Subject: ~Chan's Top 10 Beatdown Monsters~ Before you read this just a few things... -This list will not be biased(which means no personal opinion in this list). -Please understan any typos. -Please email me if I missed any critical beatdown monsters. -And I'm Chan... 10. Maruading Captain-ATK)1200 DEF)400 L3 As long as this card remains face up on the field, your opponent may not choose another warrior-type monster on your side of the field as the attack target. When this card is succefully normal summoned, you may special summon 1 level 4 or lower monster from your hand. --Never mind the first effect(Unless you have an other Marauding on the field.), let's look at the second. This effect is what makes this card more interesting. It's like a free ultimate offering which means more damage to your opponent's life points in a single turn. But remember that it has a bad ATK strength. 9. Bazoo the Soul Eater-ATK)1600 DEF)900 L4 Remove up to 3 cards in your gravyards from play to increase this monster's ATK by 300 per card until the end of your opponent's next turn. This effect can only be used once per turn. --Although this card can run over Jinzo, GAF, and other strong beatdown monsters, it is not the best card to draw in your first hand. Not only you need good amount of cards in your graveyard, its cost may come to your disadvantage. And this monster could back fire on you as a 3400 monster. 8. Kycoo the Ghost Destroyer-ATK)1800 DEF)700 L4 When this card inflicts damage to your opponent's life points, you may remove up to 2 cards in your opponent's graveyard from play. As long as this card remains face up on the field, both players may not remove any cards in either graveyards from play. --This card is the yang to Bazoo. Just use this effect to remove all your opponent's good cards in his/her graveyard from play(no comebacks). But remember that this could backfire on you as your Bazoo will be useless.(but it's a defense manuver against your opponent's Bazoos) 7. Mechanical Chaser-ATK)1850 DEF)800 L4 Normal monster --This card has a MAJOR downside - a TP card, which means you'll never get your hands on it. Unless you are willing to spend a few stacks of bills on this baby. But this card is not that worth spending hundreds for that extra 50. But it's still strong 6. Dark Elf-ATK)2000 DEF)800 L4 This card requires the cost of 1000LP to attack. --Yin of Mystical Elf(or the other way around). Not too shabby. L4, 2000ATK and it's only 1000lp. This card can do some damage just for the cost of 1000. 5.Spear Dragon-ATK1900 DEF)0 L4 If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step. --Built in Farie Meteor Crush, Devastating ATK, no cost and a L4! Just a bitter downside but heck, you can take a big chunk out of your opponent's LP with this cards since so less people play high-defense decks. 4.Jinzo-ATK)2400 DEF)1500 L6 Negate the effect of all traps and destroy it. You nor your opponent may activate any more traps. --This card just crushes your opponent's mirror force or waboku. This baby is like an anti-first aid kit. PLUS it can be fetch via Witch of the Black Forest. But watch, as this card can backfire on your pretty badly. Why is this card only 4th? Cause it's a TRIBUTE. They can NEVER help you in a loosing streak(if you are in one). 3.Goblin Attack Force-ATK)2300 DEF)0 L4 After this card attacks, it is switched to defense position and cannot be switched back during your next turn. --WOW, the strongest L4 monster known! But there is a reason it's only 3rd. I just hate the fact it has to be switched to defense mode after every attack. But still strong. By the way, around where I live, it is better reconised by the name "Goblin Defense Force" 2.Gemini Elf-ATK)1900 DEF)900 L4 Normal Monster --STAPLE. But there is a better monsters yet to come. 1.Injection Farie Lily-ATK)400 DEF)1500 L3 This card's effect can be activated only during the damage step of either player's turn. Pay 2000 life points to increase the ATK of this monster by 3000 only during the damage step. --3400!!!!LEVEL 3!!! If you are a really experienced duelist, you'll realze that 2000 life points are nothing duirng a duel since you can lose so much more or even all in 1 turn. And for a bonus, you don't have to pay when waboku is activated, choose to pay AFTER flipping the monster(when attacking a face down monsdter) and it chips away almost half of your opponent's life points for the quarter of yours My emails adress is fatal_nerv@hotmail.com (I'm Chan) I'd prefer it if you added me to your messenger. I'm usuall on around 3~5 and Midnight~4AM. Sayonara~ Before you read this just a few things... -This list will not be biased(which means no personal opinion in this list). -Please understan any typos. -Please email me if I missed any critical beatdown monsters. 10. Maruading Captain-ATK)1200 DEF)400 L3 As long as this card remains face up on the field, your opponent may not choose another warrior-type monster on your side of the field as the attack target. When this card is succefully normal summoned, you may special summon 1 level 4 or lower monster from your hand. --Never mind the first effect(Unless you have an other Marauding on the field.), let's look at the second. This effect is what makes this card more interesting. It's like a free ultimate offering which means more damage to your opponent's life points in a single turn. But remember that it has a bad ATK strength. 9. Bazoo the Soul Eater-ATK)1600 DEF)900 L4 Remove up to 3 cards in your gravyards from play to increase this monster's ATK by 300 per card until the end of your opponent's next turn. This effect can only be used once per turn. --Although this card can run over Jinzo, GAF, and other strong beatdown monsters, it is not the best card to draw in your first hand. Not only you need good amount of cards in your graveyard, its cost may come to your disadvantage. And this monster could back fire on you as a 3400 monster. 8. Kycoo the Ghost Destroyer-ATK)1800 DEF)700 L4 When this card inflicts damage to your opponent's life points, you may remove up to 2 cards in your opponent's graveyard from play. As long as this card remains face up on the field, both players may not remove any cards in either graveyards from play. --This card is the yang to Bazoo. Just use this effect to remove all your opponent's good cards in his/her graveyard from play(no comebacks). But remember that this could backfire on you as your Bazoo will be useless.(but it's a defense manuver against your opponent's Bazoos) 7. Mechanical Chaser-ATK)1850 DEF)800 L4 Normal monster --This card has a MAJOR downside - a TP card, which means you'll never get your hands on it. Unless you are willing to spend a few stacks of bills on this baby. But this card is not that worth spending hundreds for that extra 50. But it's still strong 6. Dark Elf-ATK)2000 DEF)800 L4 This card requires the cost of 1000LP to attack. --Yin of Mystical Elf(or the other way around). Not too shabby. L4, 2000ATK and it's only 1000lp. This card can do some damage just for the cost of 1000. 5.Spear Dragon-ATK1900 DEF)0 L4 If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step. --Built in Farie Meteor Crush, Devastating ATK, no cost and a L4! Just a bitter downside but heck, you can take a big chunk out of your opponent's LP with this cards since so less people play high-defense decks. 4.Jinzo-ATK)2400 DEF)1500 L6 Negate the effect of all traps and destroy it. You nor your opponent may activate any more traps. --This card just crushes your opponent's mirror force or waboku. This baby is like an anti-first aid kit. PLUS it can be fetch via Witch of the Black Forest. But watch, as this card can backfire on your pretty badly. Why is this card only 4th? Cause it's a TRIBUTE. They can NEVER help you in a loosing streak(if you are in one). 3.Goblin Attack Force-ATK)2300 DEF)0 L4 After this card attacks, it is switched to defense position and cannot be switched back during your next turn. --WOW, the strongest L4 monster known! But there is a reason it's only 3rd. I just hate the fact it has to be switched to defense mode after every attack. But still strong. By the way, around where I live, it is better reconised by the name "Goblin Defense Force" 2.Gemini Elf-ATK)1900 DEF)900 L4 Normal Monster --STAPLE. But there is a better monsters yet to come. 1.Injection Farie Lily-ATK)400 DEF)1500 L3 This card's effect can be activated only during the damage step of either player's turn. Pay 2000 life points to increase the ATK of this monster by 3000 only during the damage step. --3400!!!!LEVEL 3!!! If you are a really experienced duelist, you'll realze that 2000 life points are nothing duirng a duel since you can lose so much more or even all in 1 turn. And for a bonus, you don't have to pay when waboku is activated, choose to pay AFTER flipping the monster(when attacking a face down monsdter) and it chips away almost half of your opponent's life points for the quarter of yours My emails adress is fatal_nerv@hotmail.com I'd prefer it if you added me to your messenger. I'm usuall on around 3~5 and Midnight~4AM. Sayonara~ _________________________________________________________________ Tired of spam? Get advanced junk mail protection with MSN 8. http://join.msn.com/?page=features/junkmail