From: Shadowblade10708@aol.com

Date:  Thu, 11 Mar 2004 17:31:48 EST

 

Lately I heard of a strategy to use with Fiber Jar.

 

Fiber Jar's effect reads "FLIP: Both players unite all their respective on the field, in their hands, and in their graveyards with their respective decks and shuffle them.  Then both players draw 5 cards from their shuffled decks."

 

Basically when you flip Fiber Jar you reset the game only with the LP the respective players had at that point in the duel...right?  Wrong, Fiber Jar does effect what seems like everything, but the card fails to do anything about cards removed from the game.  If used correctly, this single bit of info can create a horribly irritating deck (beaten only in annoying-ness by the Yata lock).

 When used in tandem with cards like Soul Release, and Gravedigger Ghoul you can lock your opponent down.  Once our opponent has used their best cards, use Soul Release on them and then use Fiber Jar.  They will not gain their cards back, but you will get your Soul Release back so you can use it again and again!  Some would say this deck is entirely dependent on getting out Fiber Jar, well their right, and it's way easier then it sounds!  Fiber Jar can be searched for by both Witch of the Black Forest and Sangan.  To make it easier to get one of these three cards be sure to include 3 Mystic Tomatoes in your deck, both Witch and Sangan can be found with these cards.  Also to make it even easier to get to those cards put in cards that search for themselves so you can thin out your deck (what do you care, you'll be seeing those cards again anyway!).  Think cards like Nimble Momonga and Giant Germ when making those choices. 

Also aside the 2 previously mentioned cards for removing cards from the game you can use Bottomless Trap Hole, Kycoo the Ghost Destroyer, Lesser Fiend, Nobleman of Extermination, and Nobleman of Crossout.  Be sure to add some cards to raise your health, as it is inevitable that you WILL be taking some damage during the plan.  Be sure to also include one or two magic/trap removal cards because it would really womp if raigeki gets played on Fiber Jar, I prefer mystical Space typhoon so it is protected for the turn it is face down (Playing it from your hand adds surprise, and it doesnt matter if you waste it because you'll be seeing them again soon!).  You could also choose to add scapegoat, just make sure the four tokens dont get in the way of your summoning multiple monsters at once, and never be afraid to add cards that search for only one of your  possible monsters (i.e. Flying Kamikiri #1 for Troop Dragon.)

 

IMPORTANT: Don't decide not to use this deck just because it's dependent on one card, because the speed of which you will be finding the card over and over, again and again, etc. etc., is MUCH FASTER THAN YOU THINK!

 

Example Deck:

 

1x Fiber Jar!!!

2x Lesser Fiend

1x Kycoo the Ghost Destroyer

3x Mystic Tomato

1x Flying Kamikiri #1

1x Witch of the Black Forest

1x Sangan

1x Cyber Jar

3x Troop Dragon

3x Nimble Momonga

3x Giant Germ

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3x Soul Release

2x Gravedigger Ghoul

3x Nobleman of Extermination

1x Nobleman of Crossout

3x Dian Keto the Cure Master

2x Mystical Space Typhoon

1x Scapegoat

1x The Dark Door

----------------------------------------------------------

2x Bottomless Trap Hole

1x Gravity Bind

1x Mirror Force

 

Experiment and try out your own style of the deck!

 

~Shadowbladez~   shadowblade10708@aol.com