From: by way of Yugitips [GameMaven5@aol.com] Sent: Sunday, April 20, 2003 1:26 AM To: Bill Subject: Some simple combos...(Pt. 2) These combos are used under the same principles stated in "Some simple combos...". Please read that before reading this. Dragon with high defense and low attack + Dragon Capture Jar Effect: If the opponent attacks, use the trap to change your dragon's position and then they can lose Life Points. Review: Very unexpected. Usually people would use a jar to stop a BEWD or something. But instead, use it on your own. Not many duelists look out for stuff like that. It can also be used as a precaution just to protect Life Points. Hyozanryu works very nicely with this move. You might want tot throw in a Dragon Capture Jar if you want your dragon to be freed. Very good combo. Type Zero Magic Crusher + Sword of Deep Seated or Horn of the Unicorn + (Umi + Tornado Wall or anything that can stop the opponent from killing you) Effect: Discard SODS or HOTU, do 500 damage. On your next turn, draw the card and repeat. Review: Okay this combo may not be so simple. There are serious drawbacks. You are drawing the same card again and again making no progress through your deck. Big problem. While doing this you need a solid defense to keep the opponent from destroying you. And if you do this at the start of the game, it takes 16 turns to kill the guy. And that's if they don't increase their Life Points. One of you people may find a way to pull this off. This is extremely hard but can be done. Invitation to a Dark Sleep + Mask of Restrict + Kiseitai Effect: Lots of Life Points Review: Life Points are good. Life Points every turn is even better. You might want to catch a monster with high atk with this combo. This is somewhat conditional. When the guy attacks, activiate Kiseitai and Mask of Restrict. Then use ITADS. Good if it works. Invitation to a Dark Sleep (optional) + Mask of Restrict + Germ Infection + Stop Defense + Strong monster Effect: One helpless and weaked monster ready to be destroyed Review: First, get them to attack and then activate the Mask. Then play Germ Infection. This will make them go to defense mode. Then get a big monster use Stop Defense and then attack. Weird manuever but effective. Takes some time though. You could throw in ITADS if necessary while the monster become weak. Unfornately can't work on Jinzo because he's a machine. Very good combo and not really expected. That's all for now. What do you think? Psycho K gamemaven5@aol.com