Subject: Corrections for the June 5th Tips.. and other stuff

If anybody finds these connections insulting in any way, I'd be glad to 
know.  Some of these are more "clarifications" than "corrections," but I'm 
doing this to stem potential questions that may develop needlessly later.


a few LOD card reviews:  This is kind of a touchy ruling 
inconsistency.  According to the Japanese rules, Kycoo only prevents your 
opponent from removing cards from GRAVEYARDS (gee, that's what its wording 
says after all).  The English ruling, however, is that Kycoo prevents all 
removing.  Technically (going by the wording, and the Japanese ruling) 
Kycoo should not negate Nobleman or Bottomless Trap Hole, since both remove 
cards directly from the field that never enter the graveyard.  However, 
until UD says otherwise, the ruling is going to be that Kycoo negates 
NoC.  Not sure about BTH yet, though.  I'd just like to mention this, even 
though what this guy says is technically correct going by the English rulings.


A word on Fusions:  I've seen this exact same article previously, but 
anyway... The Last Warrior does not prevent either player from SETTING 
monsters, and the monsters can be flipped during the damage step of an 
attack.  (They cannot be Flip Summoned.  Flips and Flip Summons are two 
different things.  A Flip is not considered a summon except for the 
purposes of Mysterious Puppeteer, where it does)  Alligator's Sword 
Dragon's exact conditions are if the opponent's monsters are all only 
EARTH, WATER, and/or WIND main-type monsters.


Cool combos with Creature Swap:  Just in case anyone's confused, the goat 
tokens' modes CANNOT be switched the turn that Scapegoat is used.


Create decks that are fun:  Ryoku (j. Riryoku)'s actual effect is that it 
reduces the ATK of one monster on the field (can be your opponent's) by 
half, and gives that many ATK points to any other monster on the 
field.  Gear Golem is level 5 in the real game.  Des Guardius (yes, it's a 
real japanese card) cannot use its stealing effect by itself.  When it 
dies, you take a magic card called "Mask of Remnants" (j. Bequeathed 
Mask/Willed Mask) from your deck (can only be used properly by this effect, 
and if you just activate it it gets shuffled back in your deck) and equip 
it on the monster you want to take.  That makes it easier to 
counter.  Reflect Bounder's ability is more or less what it is in the show 
(it's restricted to 1 and I think it's a promo).  Amplifier, to my 
knowledge, does not exist.  Oh, and just so you know, I know every card 
Marik uses in Battle City.  (NONE of them, to my knowledge, are released in 
English, so don't bother trying to make a full Marik deck for about... 7 
japanese sets, so that's about 4 english sets away.  Going by how fast UD 
is doing things, that could be anywhere from 4-12 months away.  Woah, 
that's not so long after all)


Good Necrofear Combo:  This combo works.  (Not a correction, but I thought 
you'd like to know)


LAST TURN and LAST WARRIOR FROM ANOTHER PLANET:  Your opponent cannot 
Special Summon out a monster since Last Warrior prevents that.  Since you 
have a monster on the field and your opponent does not, you win.  It is not 
a tie.  (If the monsters killed each other or if the weaker monster did not 
die (Retrained Celtic Guardian, but you don't need to know that yet) THEN 
it is a tie)


LoD rants:  Like Wicked Worm Beast, Yata's "return to hand" effect cannot 
activate if it is in the graveyard or removed from play.


Of wishes and jars:  Yes, this person is correct.  Picking up Cards does 
not constitute drawing, and so if you activate Cyber Jar's effect while one 
of you does not have 5 cards in his/her deck, you do NOT lose the game 
automatically.  (And, of course, what this person said... as well...)


Toll and Chain Energy:  As explained by an earlier tip, activating a 
face-down magic card activates Chain Energy's effect.


Words on Yata-Garasu:  So THAT'S why everyone thinks Injection Fairy Lily's 
an instant kill... well, just to clear things up, it's not.  Injection 
Fairy Lily's effect can only be used ONCE PER DAMAGE STEP.  (i.e. it cannot 
be used three times in the same attack to boost its ATK up to 9400)  There 
was never a ruling stating anything to the contrary.  (If your opponent 
attacks Lily, it can be activated, but the ATK boost goes away after the 
attack is resolved, and the effect must be activated again if the opponent 
attacks again)


Wow... people need to read Injection Fairy Lily a little better...


Questions, Comments, Ruling Mistakes/Changes:

<mailto:qc@fengyuan.com>qc@fengyuan.com


-Pegasus


(P.S.  The ruling text on any tip I do not comment on is correct to the 
best of my knowledge)

(Spoiler to the Yugioh show below.  If you don't want to know, don't scroll 
down, and wartortle if you don't like it you can delete it))

































(P.P.S.  Just so you can amaze your friends and tell them what's about to 
happen in the Yu-Gi-Oh show, Yugi duels Joey under control by Marik (and 
loses, but they both come out okay :)), Yugi duels Yami Bakura (and wins; 
Yami Bakura uses Ouija Board, Dark Necrofear, and Magical Marionette and 
almost wins), Kaiba duels Ishizu (and wins WITHOUT Obelisk; too complicated 
to explain here, but he tributes Obelisk and something else for Blue-eyes 
and attacks with the Blue-eyes instead), Joey duels Odion (and barely, 
barely wins because Odion gets out a fake copy of Ra that almost kills both 
of them; oh yeah, Odion uses a deck chock-full of traps so Jinzo stops him 
in his tracks.  Heh.), Yami Marik duels Mai (and wins, and traps her in a 
giant hourglass; Mai actually summons Ra by stealing it using Amazoness 
Chain Wielder, but Marik gets it back because he speaks a dead Egyptian 
language that's necessary to control Ra.  Weird.), and Yami Bakura duels 
Yami Marik (and loses, and gets disintegrated into nothing, and comes 
back... this is a hella cool duel cause you can watch their flesh get eaten 
away as they lose LP).  Oh yeah, before the final round of Battle City 
there's this side story where they get trapped in the virtual world by the 
Big Five.  Again.  And Kaiba has to duel Exodia Necros, which is a 
4/1800/???? monster that's summoned with a magic card and if all five 
Exodia pieces are in the graveyard, and it's immune to everything so it's 
invincible, but it dies if any of the Exodia pieces get out of the 
graveyard, and its ATK increases by 700 each turn)

(P.P.P.S. the finals are a four-way Battle Royale between Marik, Yugi, 
Kaiba, and Joey.  It decides the order they duel each other 
individually.  Joey duels Marik and loses (because it was a shadow game, so 
each time Joey lost LP or a monster he felt physical pain, and Marik used 
Ra to kill Joey's monsters and hurt him so bad he couldn't command 
Gearfried to attack and win), Kaiba duels Yugi and loses (this is a hella 
cool duel and YUGI GETS OBELISK AFTER OBELISK AND OSIRIS DUKE IT OUT), and 
Yugi duels Marik (and wins, Yami Marik is trapped in the shadow realm, and 
YUGI GETS RA AFTER RA, OBELISK, AND OSIRIS DUKE IT OUT!  AND THE MILLENNIUM 
ROD 'CAUSE THE NORMAL MARIK GIVES IT TO HIM FOR SAVING HIS LIFE CAUSE THE 
YAMI MARIK WANTS TO KILL EVERYONE AND MAKE A SUPER-EVIL ALTERNATE REALITY 
USING THE MILLENNIUM ITEMS AND THE GOD CARDS))

(P.P.P.P.S.  Some of the duels may be in the wrong order)

(I left out a small episode that comes in between Yugi-Joey and Yugi-Yami 
Bakura.  There's this guy called "Ninja Master Magnum" that wanted Mai to 
marry him a long time ago but she'd only do it if he beat her in a duel, 
but he lost, and now he's looking for revenge in battle city and forces mai 
to duel him, but he STILL loses, and then he kidnaps her and Yugi has to 
save her and stuff... oh yeah, and the hourglass she gets trapped in has 
giant ants or something in it... oh yeah, and Ra happens to be immune to 
Obelisk and Osiris' effects :o)
'