Omega55's top 10 best monster cards(including fusion and ritual)

 


Hello! this is Omega55 bringing you a top 10 list! this is my first one, so please send good feedbacks! ok, lets start:

10. Blue Eyes Ultimate Dragon
atk/4500 def/3800 no effect
Very costly to summon. What are the chances of getting 5 cards out of [insert no. of cards in deck]? Very unlikely to summon except for Cyber Stein[pay 5000 lp] and Summoner of Illusions. No effect means can be belled, ttribute,etc.

9. Blue Eyes White Dragon
atk/3000 def/2500 no effect

Prince of beatdowns,eh? Nice stats, but no effect! A very overrated card that can be killed by [insert traps that can kill this monster]. But still, nice stats...........

8.Exodia Necross
atk/1800 def/0 needs all Exodia pieces and 'Contract With Exodia' to summon. Raises atk by 500 each turn. Can't be destroyed in any way Wow! I thought Legenday Fiend stinks, but look at this! It's as close to a god card as any card can get. But hey, not many people have the Exodia pieces and C ontract w/ Exodia! Very rare chance of getting this god on the field. Still, you have to love the effect. Dark Crisis has many cards like this, like the unions and the rituals. Maybe Yu-Gi-Oh made cards like that because they need duelists to buy more packs, thus, duelists get the cards they need to summon or do something good to their other cards. I think that's why they call the pack 'Dark Crisis', because Yu-Gi-Oh is in crisis. It's my opinion, no offense.

7. Masked Beast
atk/3200 def/1800 can only be Ritual Summoned by using Curse of the Masked Beast Wow, nice atk, bad def.This card is very poor on stats, and even worse, no effect. Still, not many cards can beat this. Might as well called 'King of Beatdowns'.

6. Cyber Jar/Fiber Jar Cyber:atk/900 def/900 Dark Hole effect and draw 5 cards if flipped. Fiber: ?/atk ?/def return all cards on field and on botn players' hand to the deck A good thing to flip up in a tight spot. Very efficient. Unlike the beatdowns, these monsters stinks without it's effect. Great for opening moves[for Cyber] or great for tight spots, restarting the strategy all over again[for Fiber]!

5. Vorse Raider/Gemini Elf/Mad Dog of Darkness/Archfiend Soldier/[I don't think their defenses are that much of a deal, they stink anyway] The real deal, the army of beatdowns! Anyone who does have a beatdown deck without these should be in kinder[except if you don't have it, hehe]. Obviously, they have power, but no effects, meaning they can only last as long as Jinzo is on the field[no traps]. Beside the downsides, these cards are highly recomended for decks, of course, depending of the theme your deck is. 3/4 of them are Chaos Food, making them very reliable.

4. Berserk Gorilla/ Goblin Attack Force/ Slate Warrior [you all probably all know these monster's effects and stats because they are poplular :P] Woohoo! The better army of beatdowns, the ones that enrichen duels! Effects of these guys can be costy[except for Slate Warrior of course], but they are one powerful beast! The metal fiend is the best, you probably know why...... TIP: If you are facing the Monkey or the Leprechaun use Copycat! It's the effect remover, taking the good stuff, not the bad! If you see this trick please give me credit if you want to copy it! It was my idea, and if by accident someone who hasn't seen this wrote it it's OK.

3. Jinzo[please no offense if you hate it] Oh yeah! The android with laser-pulverizing trap is in the house! This baby can stop a strategy cold, but beware, this may ruin your strategy! Combo this guy with Inferno Tempest [it should be in your hand and your supposed to have a monster to summon him also in your hand] and it's the real deal![I don't think this will come till August]A painful annoyance in the whole game for the ones who face it, a cascade of happiness it bloomed to the ones who used it....

2. Chaos Emperor Dragon-Envoy of the End The very overrated card used today, with it's mighty effect it chunks down the precious life points of your opponent virually to 0. Wow, this card rocks, but doesn't anyone heard about tactical dueling? For example, you are probably winning and then, CED rises! Wouldn't that hurt you? A duel you should have won beaten by a single card, NOT FAIR!!! And after your opponent destroyed every single card on the field, wouldn't your opponent be crying for you not to draw Yata Garatsu? I won't risk it if I were your opponent. Either you win, or get the Yata Lock! How bad could that be? I wouldn't prefer to use on tournaments, very,very risky to summon, and also a game spoiler! Konami shouldn't have made this card.....this monsterous fiend! Killing himself just for his master....

And the most powerful, super, no.1 monster ever made in Yu-Gi-Oh TCG[IMO] is the vengeful, sword-wielding, double attacking, warrior of light, and it's..............................................

1. Black Luster Soldier-Envoy of the Beginning talk about a counter-part, the most powerful of the Chaos Trio[IMO], this monster rocks! A powerhouse double attacker, this monster is the Knight/King of Chaos! CED isn't that much fun to play, but this does! Wouldn't you want to savor the joy of the demise of your opponent one battle phase at a time?I do, and you should too! Toavoid traps while attacking, use Jinzo. One of the best out there......

Love it? Hate it? Comments? Feedbacks? E-mail me at Omega55@comcast.net Bye!