Subject: Top 10 Yu-Gi-Oh! Cards---TheNinthCrow
Hello everyone.  Here's my top 10 list for the american version of Yu-Gi-Oh!

Top 10 Monsters:

10.)  Troop Dragon [LOD] - This card is one of the perfect stall cards.  If you Dark Hole it, you get another one.  If it dies in battle, you get another one.  Need a monster to live for one turn to tribute for that Jinzo?  Let one Troop die and get another one.  If it dies, then pull the third one!  BAM!!!  You just go your Jinzo/Dark Ruler Ha Des/Summoned Skull.

9.)  Exiled Force [LOD] - I put the Duelists Curse (breaks out his voodoo dolls and makes UD CEO's) onto UD.  Why?  It's like taking away a man's manlyhood from him.  If UD didn't have to screw around with this card, it was fine as it was!!!  Hopefully thay'll make a ruling like the did with Imperial Order and Mirror Wall for this card.  Anyways, now you need to waste your summon for the turn on this guy to kill something (at least the effect can still be used if he's Trap Holed...).  I wonder how UD can sleep at night thinking about how much they are screwing this game over...  Cross your fingers everybody!

8.)  Man-Eater Bug [LOB] - This thing was knocked down to one or two per deck when UD came out with Exiled Force.  It's just because of his flip effect.  If it wasn't there, he's be soooo much better!

7.)  Dark Ruler Ha Des [LOD] - One of the best tribute monsters in the game!  He has 2450 atk, thats just 50 les than Summoned Skull and 50 MORE the Jinzo!  Also, if he kills anything with an EFFECT, it's effect is negated.  That means that Witch's and Sangans better beware, cause you might see some people using this guy in their beatdown and possibly in their Side Deck!

6.)  Sangan [MRD] - Still not as good as witch, but it gets out your Cyber Jar, Marauding Captain, and Fiber Jar.  A high pick in my deck.  Strange that UD made it one though...  I guess the curse gets worse!

5.)  Goblin Attack Force [PSV] - This card is one of the best level 4 monsters out there.  Most decks I see run 2-3 of these.  Just keep it away from those built in Fairy's Meteor Crush things (Airknight Parshath, Spear Dragon)...

4.)  Spear Dragon [LOD] - The reason that Goblin didn't get this spot was because Spear Dragon has built in FMC and it can change from Def posititon to Atk position the turn after it attacked.  Goblin needs to wait a turn.  This dragon also has 1900 attack, matching Gemini Elf.

3.)  Marauding Captain [LOD] - Gosh, alot of LOD's here.  Anyways, this thing is the heart of Swarming decks (like mine!).  He also protects your warriors!  If you have 2 of them on the field, then your opponent can't attack you directly!  Also, he's only level 3, so he works wonders in Gravity Bind Weenie Decks!

2.)  Witch of the Black Forest [MRD] - This thing is a STAPLE in a beatdown.  It can bring out Jinzo, Goblin, Spear, Marauding, Sangan, Troop, Exiled Force, Gemini, Kycoo, Bazoo, Fiber Jar, Cyber Jar, (takes a break to think of others...), Yata-Garasu, Man-Eater Bug...
The list goes on and on!

1.)  Jinzo [PSV] - This machine has had the best thing done to it!  No traps = no worries.  When your attacking, have him and Ha Des on the field and you have an almost unstoppable force to be weilding!!!

Now all of you must be wondering, wheres Yata-Garasu, Fiber Jar, and Cyber Jar.  The truth is, these 3 cards are SO good that the deserve to be apart from everone else.  These 3 cards belong in every deck (except Cyber Jar in Exodia Decks).  Use their immense power at your disgretion.  Also, Injection Fairy Lily is #11.  The 2000 LP payment made it lose alot.  Still use it though...

Top 10 Magics:

10.)  Mystical Space Typhoon [MRL] - UD made a great decision to make this a common in the Joey and Pegasus SD (shocker!!!)  Gets back on his chair...  The ability to destroy and M/T on the field is incredible, but not as good as the other magics on this list.

9.)  Delinquent Duo [MRL] - Two Magic Rulers in a row, wow...  The ability to discard 2 cards from your opponents hand is amazing.  I use this card in my deck in the GBA games where it's 2 per deck.  Maybe UD might get a little idea (I've emailed them at least twice to do this, not considering my hate mail!). 

8.)  Heavy Storm [MRD] - The annoying little brother of Harpie's Feather Duster.  The ability to destroy all M/T on the field is amazing on itself.  It's a free Harpie's Feather Duster with no M/T in your area.  Also, you gotta love that cow on the picture!

7.)  Graceful Charity [SDP] - This card is amazing because of it's immense draw power capabilities!!!  A staple in every deck!

6.)  Dark Hole [LOB] - Destroy all monsters on my side of the field and yours.  What more could you ask for (oh yea, the #2!).

5.)  Monster Reborn [LOB] - An easy game winning card.  Just reborn that Jinzo/Skull and blast them away with their own card.  If it helps, Ra works great with this.  Too bad it can't be used...

4.)  Change of Heart [MRD] - Very nice addition to every deck.  Take their best monster, kill em with it, then tribute it for that JINZO.

3.)  Harpie's Feather Duster [SDD] - The best M/T removal card in the game.  This card works wonders in every deck.

2.)  Raigeki [LOB] - This card is screaming, "Direct Attack, come on, theres nothing there!"  The older, more mature brother of Dark Hole.

1.)  Pot of Greed [LOB] - This card is just that good.  Two cards = great new options!  I once did the probobility of the new options in your hand.  The probobility of new options is 5040.  That many new options.  That should be enough to decide what you want to do...

Honorable mention goes to Creature Swap and Swords of Revealing Light who just wern't up to par for this list.

Top 5 Traps:

They go in this order from worst to greatest...
Torrential Tribute [LON] - ...
Magic Cylinder [LON] - ...
Call of the Haunted [PSV] - ...
Mirror Force [MRD] - ...
Imperial Order [PSV] - ...

E-mail me back anything you wish to say...
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E-mail:Sce211@aol.com
E-mail:baronanddutchess@aol.com