Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

 Trading Card Game Tips from fans

 

August 2006

 

From: Josh Herzog [mailto:basil_koriander@hotmail.com]
Sent: Friday, July 28, 2006 12:32 AM
To: yugiohcrew@pojo.com
Subject: JK-47 -- A rant.

I love this game. Like seriously, it borders on unhealthy, my love for this game. Yet, I never win. Ever. I go to tournaments every week, and I duel whenever I get a chance. But when it comes to winning at Yu-Gi-Oh, I'm at a loss. Don't pardon the pun, it was intentional. The reason why I don't win?
Well several.

First, it could be that I am not that great of a duelist. That's right, i can admit it, I might not be that good. My record would seem to indicate that, anyhow. So if this is the case, then why do I still duel? Because I love the game. And with patience, I might get good. So let's move on to the next reason as to why I never win.

I run oddball, screwy decks that no one has ever seen or heard of. Yep, this

is probably the real reason. Right now I have three decks made. One is a bounce deck, focusing on returning monsters to my opponent's hand, and limiting their field presence. One is a Macro-Stall, which is designed to take all cards out of play while hiding behind a G-Bind or LLAB for my D.D.
Dynamite or Gren Maju Da Eiza to reach game-ending strength. The third deck is a Diamond Dude deck, as dedicated as i dare go, which translates into 5 cards that serve the Dude's Purpose. 2 Mega-ton Magical Cannons, 2 Des Croakings, and one Chaos Greed. To counteract the possible dead cards in hand I have included two Rageki Breaks and one Rising Energy. Both require a

dsicard. Then, to counteract the loss of card advantage, I have 3 copies of Cybernetic Cyclopean, arguably the best topdeck monster in the game. When you have no cards in your hand, it can kamikaze a monarch.
So with these decks, running into the standard meta, I am pretty much screwed before the game starts. Even at my local store where the local meta does not reflect the larger North American Meta, I am at a disadvantage, because My decks focus on longshot combos, and effective stalling techniques, versus the relentless aggro and OTK decks of my competitiors.
But I still play, and I still play my decks. Because I love the game.

The next reason that I might not win is luck. I'm not blaming all my problems on luck, afterall, I just did admit to runnig combo decks, but there are times when luck is against you. Case in Point, I was playing at a tournament. I was running my Macro-Stall, which requires the game to drag on

for a while. I go first, set a macro, and a man-eater bug, hoping that opponent will run into the bug, while I flip the macro cosmos to remove the monsters from play. My opponent's first turn, the second turn of the duel, he plays nobleman, giant trunade, Cyber Stein, Cyber End, Megamorph, and a Limiter Removal just for insurance. That was his opening hand. The exact cards he needed for the OTK. No matter how skillfully you build a deck, luck

will always play a little bit of a factor. Luck rarely works for me. But I still play the game.

Are there any other reasons as to why I might not be winning? Not really.
Overall, I am missing a few key cards that most people run, even in decks that are not necessarily cookie cutter. For example, I do not have Jinzo. I

have one Zaborg, and I had to give up a lot to get him in a trade. Tis comes

back to luck, and pack buying. But needless to say, if I am lacking the cards that have been determined to be necessary to win, it is little wonder that I don't win. But again, I still play the game.

The point I have been trying to make here is that I love the game. And no matter what the future brings, be it a ban list bordering on fascist control, or unrivaled freedom where everyone will run the same 40 "staples,"

I will still play the game. And chances are I will still be running my oddball kooky decks that are nowhere even close to the competitive metagame.

I love Yu-Gi-Oh, it is the top of my list when it comes to fun, and no matter how much others might complain that the game is stale, or boring, it is only as boring as you let it be. If you want to keep the game fun, find what makes it fun for you, and stop being so obsessed with winning. This is a game, and losing never killed anyone in a card game, well, at least not one that didn't involve money. If you love the game, keep playing, keep trying out what is fun for you, and don't worry whether or not it will win.
If you love winning more than the game, then you really should find another pasttime, or have a kid. They're great things to put in competitions, once they're old enough.

Anyhow, I've rambled on for long enough. If you've read this all the way through, thanks. If' I've managed to change your mind about the state of teh

game, and convince you that the love of the game is more important than victory, well even better. If you want to send hatemail, praisemail, or any other type of mail, send it to

basil_koriander@hotmail.com

Until next time, Keep dueling, keep thinking, keep playing.
Peace.

JK-47

 


Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.