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 Top ten trap cards

 

Top ten trap cards

 

1. Mirror force-Stop your opponent's attack and then rub it in his face by destroying all his attack position monsters.

 

2. Wall of revealing light-This is a very good card because within a few turns with the help of a life absorbing machine and solemn wishes it would only take 4 turns to get that eight thousand score back if you pay 4000 lifepoints even obilisk the tormentor can't attack!

 

3. Solemn wishes-I have seen people who must be legally insane when they used this card, first they activate graceful charity and pot of greed and draw five cards and discard 2 and THEN they activate Solemn wishes so they basicly gave up 2500 LP!!!  I think this is a very good card and should at least be a rare.

 

4. dark mirror force-most people think that this card should be higher on the list but I don't think that it's that great because it doesn't negate the attack and I mea, ya, it's a good card but the only way it would stop an attack if it was a total defense shogun (1550/2500) who's effect is that it must stay in defense position and can attack in defense position.

 

5. Shadow spell-This is what a spell-binding circle wants to be when it grows up.  Same thing as a spell-binding circle but it lowers the attack by 700.

 

6. Magic jammer-I didn't like this card at first because if mystical space typhoon couldn't negate an effect why could a magic jammer.  But after reading closer I found out it negated the attack so I could have won many duels when someone reaborned that summoned skull used premature burial on a blue eyes, and used call of the huanted on a guardian angel joan and sacrificed them for ra giving ra 5700 defense, and 8300 attack and the whole time I had seven tools of the bandit and magic jammer hace-down :^(

 

7. Widespread ruin- I don't like this card very much because it is too good to come out of a video game for my liking, I won't deny it it is in my deck but I personaly don't like widespread ruin very much.

 

8. Destiny board-The "F" in the "FINAL" set, the most important peice, and the coolest looking piece (reason being it's shiny)

 

9. Curse of darkness-If your opponent activates destiny board and you activate curse of darkness your opponent will have lost 4000 life points (1000 for each spirit message)

and if you have or can take out 4000 lifepoints the duel will be a draw.

 

10. Gryphon wing- I was stuck between gryphon wing and anti-raigeki but then I thought hmm harpie's feather duster is more common and gryphon wing is more common that all of the other three.

 

Sean Handy