Subject: top 10 broken underrated cards

I'd like to start by saying that these are NOT considered "staples" but more cards that can be helpful.

10. Graceful dice: yeah not the best booster in the game but it is very versital being a quickplay magic and considering all the jinzos running
amuck good
anti jinzo when combined with goblin attack force or bazoo pumped up by 2 removed cards

9. toons: (i'm using all them for this to save 2 spaces) they do have their share of drawbacks but what most people don't seem to know is that they are considered SPECIAL summoned meaning you can play toon mermaid sacrafice her
for
toon summoned skull and still have a normal summon ::gets idea for toon beat down combo deck::

8. mad sword beast: yes i know most people say "Why use this card when you can use spear dragon" he has a horrible attack (1400 for all you who don't
know)
he has the same trampler effect BUT he has no draw back effect he needs some work but nothing a good equip magic card wont fix

7. Gate guardian peices: (note: see toons) yes their 2 sacrafices and yes their attacks are less than perfect but being able to smack your opponent
around
without them being able to attack it for fear of extreme life point damage is just too much to give up.

6. bubble crash: a good card with alot of potential, being able to shave down your opponents feild and hand is priceless yes it dose do the same for you but most of the time when you use this you'll either want to destroy something on your feild/hand or fufill the requirements for the card.

5. convulsion of nature: there's no real combos you can pull of with this but the effect is definatly game changing but is very unpredictable. just plain fun!

4. Mask of darkness: most people don't play more that 3-5 traps in their deck for fear of jinzo. i just have 1 question: WHY! jinzo is one card that is restricted to one i personally play 10 traps and since most people run such
a low
amount they see no point to playing this but even then being able to pull back mirror force is gamebreaking.

3. Summoned skull: most people see him as obsolete mainly because axe of dispair can power up most decent attacking monsters higher attack than
summoned
skull. jinzo's 100 attack less but with the massive trap negation effect and bazoos effect and all. But this old guy can knock most monsters played flat
with
no negative effect plus most people spend most their best cards trying to get rid of it.

2. Fairy meteor crush: an equip card that adds no attack? sounds like a waste huh? not with the killer effect it gains it basically eliminates your opponent being able to defend your life points for the equipped monster.
another plus
when equipped to maha vailo you got a trampler 2050 attacker

1. Mirror wall: i havn't seen one other person at tournaments play this card beside me. being able to slice your opponents monsters attacks in half is priceless. you can practically destroy any attacking monster with at least
one on
your feild, plus it can reduce life point damage immensly AND you can keep it on the feild but at a high price though. why no one plays this is beyond me.