[JohnnyBQuick@aol.com] Tag Team Tournament Rules (Unity Version) - Wandering Duelist YuGiOh! Tag Team Tournament Rules (Unity Version) 1. Each tag team starts a Duel with a shared Life Point score. (suggested score is 16,000 ­ 20,000) 2. Victory Conditions include reducing a tag team’s Life Point score to 0 and/or reducing at least one opposing player’s deck to 0 cards up to the point of that player drawing a card. 3. Tag Team players alternate turns between themselves and their opponents: Player A from Team X finishes his turn, Player B from the other Team Y goes next and so on. 4. Players may not declare attacks until all Players have begun a turn. The last player to begin a turn may start declaring attacks. Direct Damage from a card effect may not occur until the beginning of the first Player’s second turn. 5. Card effects that affect an entire field, Ex. Raigeki, affect all opponents’ specified cards or all Players’ specified cards, ex. Mirror Force will destroy monsters on both of your opponent’s fields. 6. If one Player on a team has at least one monster on his/her field, that monster must be targeted for attacks in order to inflict Battle Damage to Life Points. 7. Trap cards that activate in response to attacks may be activated for an attack directed at a tag team partner’s card on the field or his/her Life Points­ ex. Magic Cylinder, Rush Recklessly. 8. Card effects that last a certain number of turns (i.e. Swords of Revealing Light) count a turn for every individual affected Player’s turn, not every entire tag team’s turn. 9. Card effects that affect an Player during his/her Standby Phase (i.e. Graverobber’s Retribution or Cure Mermaid) affect a tag team during both members’ turns. 10. Card effects that damage Life Points based on the cards on a player’s field count the cards on his teammate’s field as well. (i.e. Just Desserts will count the monsters on both your opponent’s fields) 11. Increases in ATK and DEF based on number of cards on the field count only the cards on the field of the Player whose card is so affected ­ ex.. United We Stand. 12. Players may not use their teammates’ monsters for Tribute, but with their teammates’ permission, their teammates’ monsters may be used as Fusion Material. Control of the Fusion Monster belongs only to the player who performed the Fusion Summon. 13. Players do not share a Graveyard for card effects dependent on cards in the Graveyard. 14. If a card effect destroys or removes 1 of your opponent’s monsters from the field, choose 1 of your opponents’ fields for the effect, not both. 15. Players may look at their teammates’ hands and consult each other for strategy. 16. Card effects depending on the number of cards in a player’s hand counts only for one player’s hand. 17. Card effects that discard a card from your opponent’s hand except for card effects that require discarding the entire hand affect only one of your opponents at a time. 18. Tournament Restrictions/Rulings are based on current Upper Deck or Konami restrictions/rulings unless otherwise stated by the tournament judge(s). Brought to you by Johnny The Wandering Duelist - JohnnyBQuick@aol.com