Subject: 10 AWESOME Yu-Gi-Oh Combos By:Julian 1.Power and Defense: Cards Needed: Shield & Sword(2) Dark Elf Mystical Elf How it works: First play Mystical Elf face up in defense mode. End your turn. Wait until your opponent ends their turn. Play both Shield and Swords face down and play dark elf in face up attack mode and switch Mystical Elf into face up attack mode. End your turn. If your opponent attacks mystical elf, activate Shield and Sword. Mystical Elf stats: 2000/800 Dark Elf stats 800/2000. "AHA!" your opponent will say and they will attack your dark elf. activate your other shield and sword and make all your stats normal again. 2.The Unknown Annihilator: Cards Needed: Ancient Telescope Big Eye Cyber Jar How it Works: First use Ancient telescope and see how many level 4 or under monsters they have. Then use big eye's effect to make sure you have more or stronger level 4 or under monsters. use Cyber Jar's effect to destroy every monster on the field. Special summon all of the under level 5 monsters u saw and your opponent will be helpless. 3. Shadow Coffin:(this combo is not recommended unless you really need help on powering up Shadow Ghoul) Cards Needed: Shadow Ghoul The Cheerful Coffin How It Works: Okay, lets say u have a shadow ghoul on the field and 7 monsters in your graveyard. your shadow ghoul's attack should be 2300. then your opponent brings out a summoned skull, for example. play the cheerful coffin, discard 3 monsters from your hand to the graveyard and raise shadow ghoul's attack by 300! if you want you can try to have more than 1 cheerful coffin your deck so that you can keep raising shadow ghoul's attack. 4. The Power of 1: Cards Needed: Man-eater Bug Share the Pain Michizure Man Eater Bug(u need 2 for this combo) Share the Pain (you need two for this combo) How it Works: OH NO!! your opponent has 5 strong monsters on the field. well, if this ever happens to YOU this combo will help ALOT!!! ok first have 2 MeB's on the field and flip them both so you can destroy 2 of your opponent's monsters and then Share the Pain on one of them and destroy another of yourr opponent's monsters. then, since 1 MeB was destroyed, Activate Michizure and destroy another of your opponent's monsters. then finally get rid of the 2nd MeB with your second share th pain and say Bye Bye to your opponent final monster! HURRAY FOR DIRECT DAMAGE! 5. Ultimate Summoning of Dragons: Cards Needed: Lord of D. Flute of Summoning Dragon(2) 4 Dragons (In Example:3 blue eyes white dragons, 1 Red Eyes Black Dragon) (if you want you can put in some powerups(Dragon Treasure, For example) and a Mountain) How it Works: First off, have one of the Flutes face down on the field. Then play Lord of D. and both Flutes. 4 Dragons on the field! Say bye bye to a lot of life points! (If you summoned 3 Blue Eyes White Dragons and 1 Red Eyes Black Dragon, try to get a Summoned Skull in your hand. if you can, throw in 2 polymerization cards into this combo and voila, a B. Skull Dragon and a Blue Eyes Ultimate Dragon on the field. the only things that could go wrong would be a Dark hole, Raigeki, Share the Pain or Hayasuba Knight (its effect boosts its attack by 500 for each dragon on the field and in the graveyard. That means 5600 attack!).) 6. Steel Ring: Cards Needed: Steel Scorpion Ring of Magnetism How it Works: Lets say your opponent has 1 strong monster on the field and you only have 2 cards in your hand. The crappy Steel Scorpion and the even crappier Ring of Magnetism. Well, your not going to take a chance at the Gamble Card, are you? No, you aren't. Your going to play steel scorpion in face down defense mode and equip it with the ring of magnetism. so the steel scorpion should be in face up defense mode. Yay! just 2 more turns with the strong monster! 7. Ring of Shadows: Cards Needed: Shadow Ghoul Ring of Magnetism Any Weak Monster How it Works: Ok, Lets say(I know I say this a lot) you have a Shadow Ghoul on the field and its attack is equal to the attack of an opponents monster(or 50 less). " Oh no!" you think since it took all that time to get Shadow Ghoul out of your Deck! Well you DO have Ring of Magnetism in your deck, hand or on the field and a weak monster in your deck, in your hand or on the field right? well, equip the weak monster with RoM and, when your opponent attacks and hopefully destroys, the weak monster, Shadow Ghoul's attack will be higher than the monster your opponent has! Bye Bye monster! 8.Limiter Recovery: Cards Needed: Launcher Spider 7 completed Shield & Sword Limiter Removal Monster Recovery How it Works: OK first summmon your Launcher Spider and use 7 completed on its DEFENSE! then use Shield&Sword and make L.S.'s Attack 3200.Then to annoy the opponent even further, use Limiter Removal and make his attack 6400! attack and then use Monster recovery before u end your turn and Save Launcher Spider! 9.Mystic Extermination Cards Needed: The Stern Mystic Nobleman of Extermination How it Works: Ok, this is a VERY simple combo.First Flip The Stern Mystic and Look VERY carefully at your opponents magic and trap cards.Then use NoE on the best one and REMOVE IT FROM PLAY!BWAHAHAHAHAHA! 10.Ceremonial Sword of Light Cards Needed: Ceremonial Bell Lightforce Sword Light of Intervention How it Works: OK,First use Light of I. and make it so that u can put monsters in Face up defense mode.Then,play Ceremonial Bell and Memorize your opponents hand. then use Lightforce Sword and Put the Best one out of the game for 4 turns! Sorry that this was long. My email address is AnsemReport1@aol.com PLEASE EMAIL ME IF U WANT TO SEND ME DECK IDEAS,Decks(i will probably fix them),HOW THESE COMBOS WORKED OUT FOR YOU OR ANYTHING ABOUT YUGIOH!