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Wonder Boy – Cardfight Vanguard Review

Wonder Boy (V Series)
Wonder Boy (V Series)

Wonder Boy
– #V-EB01/027EN

[AUTO](RC):When placed, COST [put a non-grade 1 card from your drop zone on the bottom of your deck], and this unit gets [Power]+5000 until end of turn. [AUTO](RC):At the beginning of your main phase, COST [put this unit into your soul], search your deck for up to one “Wonder Boy”, call it to your (RC) and shuffle your deck.
Date Reviewed: August 6, 2018

Rating: 3.00

Ratings are based on a 1 to 5 scale.
1 is bad. 3 is average.  5 is great.

Reviews Below:


Saikyo
Cardfighter
R

You know what this calls for? A Nehalem to the face!

Okay but seriously though, this new Spike Brothers seems to be playing a little different from old. No longer do they chain attacks Mid Battle, now it’s all about 3 massive columns for a price. This is a pretty obvious example, with its swapping calling not being Battle Phase related. But the fact it’s still a +0 wash and fuels soul is still pretty nice, and outside Kagero it’s not likely to be sniped being in the back-row.

Works well enough but needs to be combined with something else. Luckily the deck has a lot of something elses.

3/5

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