Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

 Trading Card Game Tips from fans

 

What!? How the heck would anyone play this card!? Oh...(by Y)

Right…welcome people, to the article where the writer doesn’t make a tip that everyone else has already thought of or made an “original” deck that focuses on the staple set of the latest pack/a pre-constructed deck.

Take a look at the following card, and tell me what you see (well…tell yourself what you see. I don’t really care).

Shien's Spy - Normal Spell

Select 1 face-up monster on your side of the field to activate this card. Until the end phase of this turn, shift control of the selected monster to your opponent.

You’re probably going “Why the heck would you play a card that loses control of one of your monsters for a turn when you don’t get anything else out of it?” (Unless you’re Yadons, in which case you wrote an tip stating some of the advantages of playing such a card.)

However, if you aren’t Yadons, let’s take a few moments to think to ourselves…why would we give our opponents a monster?

1: Goats. Put one of those lambs to the slaughter in attack, give it to your opponent, attack it.

2: Cyber Dragon. If your opponent has no monsters out, this can let you summon CD without sacrifice.

Okay, but now you’re probably thinking “So what? It’s better to use Creature Swap with a goat and Cyber Dragon’s easy to use as it is. Plus it’s a -1, and even a temporary -2!” Of course, I don’t really care about – this and + that. That type of thinking is horrible for the game because it limits the way players think and completely disrupts the flow of the game that was originally intended during its creation.

Now, let’s look at some very special monsters that you might actually want your opponent to take control of…

Ameba

Effect Monster

WATER / Aqua / 1 Star

ATK: 300 DEF: 350

When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field.

Griggle

Effect Monster

EARTH / Plant / 1 Star

ATK: 350 DEF: 300

When the control of this face-up card on the field shifts to your opponent, increase your Life Points by 3000 points. This effect can only be used once as long as this card remains face-up on the field.

Okay, so +3000 for you or -2000 for the opponent, but you end up with a weak monster out at the end of your turn. Most people prefer damage over lp gain, so we’ll go with the -2000. Two cards to accomplish that is considered a lot, especially since you use up a summon.

Now to make my major contribution to the uses of Shien. Let’s say…you use this B.A.M.F.:

The Immortal of Thunder

Effect Monster

LIGHT / Thunder / 4 Stars

ATK: 1500 DEF: 1300

FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.

Yes, I went there. Here’s how you do it. First of all, ignore the lp gain part. It would be fun to gain 3000 lp in the process, but flipping requires you to have Immortal out too long, while you want him to hit the field and leave it real quickly as soon as you’ve had your fun. First, summon Immortal. Next, switch it to your opponent with Shien’s Spy. See where this is going. Good. Now go ahead and play Smashing Ground. Oh my…they just lost 5000 lp, and it only cost you three cards. Now isn’t that something?

Not satisfied? Okay, how about an OTK? Play Premature Burial on Immortal, switch him again with another Shien, and play another Smashing. Wow…10000 damage in one turn? I think you just won.

An OTK deck involving two of the otherwise most useless cards in the game is now possible. Shien’s Spy, The Immortal of Thunder, and Smashing Ground are nowhere to be seen on the ban list, so you could easily make a surprising (albeit hard-to-pull-off) OTK deck. The best part is, unlike Cyber Stein and Chimeratech, you can pull it off on the very first turn of the duel (instead of on the second turn, so you can attack), before your opponent can set up anything to stop it.

So don’t mock Shien’s Spy. It makes crappy cards potentially godly.

-----Dare to be original.
 


Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.