Subject: Fiend Megacyber...-Sawquid Hey.This is my second CCG tip.I hope my last one helped a couple people. The fiend Megacyber is a very under-rated card.Most people will say "this card sucks,you need to be losing to play this." Well,not exactly. Imagine a large standoff.You have a few la jinns on the board,and so doesn't your opponent.Now summon the megacyber and break your opponent's head in!This card can really save your life.Alot of beatdown players only have summoned skulls in their decks as high level monsters.Other than that they just try to beat you down with some level 4s.So summon the megacyber and turn the tide of the game.Now they're on the defensive. >:-) This is also a great card to combo with Cyber Jar.(which almost every deck runs) and is a nice counter to ultimate offering.And if you have a parasite paraside in your deck,you can summon Megacyber like a level 4 at almost any time after they draw the parasite.And finally,the megacyber works well against defense decks,who try to get around 2 or 3 2000 defense monsters on the field at a time. Those are just a couple ways to effectively administer death to your opponent with the fiend megacyber. Right.any Email can go to Sawquid@aol.com.Hate mail will be deleted with extreme predjudice.Peace out.