Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

 Trading Card Game Tips from fans

 


From: CrazyforZelda10@aol.com
Subject: strong beatdown deck- destinyherokman



deck list (53 cards total)

tribute cards (8)

E-hero bladedge

sacred phoenix of nephtys

cyber dragon

millennium scorpion

3 shadow ghouls

winged kuriboh lv. 10

non tribute monters (21)

3 insect knights

3 chthonian soilders

2 sabersaurus

united resistance

oppressed people

people running about

winged kuriboh

victory viper xx03

giant orc

second goblin

luster dragon

rare metal dragon

familiar knight

hand of nepthys

mystic swordsman lv. 2

mask of darkness

spell cards (13)

double snare

axe of despair

share the pain

nobleman of crossout

megamorph

transendent wings

painful choice

gift of the martyr

continuous destruction punch

kaiser colosseum

msytical space typhoon

ballista of rampart smashing

trap cards (12)

spell shield type-8

2 ojama trios

cemetery bomb

negate attack

seven tools of the bandit

spirit barrier

huge revolution

light of intervention

appropriate



This kind of deck is for duelists who don't enjoy to stall for long combos that might not work out in the end, don't get me wrong, i have nothing at all against people who play strategy decks, me, I play with 10 different decks so I enjoy variety. the main idea of this deck is to get rid of cards damage the opponent then finish em' off with shadow ghoul. other combos are ojama trio and bladedge which will cause some major damage. spells are the major weakness of this deck, so there are a couple cards to stop them. I'm an experienced duelist so I've seen a lot of players like me where they will try to protect their monsters by placing traps to fake you out. Most of the monsters are just to beat down your opponents defenses before they pull out a huge combo. Now most decks have a theme and in that theme, they only have 1 or 2 big combos, but this deck has lots of little combos like huge revolution combo, combine that with kaiser colosseum, making it pretty easy for it to work, A few of the cards in the deck are for defense damage like light of intervention, which you'll be able to see monsters before you attack, and it doesn't matter to you because you don't need to place your monsters in face down position. sacred phoenix is there because you might want to get rid of some pesky spell or trap cards. cyber dragon was put in here because if your in a jam and you need a last minute strong monster, cyber dragon is good. Familiar knight belongs in the deck because you never know when you will need reinforcements. Two last notes, double snare is probably the most useful card in the deck because of the ever menacing jinzo and others that negate traps., and appropriate because if your opponent ever draws a card outside of their draw phase so you should get something too. I almost forgot that share the pain because if shadow ghoul needs some extra fire power, if you sacrifice a monster, it's loss won't be in vain, besides, if you have to give up a monster, why shouldn't your opponent have to also, it's only fair.



from Kyle, email me at www.crazyforzelda10@aol.com and tell me what you think

 


Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.