
Scapegoat
Hammer Shot
Fissure
Graceful Charity
Heavy Storm
 
Traps -8-
 
Sakuretsu Armor
Torrential Tribute
Call of the Haunted
Rising Energy
Bottomless Trap Hole
Magic Cylinder
Mirror Force
Rare Metalmorph
 
Fusion Deck -3-
 
Cyber Twin Dragon -2-
Cyber End Dragon
 
 
 
This deck (as you can see) revolves around getting the gadgets. You start by getting one gadget out by sangan, then you just keep using their effects to get out the others. The deck has so many staple traps in it to lock your opponent up when you swarm the field with gadgets. The boot-up soldier is very easy to get out in this deck because I usually have 3-4 gadgets on the field every game. You can special summon your cyber dragon, or when the field is locked up, sac the gadgets. gear golem is a great defence monster, with the ability to attack your opponents life, just add an axe and it is 1800 gone from your opponent. Future Fusion is great for all of the fusions. Plus limiter removal, I can get cyber end dragon to be 8000 attack. I f you have any ideas for this deck, or have any suggestions, e-mail me at dougkrivanek@yahoo.com . Thank You! 
 

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