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 Trading Card Game Tips from fans

 


From: Drake
Subject: Article- Stein and Lily, the LP Eaters - Adam Culp



Cyber and Lily: The LP Eaters

And both are good cards in their own right. Lily is one big beatstick, provided you can spare the LP, and who among us has not fallen victim to a Cyber-Stein OTK? But there are counters to these big beaters, and they’re some I’ll bet you’ve never thought of. Believe it or not, there’s a way to turn Lily against your opponent and get rid of it without wasting a removal card. Lily is mighty, but there is one type of monster she’s ill-equipped to deal with.

Lily’s mortal enemies are the Searchers: Mystic Tomato, Giant Rat, Shining Angel, etc. She can’t handle them. Why? Attack Lily with a Searcher, and search out another. You’ll lose around 2000 LP (most searchers have 1400 ATK), but so will your opponent for pumping up Lily. Attack with the second searcher, same deal. You opponent will catch on fairly quick, and thus you have turned Lily’s strength into a weakness. Your opponent must now either let their Lily bite the dust, or keep paying LP to keep her on the field as she mows through your searchers. And in a game with Ring AND Magic Cylinder (not to mention Secret Barrel and Ceasefire), is paying that much LP a risk they can take, when for all they know you’re ready to Ring them and make them regret ever decking Lily in the first place? I recently used this trick against a Lily-player at a local tournament, and it worked like a charm. Try it out, you’ll find that it puts the hurt on opponents who like using Lily.

Now for Stein. A properly executed Stein OTK will include clearing out your Spell/Traps, summoning Stein, calling out the Fusion of the day (there’s so many), and pumping it up with Megamorph/Limiter Removal for the game. And with no field and a Trampler at 16K attack, it seems the only surefire way around this is to side-deck Kuriboh. But the new Cyberdark Impact has given us the answer…

Cyber Ogre

CDIP-EN004

*****

EARTH-Attribute

Machine-type

ATK: 1900

DEF: 1200

And what could be so great about it that it can halt a Stein OTK? When it’s in battle, you can discard a second Cyber Ogre from your hand to negate the battle. But what’s more, the Cyber Ogre that was battling gets another 2000 points until the next time it battles! And what do you know, your opponent just left their Stein in attack mode…do the math. They’re down to 3000 LP for using Stein, and now you have a 3900 points Ogre versus a 700 points Stein. They lose. Cyber Ogre is the mecha-Kuriboh, and has a nice place in Cyber-Style decks to counter other Cyber-Styles. If you can fit it in your machine deck, I say do so, it’s good. Protection against beatsticks AND a nice power boost is worth something. And don't neglect Cyber Ogre #2, who starts off at 2600 and powers up more, when it attacks, have the target's attack is added to Ogre #2. Cyber Ogres are meant to dish out pain, and they do it well.


Email me your comments at aculp_2@hotmail.com

 


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