Subject: correction on summoned skull combo-L. Reid sorry about that post, i made a few minor mistakes on the combo. well heres the correction(this is the same combo but its edited) cards needed: summoned skull, sword of deep seated, reinforcements, ultimate offering,castle walls, and a monster on the field what to do: have a monster on the field, but not too weak(you still wanna take some lp before it dies..) play ultimate offering so u can get summoned skull out. then play summoned skull onto the field in atk mode, equip ss w/ sword of deep seated, then your ready to attack. you should do 3000 damage...if its direct damage then GREAT!!and ur defense should be 1700, on ur next turn(if ss is still on the field...), equip ss with sword of dark destruction, its new atk should be 3400 and its def is set back a bit to 1500...but the good thing about this combo is that if a blue eyes is on the field, it catn attack ur summoned skull...after you're done with increasing its atk points if u wish you can increase its def points aswell. an easier way to speed this combo up is to play a trap card during your opponents turn. By doing this on ur next turn you can play as much magic/trap cards as you want. The good thing about this little tip is that its perfectly legal!you can check www.yugioh-card.com if you want to make sure. if anything seems wrong with this combo you can email me at lilman956@hotmail.com or contact me on AIM at Lucky Boy2000239 this is a correction of the last combo that i have sent, so therefore nothing should be wrong with it. ______________________________________________________