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From: Mike Andrews <buzz3750@hotmail.com>
Date: May 26, 2005 5:59 PM
Subject: Buzz's Yu-gi-oh Top 10 Types That Need Support - buzz3750



While browsing through the site, I saw there were some new Top 10s. After reading them, I said to myself, "Hey, I can do that." Well, here it is.

#10 - Dragons
Let's be realistic here. Dragons don't really have that much support going for them. Sure you have great things like King Dragun and good beatdown monsters, but the specific spells and traps currently out, just don't cut it.

#9 - Rock
Please note that this is written BEFORE the release of The Lost Millenium set. Knowing what cards will be coming in that set show that Rock-type cards are getting a nice boost. But since, it's not out yet, Rock is really close to being unplayable, IMO. You don't really have much to choose from to try and make a good, competitive deck. Don't fret Rock fans, help is on its way!

#8 - Insect
Then, we have the creatures of the bug world. These guys don't have much going for them even with the Ultimate Insect cards coming out recently.
Sure, it seems like a good type with beatdown quality monsters like Insect Knight and good special summoners in Insect Imitation and Pinch Hopper, but I just don't think there's enough to compete with. Pinch Hopper hitting the Graveyard has to be the absolute last thing to happen in the chain, so it can be easily screwed up. And how can a card that takes a Insect monster from your opponent's deck and places it on of the top of it be useful with so few Insect decks?

#7 - Ninjas
This is more of a personal thing, but I think it can work outside of that as well. There aren't too many Ninjas out there to begin with and only a few are actually good. Such as Strike Ninja, whose effect is so useful entire decks have been made around him, Ninja Grandmaster Sasuke, who has a nice effect, despite the face-up limitation, can still be abused. I mean harnessed.^_^;; And finally Lady Ninja Yae, with a built in Giant Trunade effect. It's nice but suffers from low attack power.

#6 - Guardians
Guardians are desparate for some kind of support. "Hey, where are all those cool guardian spell and trap cards Raphael used in the show?" you might be asking. Well, unfortunately for guardian fans, they don't exist! I really think that Guardians could stand to see some of those above mention cards, Backup Gardna its equip spell changing effect, and maybe even a whole new monster or two.

#5 - Sea Serpent
Now these guys could use a boost. They've seen a little bit more play with the relase of Sea Serpent Warrior of Darkness and the Levia Dragons, but could stand to get some help. I'm sure there's at least one person out there who wants to play a Sea Serpent deck. I think that there should a few more at least halfway decent, playable Sea Serpents made, maybe along with some spells or traps. And please let their be something better than Kaiser Seahorse. Really, how are you going to make a Sea Serpent, which should be used in water decks mainly, help summon LIGHT monsters?!

#4 - Reptile
Who wouldn't want to play these guys? Oh right. Everybody. Just like the Sea Serpents, there is at least one person who wants one of these. I don't even need to say what the best Reptile card is. I think there should be more support for Reptiles even if its just for a cult following of Reptile cards (As is with the next 3). A few of the Reptiles used by Gansley(sp?) in the Noah saga would be good additions. (At least, I think they were Reptiles.)

#3 - Dinosaur
I bet all of those Rex Raptor fans have long been sending mail to Upperdeck to try and get better Dinosaur cards. Black Tyranno and Dark Driceratops are nice, but there are very few useful low level dinosaurs. That and some spell and traps would be nice. How about Rex's Jurassic Heart trap? Say goodbye to that Ring of Destruction used on your dino.

#2 - Thunder
Many think that there should be more and better Thunder-type cards, and I agree. So far the best Lv4 and under Thunder monster is Susa Soldier and due to being a spirit and his damage halving effect, that's not saying much.

#1 - Plant
I really should have the #1 spot as a tie between Plant and Thunder, because putting it bluntly as I can, both are practically unplayable. When you have a spirit monster and a tribute monster that needs to be in def. mode for its effect to work while having only 1500 def., as your best monsters, something is clearly wrong here.

Loved it? Hated it? Want to send me hate mail until I drown in it? Either way, send me a e-mail. And hey, if this goes well, I might do another one.
'Till next time.

Buzz <Buzz3750@hotmail.com>



 


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