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 Trading Card Game Tips from fans

 

July 2006

 

From: Derick
Sent: Thursday, July 06, 2006 12:53 AM
Subject: Gren Maju Da Eiza finds a friend in the labryinth. - Derick

Looking through the "intriguing" cards of the day... I was very disappointed

when I came across Gren Maju Da Eiza. They didn't even vaguely reference one

of my more favorite combos. Maybe you noticed it. Unfortunately, the cool kids passed up the combo. Whether or not that affects your willingness to continue reading this tip doesn't bother me. Fine, go hang with the cool dis. Back to the tip. Using an older card than GMDE, you can bring da eiza up to 3000+ attack very quickly. Think for a second. Really hard now. One Clue. Labryinth of nightmare monster disposal. I'll give it to you.

Gren Maju Da Eiza + Skull Lair

for the full stats:

Gren Maju Da Eiza
IOC-024
FIRE/3/FIEND/effect/?/?
The ATK and the DEF of this card become the number of your cards removed from play x 400 points.

(lame...but wait for it.)

Skull Lair
LON-082
continuous trap
Remove any number of cards in you Graveyard from play. Destroy 1 face-up monster on the fiend whose Level Stars are equal to the number of the cards you removed from play.

(oh my gosh, amazing card.)

Now, Skull Lair is such an amazing card to begin with. Now that it has the power to gift a shrimp with guns on it's shoulders.

Picture this:

Me: "Oh, dear. Blue-Eyes?! What will I do???"
Gruffy guy behind me: "Send 'im to Skull Lair."
Me: "Skull Lair? Oh, my. Nearly forgot. Well, I'll lose a couple cards I can't use anymore. Bye-Bye, Blue-Eyes!"
Gruffy guy: "That's the way to to do it."
Me: "While I'm at it, I'll summon Gren Maju Da Eiza after you end your turn.

Oh, Dear. 400 for each out of play? That's 3200 attack? your blue-eyes is gone... I'll attack directly."
Gruffy guy: "That's a surprise. I didn't even think of that one."
opponent: "Oh, Dear!!!"

Now... I don't say "oh, dear"/"my" that often... but it adds a comedic tone to the play. At least... I laughed. Back to the tip.

Now, I will admit there are pros and cons to the combo. But... the real card I liked was Skull Lair. Skull Lair can fit in a lot of decks... because

it's so cool. This combo is mainly for mid to late game. But, uh. I'll name a few pros... a few cons.

PROS:
[+] Skull Lair is a nice monster removal.
[+] Gren Maju has many friends... (Bazoo/D.D. Warrior Lady/Chaos peeps/SKULL

LAIR)
[+] Three Stars... Laugh at gravity bind.
[+] Fiends have Friends
[+] Skull Lair is continuous.
[+] They are both common cards. It's a cheap combo.
[+] One less four-star on their field... another sixteen hundred attack.
[+] Surprise them first... with it in defense position.
[+] Take advantage of a reckless opponent.
[+] Gives a nice advantage for at least a turn... in other words... they won't expect it.
[+] Works both ways... incase they like facedowns.

CONS:
[x] They'll learn to play face-down monsters.
[x] It's a trap card.
[x] Won't last long... both cards are the first thing they want to get rid of.
[x] Gren Maju Da Eiza needs a humongous push.
[x] They're both horrible in the first hand.
[x] GMDE is fire attribute... Not much help with that.
[x] You DO have to lose a lot of graveyard cards... then again... graveyard means wipe a tear... skim the will... find your name... rejoice...quietly.
[x] Jinzo/Royal Decree/Mystical Space Typhoon/Dust Tornado/ Sakuretsu/Magic Cylinder/Trap Hole/Kycoo the Ghost Destroyer [x] Dig up enough graves and it won't be a graveyard.
[x] LON Common cards... kind of icky.
[x] a deck based around this is unrealistic. I'd say "hurry up and beat 'em." decks would like this.

I don't currently use this combo in my deck... I've been trying to at least get skull lair into it. Who knows... You might like this combo. It was the first combo I ever came up with on my own. I was proud of it when I was a little noober. It's always fun though to get rid of their whole side of the field and then attack their monsterless field. Well then...


-Derick

P.S. this is my first tip. I loved writing this though. I just hope I didn't

sounds superbly lame... like I thought I sounded.
 


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